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Everything posted by LadyCrimson
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Assuming they all have separate releases, I think I'll wait until all three are out then get them all at once. I don't like the one-at-a-time DLC model I guess...still having the occasional fun w/the original game+several mods, so I can wait.
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After downloading and not liking a couple of the FNV anime/doll-eye looking eye color texture mods available, I decided I didn't like them. They're nice and hi-res and all, but don't like the look one bit. Doesn't fit. So I took the default dds pics and am trying to find the balance of saturation that makes eye color distinct but not over the top. I'm not finding it easy, all depends what lighting your chr. is standing in. heh. Just got tired of the de-saturated, indistinct colors of the original eyes in the game. Heck I can barely tell blue, green & hazel eyes apart w/the default coloring! Working on the green eyes first. I like my chr. with green eyes.
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I don't understand rpg games these days that don't give players lots of on/off options. I'm no programmer but it doesn't seem like it'd be that hard/complicated to put them in the options menu as some kind of already-installed mod option concept perhaps. I realize some stuff may not be easy/doable to give options for, like AI or complex, nit-picky gameplay difficulty options, but compass, essential companions, whatever, shouldn't be? Relying on the fact that "pc users can mod the game" seems a bit of a cop-out to me when so many use consoles now. *shrug*
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I really frakking hate YouTube's uploader sometimes. And yes I had to come here just to say that. ......other than that annoyance, it's been a pretty good day. Good food, good entertainment, good company, back feels a little better...all mellow and stuff. Groovy.
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Two key things for companion durability ... decent or high CHA and good armor. Not that you have to have either...but it makes a big difference. :D However there IS a very bad poison/stimpack bug since last patch that's affecting a lot of folk...which can make HC more problematic ... when they're poisoned, if their health is middling-to-low and you use a stimpack on them to try to get rid of the poison, all remaining poison duration dmg. is subtracted from companion's health before the stimpack is applied, which usually kills them outright. If highish level and they still have almost full health they might survive it, but then it may take repeated stimpacks before their health stops bouncing up and down finally stabilizes/goes back to normal. eg, best not to use them for melee against cazadors.
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What you're not considering is they'd have to program AI for every gamer playstyle known to man, and then players would have to toggle what AI style they want once they figure which they prefer. And even then, AI can only do what it's programmed to do - it can't anticipate a player's actions every time the player switches up. The way I play, companions rarely "fall over"/die, even against hoardes of increased-spawn mod enemies. I occasionally have to run over and heal them during big battles and that's about it. Many people thought/think they're overpowered in NV. But it depends on your playstyle/approach to combat situations and how much you feel like actually keeping track of companion health & gear - some people do have a difficult time keeping them 'alive.' But if they self-healed as often/rapidly as human players can/may do, they truly would be overpowered, unless you gimped them so much damage-wise then no one would want to use them anyway. If you don't like having to pay attention to companions while you fight, don't use companions. If you're on PC that's an easy mod to do. But I've seen a lot of posts from HC players who have little trouble keeping them alive anyway, probably because they don't mind keeping an eye on them during the few tougher battles.
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Buggy, eh? That's too bad. But yeah...the longer video showing more of the gameplay made me think it wasn't all that much like DK in reality. Looks like DK, sounds like DK, but more focused on "you" rather than minions and building a dungeon/battles. Still, if it gets down to 15 bucks I might consider it anyway, lol.
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I like scary, but I know where you're coming from. There's a certain point in games where if the tension is too much for me, I'll just stop playing. I can think the game is great and think "must turn it on again" but never feel like dealing with that tension. A little suspense, cool...more than that, I'll pass on these days. And I'm still playing NV an hour or two every couple days. I burned through a bit of Borderlands with a new chr. again, and that was kind of fun for a while. Currently thinking about reinstalling Dungeon Keeper2 on the XP machine again, so I can build pet dungeons. I felt like a dose after watching this trailer for the game Dungeons and The trailer excited me, but the preview gameplay did not, so unsure whether I'm interested in this 'spiritual successor' to DK. But it did make me want to play DK2.
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I'd give my own top ten list but I think FNV was the only 2010 title I bought. I bought/played a few games this year, but most were from GoG. Red Dead Redemption is one I wouldn't mind trying, but I don't have a console, so... pfffft.
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There's a DLC?
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Hey there! Yeah, I hang out here now and then. Kinda quiet these days but the people make it cozy. Oh? Well, not sure an AI pack was really what I needed anyway, but good to know. I'll probably give up again for a while soon. Every time I try to fiddle with the GECK it just makes me appreciate the work that goes into some mods. Ouch. Mine's not that severe. Since the original injury, most of the time it feels ok or tolerable as long as I'm careful/exercise the torso for STR. Just sometimes acts up like this. Definitely sucks tho. Numbs the shoulders/upper back and makes my arms and neck feel like they weigh a ton. More often this one. lol
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So far I've only been able to get things to half-work, and the GECK scripting, dialogue, and AI-Packages are still a complete mystery to me. *figuratively tosses the GECK across the room* The current level of mental stress in my life probably doesn't help. *grumbles* It's a somewhat recurring high thoracic spine issue from an injury years ago...although it does create muscle tension as a by-product. Heating pad/stretching helps some. If it gets bad enough I see a doctor/chiropractor, but not there yet.
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I ate three donuts for breakfast. They were just sitting there, in that big pink box, looking all sad because no one wanted them... Now I'm wondering what to have for lunch. Good thing there aren't any more donuts.
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Upper back/neck acting up again, so I've been resting a lot past couple days. But tired of lying in bed. So tonight I'm finally cleaning out game video files. Or at least, starting it. Too many to do in one night. Plus I'm dreaming about the start of baseball season.
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Gasland, a documentary. Can't say the film is unbiased (what do I know after all) but all I gotta say is ... anyone who comes to me & offers a lot of money to put a gas drill on my land will get the front end of my boot.
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This is not my own screenshot, someone posted it on the Beth forum....omg, every time I look at it I can't stop laughing. http://img440.imageshack.us/img440/6632/fa...tnv20110119.jpg
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Planning on getting out of the house to see The Company Men this weekend. Chris Cooper + decent early reviews = I'm there. The other top actors are a draw as well.
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Agreed. I think I've been coming here off and on for what... going on six years? (sheesh..time...) ... people here are usually pretty easy going even in the midst of a heated debate. Always nice.
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Heheh, I hardly ever carry more than 2-3 weapons. So for me it goes: 1-stimpack 2-default change ammo 3-pistol or other closer range gun weapon 4-sniper weapon 5-unarmed weapon (hardly ever used) 6-variable 7-radaway 8-sunset sas. I never worried about it too much, especially since there were so many times where the weapon hotkeys were wiped out (casinos, etc).
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Public armchair drumming with (usually) no consequences has become a world past-time for the masses (instead of the few)....which does/can magnify certain unsavory aspects of human nature (if you're taking part in it). One thing about the internet is conversations may never die...in person people get tired of yapping/arguing and call it quits or whatever...the internet, you get angry, post, go to sleep, wake up, go online, read, get angry, and continue where you left off. But yeah....I get pretty tired of all the anger/judgment/uncouthness too. When I do, I stop reading the internet, except for some main news sites. Works for me.
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If you'll forgive my saying so, that's a bloody dangerous line to take. They're just merchants. We can and should smack them down when they get delusions of grandeur. I think you're mistaking not being mad, or not being an active activist, for utter 1984-style apathy. If I don't like something and I have the means/ability to not use/buy it, I won't. Then I don't think about it anymore. There's enough things for my blood pressure to worry over without including things I have no direct control over. Edit: With Comcast, we need/don't have a choice on the internet part, and I'm not going to cancel the cable until they actually DO something that I personally find intolerable.
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That was my first thought too, but really, if you're wearing some big heavy power helmet with visor, chances are you view is going to be at least a little restricted. But it's always hard to simulate that in a video game. Not really my kind of mod at all, but imo from what I can tell (and from using one of the mods that one of the makers of this mod has done) I'd say that if it IS your kind of mod, the end result is going to be well done and polished....and supported. That last part is important. Weapon dmg., dmg. multipliers, etc. in NV has been talked to death about, and there are conflicting ideas on that, but I have no idea what they're going to do with it in this mod.
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I gave up being mad about such business things a long time ago. It certainly doesn't please me/I think it sucks, but that's money and greed and business for you, nothing new.
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Yeah...textures can look ok from a distance, but get up close and they're blurry horrid things. Certain areas look ok with distantlandLOD maxed and everything on ultra but limb/body models are terrible, etc. And for some reason, the late morning through late afternoon lighting is awful. It's like there's a constant white haze. I like it best at night & early morning/evening. Does look better in motion, but still. I've seen some body model mods that make them look quite a bit better, but haven't bothered using them.
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What the heck... Increased spawns mod: (Fiends use incinerators a lot more, Legion use chainsaws more, and there's a lot more of them + more NCR) Ghoulies.