sage2
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Everything posted by sage2
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Poorly optimized
sage2 replied to Menalak's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
The problem is that that breaks widescreen support, since the widescreen resolutions only work in 16:9 mode. -
Game is too blury
sage2 replied to geffest's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
I believe you are seeing the extreme forced chromatic aberration that they've put into place. There's no way to turn it off. I turned the screen fx setting down to medium and that disabled it. -
Poorly optimized
sage2 replied to Menalak's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
I see the same thing. I think it's how they're doing the texture streaming. -
It doesn't look like Supernova does a save-on-quit? This seems like quite a bizarre oversight. Especially since game features (light survival mode) are tied to no-quick-saving.
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Patch Notes: 1.04
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
Did... amplified thrust just break? It's suddenly doing no damage, and when you click on the line in the combat dialog, the tool tip for the calculation shows up blank. Edit: Yes, it looks like amplified thrust has broken completely. It was not broken with any of the previous betas. Edit: Now I just don't know. Seems like it's working normally sometime. I'll see if I can figure this out. -
Can't exit combat
sage2 replied to Freyja's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Same problem.- 3 replies
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- Sacrificial Bloodlines
- bug
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(and 1 more)
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Patch Notes: 1.04
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
b4 appears to fix the gul vomit perma health issue. My tank paladin's health just dropped 300 pts, and looks much more proportional. -
Patch Notes: 1.04
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
Outstanding. I will check tomorrow. -
It appears to almost always miss. It's an absolute waste compared to other abilities.
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Patch Notes: 1.04
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
Thanks for sending this - appreciate it. I've sent this along to QA and they can verify all of these are still open. We'll see what we can do for 1.05. Thank you! The perma-health increase is particularly bad, and should have been fixed with the other permanent stat increases in 1.03. Can you please try to address it in 1.04? -
oh crap, I think I hit this too. I assumed that something (event?) was supposed to happen a later time to close down the quest for me. Crap. I'm like five hours on.
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Patch Notes: 1.04
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
The bug which increases Health after fighting Guls really really really needs to be fixed, and fixed retroactively. My tanky characters will see a permanent boost of 100+ health every time they fight Guls. It's getting silly. -
buffed health still bugged...
sage2 replied to McPartyson's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I think we're waiting for Obsidian at this point. It's lame they missed this when they fixed the other stat bugs. -
buffed health still bugged...
sage2 replied to McPartyson's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Yup, I think it's the guls. -
I'll second this. If that disables achievements, you can always grab the mod here which allows you change stats and not disable achievements. http://www.nexusmods.com/pillarsofeternity/mods/1/? Thanks for the reminder -- yet, I'm using IE Mod. I'm not sure whether this Console attribute modifiers would normally invalidate Steam achievements or not. Regardless, I change all my companions stats to match their new values in about 10 minutes. So, if this is important to you, you can do this.
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Patch Notes: 1.03
sage2 commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
If they're not going to get the final patch out tomorrow, it would be most excellent if they could make use of the Steam 'beta' update functionality to get it out for brave souls a bit early.