Jump to content

LadyCrimson

Members
  • Posts

    10478
  • Joined

  • Last visited

  • Days Won

    49

Everything posted by LadyCrimson

  1. ^ I have never seen the entire animated Disney Peter Pan. A lot of clips of it. On the flip side, I do not recall if I've ever read the original book work either. If I did, it was when I was very little in my early voracious reading tot phase, so to speak. I think more likely I read some illustrated children's book based on Disney's movie, or something similar. It's strange that I can't recall but I'm aware of the basic story and history (and that Disney's version, like a lot of Disney versions, are quite different). Mostly I just find the whole premise a little dull, even with cynical underpinings. I think my abandonment/mixed race adoption/dysfunctional family stuff makes me often unable to relate or empathize to a lot of fiction re: young children, family loyalty or family "because family" bonding, etc. I'm warped that way.
  2. That Peter Pan film trailer just looks like another average, cgi, youth/young adult adventure movie. Doesn't look terrible or special in any way. That said I'll do my usual qualifier that I'm also not a big fan of that story in general, nor a big fan of modern day young adult films. Also, maybe it's good. Can't tell anything from most action-y trailers anymore except whether it maybe has some good cgi visuals. >.>
  3. I may suddenly be at least a little re-interested. ...you can't actually have more than one. To get the first screenie I dismissed one, and ran alongside him while he was walking away to teleport. Using this mod alone, not all will cast spells. Sadly the headmaster was one of those, what a stuffy dunderhead. Prof. Sharp however, cast spells and cursed. That's the only two I've tried so far. They both said a few lines as we wandered, probably lines they'd say if you encountered them in Hogwart's, nothing special. I'd guess some would be total silence tho. ...do not have one out during their actual quests, dismiss them first. This mod doesn't duplicate the NPC's, it teleports them to you.
  4. Hufflepuff's common area is prettier than Ravenclaw's. Well, at least imo. I think House choice changes one or two quests a bit, common room, dominant outfit color schemes, stuff like that. But playing through the early must-do stuff again is feeling ... not worth it, to me. I could always just YT it. I did like that when you make a new character, you get a whole new set of the full 8 or whatever it is save slots for each one. Separated. So that's nice. Oh, difficulty setting affects other stuff than only combat, not sure if I mentioned that before. Like how much speed-time you have to not fail learning a new spell, other small stuff like that. I wonder if anything timed/reactive speeds up with some kind of base multiplier, combat and puzzles alike.
  5. Well I became tired of trying to 100% some stuff so I finally did the last Main Quest in Hogwart's. On Normal, it was probably the easiest final fight I've encountered. It was visually fun tho and the whole game was combat-easy so it fits in. I don't think their intended/expected audience was Dark Souls aficionado's (which I'm not one of those, either) so it's all good and I can appreciate a game that doesn't constantly sweaty-palm stress me out at all, if that makes sense. I definitely feel like this is an adventure/light puzzle/story game more than anything else. Anyway, time to try that Hufflepuff start.
  6. Yeah I've heard that. Also that ... Accio? re: it using WL automatically if you hold it, worked too. But I wasn't able to do a thing with WL on them. I've seen others say the same...probably another one of those minor intermittent bugs. I'm still waiting for a Rescue Biscuit fix that's not 3rd party save file editing. I would like to rescue Biscuit.
  7. Yeah that crossed my mind too. Eps. 7 the pacing felt off/lingered too repetitively for its point. I'm sure they wanted to do "justice" to the DLC content but it's a case where the more semi-contained episodic nature of the show may have backfired a bit, imo.
  8. The nice weather went away and it's back to rain and wind. I once painted my parent's bedrooms and all of the yard's planter boxes (they spanned the entire yard fencing) for extra money as a kid. I have hated house painting ever since and have never done it myself again.
  9. Last of Us, episode 7, reminds of episode 3, except I didn't like it nearly as much. Still quality and I'm probably in a minority but eh.
  10. ^ Darn, I was hoping you could tell me there was a simple trick for it I didn't notice right away. Or maybe that one is designed to frustrate Achievement hunters. hehee. I think there's close to 100 total, something like that. I enjoyed some of the Ancient Magic increase spots challenges a bit more. I still haven't upgraded my broom even once. I always suck at driving/flying type stuff in games, I can't even smoothly/quickly pop the balloons and I figured I'd repeatedly fail any flying quest. It's fast enough, I don't need an upgrade.
  11. Well, sometimes people mean "I did all the ones I need for max inventory" or they mean "I did every one for the 100% Achievement" etc. Never know, heh. I think I have 12-14 left on the map but they're largely so boring at this point I usually ignore/don't bother. Once in a while I'll try to do one or two at a time but often...not. Anyway, it was this one, in the lower half of the world. I didn't spend a lot of time on it or anything, just saw the obvious first attempt/failed and repairo didn't work on the wood rubble near that platform, and then said "nope."
  12. Did you do the one where you had to shove it so it makes it over a cliff-gap into the bowl, or else it falls and rolls down a mile away into the beach. I attempted that one once, failed, said "Nope, not shoving it all the way back up to this cliffside" and haven't gone back to try it again. I thought there might be a Repairo for it but if there was I couldn't find/highlight it.
  13. I heard there's a reason - outside of Achievements - to at least play the beginning of the game again as a Hufflepuff. I may do that. Not the whole game, just up to a certain point. It's a shame because I'd love more reason to replay/dwell in the created world, but there really isn't any, outside of self-imposed difficulty challenges. Not every game has to have major replayability, so it's fine, but when I like a game environment enough, I just wish there was a little more to do, to stay in it, is all.
  14. I haven't tried that specifically but I think it's largely doing some of the UE4 Engine.ini tweaks I've done myself. Possibly more in-depth/more entries I'm sure. Works for many, but I think the reason some may not get the boost they're hoping for (read some of the comments on the mod) could be that such parameters may need more tweaking for their specific systems. Or some of the parameters used, on their systems shouldn't be applied, stuff like that. So if it doesn't work for some reason, could still try to look at/adjust some of those things. I just did a few basic ones and got a lot of frame pacing improvement, maybe a small bit of fps gain/stability, and have left it at that. My only remaining issue is the game still sometimes likes to CTD (very randomly) maybe once every 2-3 hours ... or it doesn't for 6+ hours. Super random. lol.
  15. Yeah, that was a decent one. The design of some of the puzzles in the game, even some of the treasure vaults, seem nicely designed where the objective or general tactic was easy or immediate to see but sometimes took me several tries to get the right pattern/exact routine or figure out the right "tools" or whatever so it still gives a sense of satisfaction. I wish tho that the player-character didn't give verbal cues or "hey that must be where the quest-person wanted me to go!" constantly - not just re: puzzles but thru the entire game. In the long run that aspect was a negative for me. I would've preferred a silent protagonist in this case.
  16. TLDR: I haven't quite finished the main story but I'd give Hogwart's Legacy something like a 7/10. For me, the first half of the experience, more or less, is the better half. Don't take that too negatively - for me a 7 is still a quite positive rating, the game simply could have used a little more complexity here and there to keep it from becoming too repetitive or "pointless" (outside of following the Story I mean). EDIT: one system would be consequences for some actions/dialogues to add a little weight - because there aren't any. Or at least almost none. I'm not huge on needing mega consequences in RPG's but at least a little bit would've been nice. I at first used stealth while lockpicking for example, until I realize there was no need. No one cared, outside of one or two specific quest times. >.> =========== I think I am nearing the end of Hogwart's main story and am sorta rushing to get that finished now. Haven't explored the lower half of the world very much. It must be said that this is partly because with my thoroughness, I'm already level 36, have the Collections at 90%-100% finished (which does not mean you've done, collected or seen "everything in the game", mind) and my combat abilities seem to be such that most fights last 15-20 seconds. So...there isn't a ton of motivation left for me. One could leave a lot of that for after Story, instead, but that's not my way. It's still beautiful and exploration is still fun in short doses, but like many open worlds there just isn't quite enough "to do" - or more specifically, there's things to do but it becomes very repetitive, and the loot-hunt aspect is not very engaging or imperative past a certain point. So it's just whether you have personal, small goals of your own or just love scouting the castle/landscape etc. Some of the longer side quests have been more fun, although I wish the temp-companions during those quests had more heft. Only one of them has any significance in that regard, imo. the game economy felt pretty nicely balanced at the start, in terms of being a little bit of a struggle to do what you want, but after you've bought what you can buy, there is almost no use for money that I have found, and it just stacks up uselessly. I've stopped picking it up even. That all said, I definitely got my monies worth, had a pretty good time, and while it's simple, it's a well made game world and a great effort. With the success, I hear WB recently announced more games and maybe a tv series. Hm. Well, we shall see.
  17. Hogwart's Legacy - I have decided they should have named it Hogwart's Revellio Edit: it's the last 8 seconds of the the 23 second video, mostly. ...I'm pretty sure I've cast it about 2,313,629 times.
  18. @Mamoulian War I liked Tales of Arise a lot, altho I did grow a little impatient with some stuff in the back 1/4 or 1/5 or so. But I had great fun tinkering around and plenty of my typical goofy hijinks. Glad you're enjoying it. Also, Hootle best owl.
  19. Despite Ansel, this is one of those games where while I'm playing on the big screen, everything looks fantastic. So I take a picture. But when I look at them later, they seem so pedestrian/dull (or are spoilers etc). Anyway... I just liked this outfit/hat. Altho I've changed the coat again already. Someone was a little obsessive about teacups? What cha readin', Deek?
  20. Needed a break from gaming so I alternated between snoozing and binging a k-drama rom-com. The rom-com wasn't all that great but the snoozing was marvelous. Getting a little bored of Hogwart's, might try to finish up the main plot vs. all the side stuff and call it a day. Mostly quite a fun game but going to be a once and done for me.
  21. I made a baby! ...not much purpose to it except cuteness. They don't grow into adults, but give same resources, take up a slot in the vivarium, and you can remove/sell them. Trying to breed the "Shiny" versions but they're random spawns, don't have all. Baby hippograff's are not cute. >.> Edit: the 12 or 16 (I forget, again) limit per vivarium is annoying. They should've allowed 24 at least.
  22. 'I think I'll move to the next main quest..." "Oh wait, 18 side quests = reward, must get that" "I think I'm ready to move to main ..." "Oh wait, I should just get the next tier of Ancient Magic challenges I just need a few more." "I think I'm ready to move to..." "Oh wait, I've missed a lot of (room of requirement) Collectable chests in those areas, gotta get those" (you can see that info when you hover over some map icons) "I think I'm..." "Oh, this many combat feats gets me this, must run endlessly around triggering combats so I can do that" ...yeah, for me, one of those games.
  23. I might've kept the fog if it didn't affect indoors as well as outside and maybe had a larger radius around the chr. that was very low or fog free or something like that so it would remain more distant. The foggy moor look was nice to have in certain places, but the eyestrain was bad for me everywhere else. I tried an ini tweak that supposedly would turn the density of the fog super low, but I didn't notice a difference at all visually from vanilla. Using staring at Hogwart's/its lake a measure, it changed not one iota, so I put it back to no fog.
  24. I try each when I get a new one, but so far I've mostly worn the red plaid fedora for ages because reasons ... so thus, there are not enough hats. ...I don't have them all yet I'm sure. ...the jackets/robes are even more numerous.
×
×
  • Create New...