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LadyCrimson

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Everything posted by LadyCrimson

  1. This is when you suddenly decide to make scrambled eggs.
  2. So far I've had some salami and crackers and a cinnamon roll. I'm a non-traditionalist.
  3. That's interesting, Bartimaeus. Makes sense too. Noticed 7 days to die, their last big patch added an offline mode ability. For $17-18, sold! ... I've wanted to try it but not into mp/online. Ok, that's two, no more for me.
  4. 6 starts now, the last one I've lasted 12 in-game hours. Main issue is too many wolves. Not 6 at the door issue, but one or more every 50 steps, every direction I go in. I end up unable to avoid them while trying to explore to find stuff to live much longer. I like the random factor when you restart, even if often that means a bad start. And that finding a can opener in a drawer makes you go "ooo."
  5. Just to be clear, I didn't mean the retail/release prices, I meant how which games are decided to be up for sale, during these mass sales or any sale. Does Steam send out blanket "sale promotion, do you want to be on it" letters that devs/publishers can opt in/out of etc.? Because sometimes I see sales on games that feel like odd choices for devs/publishers to want to have on sale. I mean, I get that sometimes cheap prices=enough extra short term sales to make more and that's the incentive, but dunno...just feels odd at times.
  6. That's pretty much my husband's standard answer, as well. ...since it's Thanksgiving weekend/start of the holidays, it was time for a Xmas avatar. I figured GrumpyCat was appropriate these days. ...also played some more of The Long Dark. I like it a fair bit, although it's also extremely frustrating at times re: current state of the wolf danger.
  7. Since I wasn't here, I'll say it now: regardless of how I end up feeling about the final game, the excitement rush that the trailers instill within me when I watch them is almost, by itself, worth the money I spent. Which makes me feel like a junkie or something.
  8. Entered into the cold and snow in already-bad condition. Spent 30 seconds of walking towards a wooden lookout post, attacked from behind by an ugly wolf. Hit it in the nose and it fled. Scrounged can of beans from the lookout post. Tried to bandage myself to stop bleeding then walked up the only visible open path, complaining about how I cold I was as I trudged through the snow at what felt like sleep-slomo-run speed. Died at top of hill some seconds later, apparently from injury effects and freezing. Total real life time: about 4-5 minutes. 8/10 would buy again.
  9. Yeah...I've noticed it on others before too. I often wonder what Steam uses as a sale barometer. Time? Popularity? Sales figures? Who knows. The game seems to use wolves instead of zombies. Which is fine, as long as they're not as numerous as zombies.
  10. I'm tempted by the sale price of early-access the Long Dark. Mostly because, survival, explore, no zombies.
  11. Morrowind (and that engine) had troubles with the 3D elements still being drawn below your sightline. So an area that looks sorta empty is really still drawing tons of stuff (acres of tree roots for example). At least it seemed that way. I don't recall having mouse/kb lag issues even way back when, but the game could get laggy at times.
  12. Gold coin weight is why I'm glad we live in the era of digital money. Even stacks of paper money are very heavy in large amounts. I've never minded some weight/space limitations and I think some games should have/need such, but not because it's ever realistic. The idea that an adventurer could run around with even 2 changes of armor + 1-2 extra shields, clothes, and several weapons + food + camping supplies + money isn't realistic and just ends up hampering the pace of gameplay if it's too strict in-game. It's not just the pure weight value, it's the logistics of the awkwardness of carrying multiple bulky items without dragging a wheeled cart behind you. If one likes the micro-management of having to consider the .5 weight of a coin or apple, that's great - I like micro-management stuff too sometimes - but it's not really about realism.
  13. Fired up Lords of the Realm 2 on the laptop to see how it ran/felt to play it on the thing. As it was past 2am at the time, didn't plan to play it long. Next thing it was 6am. Turn based RTS ... sometimes I miss it. I'd forgotten how difficult the addon campaign was (vs. the original set of levels). Mostly because I think the AI cheats a ton more, but it does make it more difficult to conquer them quickly. Even the original campaign however, where the AI isn't as cheat-y, I recall some of the later maps taking long hours. I had a tendency to turtle in a bit, tho, which was likely part of it.
  14. Previous topic incarnation This morning I tried to watch "Hours" while eating breakfast. It's kind of an interesting start, with some mild tension. But then I finished my breakfast and turned it off. The omniscient Netflix tells me I'd probably rate it 4.5 stars tho, so maybe I'll try to finish it later. Maybe.
  15. Last thread Last page of previous thread On with the show! The debate/s continue...
  16. Pesky post limit rearing its head again.
  17. I feel like Supernatural is trying to finish up a lot of loose stuff and giving everyone some kind of potential closure outs. Maybe in case there isn't a ssn 11? Too bad I got into it so late...I'd like more seasons, although I'd be ok if there isn't any. It's been on a long time and maybe the stories should be over. I have my dvd's. Also:
  18. Black or charcoal grey are my two fave colors for cars. That's a pretty auto.
  19. Riots, looting, and violence that harm people or businesses having nothing to do with the percieved problem/insult is never justified. Protest, rally, and sit on the courthouse steps or something all you want - which may involve some authority confrontations, yes - but trying to get things changed by frightening/harming the common people - I don't agree with that. As to the verdict ... I'm not well read up on it enough to make a judgement. I think there are too many cases like this that may be ... unfair ... and/or to the outside observor seem to form a disagreeable pattern, but not sure if this case was truly one of those or if it was just high profile enough to cause inflammation over the potential pattern itself, if that makes sense.
  20. I don't hear Inception horns. I guess the timing of the bass beats is Inception-like, but using deep notes as punctuation is nothing new. (edit: to me is sounds like distorted blue whale, lol) The trailer doesn't make me excited, either. The graphics will be better, but I'm not sure I like the notion of an actual full park (lots of extras). Looks a bit "colder" and less humanized, if that makes sense. The idea of it being Sea-World like is kind of amusing, however. Although, that dino that leaps out to eat the shark is a prime example of why I still don't like CGI monsters very much. Could be any of 1000 that have come before. Visually dull at this point.
  21. If Far Cry 3-4 had true lan co-op, I might've made an ubisoft account to try it with hubby. I think it's just online mission drop-in/drop out or something tho? @Drowsy Emp - one thing I don't really like about War for the Overworld is the super-dark color palette they're using. I get it's a dungeon, but it's so dark. And muddy. Kinda hard on my old eyes.
  22. Does anyone else feel like they get browser-lag when loading YouTube-embed heavy pages? It kinda drives me nuts. I don't know if that's one of those SSD>HDD things, a Firefox issue, forum/YT scripting issue, just me, etc.
  23. In my brief foray into the backer beta, I felt like they ran too slow. But I'm impatient these days. I just ground-click in small distance increments to keep them from moving too far forward when that's a concern.
  24. I had coffee flavored creamy yogurt, beef/rice w/slices of tomato, and a half a banana. My cat had some crunchy dairy-flavor nuggets with a a little fluffy whip cream on top.
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