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Everything posted by LadyCrimson
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PC Demo - Post your impressions.
LadyCrimson replied to WTF's topic in Dungeon Siege III: General Discussion
Yeah, everyone has different potential physical issues with hours and hours of video gaming. I seem to be largely immune to the wrist/tunnel carp issue. But the bad upper back doesn't like sitting and the arthritis (3-4 years ago) doesn't like having to grip things...meh. Sigh. -
I liked Centurion quite a bit too, once I got over the fact it wasn't going to be a Roman history-based type war movie but rather a "one by one..." chase/thriller movie.
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PC Demo - Post your impressions.
LadyCrimson replied to WTF's topic in Dungeon Siege III: General Discussion
I don't "hate" controllers, but I am not comfortable with them - that is, I suck at using them. No matter how awkward a pc-GUI may be, it's almost always still better than my trying to play the game using a gamepad. And yes I've tried using a pc-xbox controller for nearly a week to get used to it (hubs has one, he prefers them). I did get a little better, but my fingers/thumbs do not work with the way they design the things anymore. They are not good for arthritic thumbs, either. -
Edit: The screen blinks for me when I change them. It also froze the game once, but... heh the AA setting is directly under the AF setting in the options screen. AA is a drop down box where you select the amount. Oh. Doh. For some reason I thought that was the AF option (the drop down box) since it was below the AF checkbox. So I had it on 8xAA the whole time...the AF setting only has a on/off option then? Anyway, here's what happens with the AA on my PC (nvidia GTX 275 card) For me it seems to be all about the angle or specific lighting contrasts where I'll notice it, like in these first pics. From one angle the board on the floor looks reasonably non-aliased. Turn the camera around tho and it goes all jaggy: Or you can see it on the leg of her pants (yet other times/angles all of her looks fine) Lest you think it's just in the close-ups, which isn't how one plays the game, when the chr. is on a dark background I often feel like I see a white outline around parts of her, like in this pic of her running up some stairs: http://crimsonkeep.com/wallpapers/data/media/33/ds3-AA-4.jpg None of this is a big deal to me at all (hey I still think FNV looks decent, haha), but it is strange. Most of the time I feel like the AA is working, but certain angles, particularly where the character models are concerned, it kinda fails. That's with 8AA, AF on, and all on high/insane etc etc. Dunno if it's engine limits, driver issue (my drivers are probably a few versions behind) or whatever. *shrug*
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PC Controls Discussion
LadyCrimson replied to moarage's topic in Dungeon Siege III: General Discussion
Played with her mage stuff and liked it, but I also like her kick move. -
PC Controls Discussion
LadyCrimson replied to moarage's topic in Dungeon Siege III: General Discussion
No...I've been noticing it with Anjali's "normal" staff attacks. I haven't figured out how to move away to halt it...probably a timing thing. -
PC Demo - Post your impressions.
LadyCrimson replied to WTF's topic in Dungeon Siege III: General Discussion
To me the demo was "OK, needs tweaking, too much enforced-yakking." First impression was a little worse than that, but after playing demo a 2nd time I think I could get used to it/like it fine. I did like the item/gear concept that I was seeing, and the randomness of the non-boss ones. But it's nice to see someone say that the game after the demo areas may be better. I still plan on buying it I think, probably even at full price, but I don't have a major jones to get it on the immediate day of release. I liked the DS games quite a bit back then, but it was never a 'must have right now' series for me in the first place. -
PC Controls Discussion
LadyCrimson replied to moarage's topic in Dungeon Siege III: General Discussion
Has anyone considered that perhaps the rebinding of keys just isn't in the demo, like savepoints aren't active? Not saying that's the actual case, but who knows? I find the pc control scheme a bit awkward, especially in the feeling like I have to use so many keys almost simultaneously (my hands/fingers aren't that dexterous or quick). Pressing the 1 key, for instance, means I can't keep other fingers on the AD keys (fingers too short) & having to re-position the hand every time I press 1 is personally aggravating. But it's far from unplayable or game-breaking. Play the demo a few times, you get kinda used to it/find something that works. Not control related so much, but biggest problem I tend to have is not getting an "intuitive" sense of combat space, eg I'll think I'm close enough but I miss, or vice versa, or whatever. Then on top of that, the animation motion seems to continue and I can't stop it, so I'll be flailing at air for a second, which can make things feel unresponsive until you get used to the 'space'. -
Question, there's no AA setting in-game that I can find, only AF. Do I have to force it via the card settings or do the "texture" and all those other things count as AA? I notice a little jaggy around the body/face models at times, in the non-dialogue screens, but nothing ugly. There's a bit of a Vaseline blurry effect in the dialogue scenes that kind of bugs me tho, even w/all on High.
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I did a little yard work, watched a couple bad movies, played the DS3 demo, now watching baseball. Thinking about something greasy for dinner.
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Biggest problems of the game
LadyCrimson replied to themo's topic in Dungeon Siege III: General Discussion
I had a difficult time (on PC) getting a feel for how far away or close I had to be in order to hit things with my staff. Seems like you can be a lot farther away than I'd personally think. I also didn't like how I had to be literally standing on top of an item before the little 'hand/interact' icon would pop up and I could pick it up. Is there a "show all loot' key or 'pick up all' key that I failed to notice? Guess I'll check that when I try the warrior. -
PC Controls Discussion
LadyCrimson replied to moarage's topic in Dungeon Siege III: General Discussion
I just clicked on enemies, didn't use the keyboard at all for targeting. Wasn't terribly elegant, but it worked for me. -
Good Game, Bad Dungeon Siege
LadyCrimson replied to thempc's topic in Dungeon Siege III: General Discussion
I noticed that in my second playthrough ...i also found good loot. Break the eggs before they hatch. I always explore every little corner for loot in games like this, heh. =) I thought the eggs hatched (spawning 2 spiders for each bundle of eggs) when you broke them, though? That's what I thought too, but I didn't stand around very long to see if they'd hatch on their own, either. I just bashed them in. -
Really liked the demo but some comments...
LadyCrimson replied to Cyn!c's topic in Dungeon Siege III: General Discussion
I know her name starts with an A but that's all I remember from the chr. screen. I admittedly fast-clicked through half the dialogue because honestly I just don't care. Lucas isn't that handsome ... but his voice when he said "forgot to introduce myself properly, I'm Lucas" got me. Well, first I laughed, because it was so corny. hahaha. And yeah, the fire chick's voice...not human. But she doesn't sound inhuman or unearthly...she sounds like a robot with a voice-echo effect. Like someone else said, no emotion at all. Spock's voice had more inflection. -
I haven't personally but from the beth forums - yes, Legion playthrough quest-wise is short if you side with them from the get-go, vs. doing bunches before getting the "pardons" in Vegas.
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Dungeon Siege Demo
LadyCrimson replied to cronicler's topic in Dungeon Siege III: General Discussion
The effects & colors were nice. Yeah....agreed. Didn't like that either, felt awkward/a pain. But not a game I'd probably be looking at those things too often. Not sure I'll buy it on release date. I could use something else to play & D3 is probably still a ways away. I'll wait for reviews on the full game first tho I think. -
Really liked the demo but some comments...
LadyCrimson replied to Cyn!c's topic in Dungeon Siege III: General Discussion
Ok, did a 1st run through the demo. No PC fps lag, even while running fraps the entire time. General impression: doesn't feel like an action-rpg. Ok, the combat part does, but the action is interrupted constantly with all these cutscene dialogues and that disruption annoys me. Which is not to say it's "bad", it's just not what I want from an action-rpg. I think of Diablo, running around smacking things with a sword or fireballs, not a forced chat-fest every 10 kills. Maybe in the full game they'll mellow out and become less frequent...this is just a demo, that's half tutorial after all. I remember DS2 took a while for me to get into it as well, I hated that intro section of DS2. Camera angle/controls on PC take some getting used to. For me they're a bit counter-intuitive, I kept turning in the wrong direction and running into walls etc, heh. My old fingers became tired mashing the r-button down while also mashing the l-button in combat. Feels like I can't see 3 feet in front of me. But it works I guess. The linear, blocked-in aspect to the pathways is definitely Dungeon Siege-y. I like the Fire Form. The spear stance form was fine too, but Fire Form plays into my liking ranged combat. Whoever is voicing the Fire/Spear player chr. - that was terrible. Lifeless and mechanical delivery. Sorry, but it was. Near the end, I was starting to feel like "meh, I'm not impressed" but then I met Lucas. Ok, a companion, and one that picks up weapons I can't use, that's cute/cool. He seems likable, and I like companions - if it's not going to feel like an "action-rpg", I needs cool companions to keep my interest, so I perked up. Perhaps in the full game having a companion will bring me over the "it doesn't feel like an action-rpg" hurdle and into the "I like the game as a game". Overall, my feelings are pretty mixed. -
Dungeon Siege Demo
LadyCrimson replied to cronicler's topic in Dungeon Siege III: General Discussion
Wait...there's a demo? Finally another reason to use Steam for something. *rushes to Steam to DL* -
I second this. ....sadly I have no mic advice. I bought a couple cheapies for video recording purposes but have no clue when it comes to pc's and mics.
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There should be a "Women Are From Venus" thread for you guys. What I did today...after a long rain delay, watched my team sweep the Yankees. I was pleased. It's amazing how they could start so badly for so long and come back up. And that's why I love baseball. Or one reason anyway. Also...Dannon's "greek" vanilla yogurt sure is tasty. I doubt it's actually "greek", but it sure was good. A little cream-cheese like maybe. Yum.
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Something different & perhaps more interesting from my usual dance/random nonsense. I had this vid idea ages ago but the biggest hassle was the initial dialogue searching/editing which I didn't feel like dealing with until recently. I use mods and dialogue files to create "interaction" between the companions. I guess it's like a very, very abbreviated let's play that would only make sense to ppl who have already played the game. First two are mostly about gathering the companions all together. Finding a balance between quest, the dialogue bits, action bits, & humor/story/quiet moments has been difficult, heh. Arcade, Boone, Veronica, Primm, & Raul (little too much set-up but gets going once I grab Arcade) Cass, Nipton/Booted, getting Rex. Not getting Lily, I don't like Lily. Don't know where I'm going with it all/how many there will be (one could go on a long time if one wanted...) but it's been silly fun making them.
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Well I dunno if someone posted this already but I found this somewhat funny. Ultimate "NOOOOOOOOO" Compilation
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I am a sucker for like noble tragedy/moral wronged in fiction tho...like Braveheart or Rob Roy, which is why I'm surprised. I mean, Lord Stark having a mercy & moral ethic that gets him in trouble shouldn't feel quite so idiotic, yet it does. I still think it's lack of screentime/chr. development on-screen. And maybe Sean Bean kinda phoning in his performance. And the Snow-Stark actor playing it as kind of a whine-bag. *pickpickpick*
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... that was my exact 1st thought. And yeah, I seem to recall it depending on incarnation. There were some GL's that seemed, at least insofar as when I was reading them, to never produce complex thingies using the ring. Unless you count forcefields as complex. I always wanted that ring. *comes back from wiki reading* Wait, they got rid of the yellow weakness? That's kind of lame, even w/the retro-explanation of why it doesn't always work for some. So the only weakness now is that it runs out of energy/has to be recharged & you can't be a mental weenie (for the yellow)? Or what?
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Pretty much. I just don't know the console command or cell info for that, while tgm is easy to remember.
