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Vashanti

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Everything posted by Vashanti

  1. Good wicked jealous moment:
  2. The Remote has a better backstory too. :cool:
  3. I dunno... this is pretty hot ... firm and sturdy:
  4. PC: World of Warcraft (since Friends & Family alpha, Undead push) City of Villains SW: KOTOR SW: KOTOR2 NWN and the expansions and downloaded modules PS2: GTA: Vice City (still like that one better than San Andreas) Destroy All Humans!
  5. Wow. I haven't read up on the 3.5 DMG much; I was just gonna reply from what I knew of the Hordes of the Underdark NWN expansion, in which Wounding weapons simply continue to cause damage until healed or the Healing skill is used.
  6. Old on the outside, young on the inside/ Male / Sunny Florida, great place for purple-haired British girls to visit "
  7. When I give them Weapon Finesse: Lightsabers, they do pretty well. Especially since Mira doesn't set off mines when she charges at her foes... "That's another one for me!" "More where that came from!"
  8. I chalked it up as a simple plot device to remove Revan from the storyline and still have the familiar characters around. Which means if and when they make #3, they could write out the Exile and still somehow keep around the other characters ... especially because the only ones who actually "die" in the unfinished version of the shipped game are either Mira or Hanharr (well, and Kreia).
  9. Drow were neat for a while, especially in the original Fiend Folio, until everyone and their sister's brother's cousin started chanting "DRIZZT! DRIZZT!" That killed it for me. I was always partial to the artwork in the original Fiend Folio, for both the Drow and the Githyanki (and the Revenant). I like Drow if we're playing an evil campaign, especially when we're in the Underdark. Or in Neverwinter Nights: HoU expansion. But otherwise they're too common to be as "rare" as they should be in most people's minds.
  10. I'm gonna replay through KOTOR1 a few times to be sure, but I kinda like the Handmaiden better. Maybe because I've been playing KOTOR2 too often lately.
  11. Sayid needs to take Ana out for some bamboo shoots under the nails action. She's bonkers.
  12. I think you have to have a certain number in your Awareness skill.
  13. I'll answer the 2nd question first, then I'll put the answer to the 1st question in the Spoilers tag, since this isn't the Spoilers forum. The lightsabers you find later in the game are randomly generated as to the color and type (short, standard, or 2handed). So, you could save the game and before you find one as a reward and reload it if you don't like what you got.
  14. Well, looks like my one-shot AFMBE zombie horror game will be a go. I'm kicking around ideas for the setting, and throwing together some generic looking Word doc character sheets which will (hopefully) not give away what the game's all about, to save some element of surprise. It will be much more focused on the average person type thing rather than elite soldiers or the like. Reall horrorshow.
  15. I know it's old news -- I watched the original "Robot Chicken" when it aired. I hadn't seen the video online before today, and hadn't seen it mentioned here. Hopefully someone will enjoy it though!
  16. http://video.google.com/videoplay?docid=46...q=robot+chicken :D
  17. The one that adds 1 Reflex and 4 Stealth, the Overlay (forgot the name) can be put on some robes also (the higher end robes).
  18. Wasn't there a "female" Hutt behind Jabba at the Podraces in Ep.1? She/It sure seemed to be wearing a lot of makeup...
  19. You have friends working in the Bush Administration? I keed! JK!
  20. I love KOTOR2, but I liked the ending better for KOTOR1. If Lucas had not rushed them, and all the funky stuff in the dialogue hidden in the game were completed, then KOTOR2 might rock much more. As it is now, when I game KOTOR2 again, I usually stop after I get through with the last planet -- the endgame stuff is just too disappointing to me to continue.
  21. I love their accents. Some of the slang slips by me, though, as I don't know it coming from an American background.
  22. My wife and I are nerdy gamers (mm, good stuff), and our old gaming group went with her ex-husband in their divorce (but that's ok, the GM got remarried to my ex-wife ... long story but they're all happy now) SO... we hadn't played in years, and my wife (yes, my WIFE) kept pushing for us to find a new group. And, it turns out, my OLD group from highschool and college was reforming, as many of their life-situations suddenly allowed it (one divorce, one moved back into the area, stuff like that). So, now, every other weekend, we get together and game pen/paper, much like other people would get together and play poker or the like. It started out with a GURPS based vampire/monster horror type game, but the old highschool mentality of having short attention spans seemed to reappear, as we only gamed that a few sessions before switching to another campaign. Next was a Lord of the Rings game, based on GURPS. That was fun for a bit, but eventually a few of the gamers got bitten by the 3.5E bug and wanted to try that out. So, the next campaign we switched to was a straight-up, good old fashioned D&D game. The GM only has the 3E rules, not the 3.5E, but he's been pretty cool about letting some of the 3.5 stuff in there. We started at level 1 (ugh), and I made a Sorcerer with a talking raven familiar (good fun for roleplaying), but we jumped into the module "Sunless Citadel" -- an old fashioned hack and slash. We just finished that, and are around level 4, but I kinda prefer the more roleplaying style stuff than the hack and slash... My wife, especially, is very attached to her halfling rogue chicky. Anyway ... everyone seems pretty happy with these characters and this setting, but I know that one of the gamers has a Rolemaster idea cooking up, while my old college roommate has a funky 3.5E setting (more like Conan, low magic, etc.) kicking around in his brain. The current GM offered up an idea of letting him have a breather and asked if anyone wanted to run a one-shot game next time. I had introduced the idea of a one-shot game that I would run a long time ago (using the devilishy fun All Flesh Must be Eaten zombie survival horror game, but without letting them know what game it is so that they're not all expecting zombies). Now, my conundrum: I'm very rusty with rules, but none of these guys have this system to know whether or not I'm fudging on rules or whatever... should I take up the offer to run this one-shot game? Or should I leave it open for someone else, in which case the "one shot game" could cause us to derail into a whole new campaign and not return to this D&D campaign for a long while? The other important factor is that my wife is very attached to her halfling, and doesn't want to switch campaigns for a long time...
  23. I love city-based roleplaying sessions. I enjoy playing an Enchanter especially in those cases. BUT, with all that over-the-top weirdness, I think the GM should force them to reroll by making the nation's Council of High Wizards suddenly put them all in a magical cage and banishing the superbeings out of their dimension. Time for new (specifically, "normal"), characters. The group should ditch those "house rules" which do away with ECL penalties. That's why they're there -- to prevent outrageous situations like that. That's why I like books like Savage Species or Libris Mortis: You CAN play those monstrous races, but they aren't as all-powerful as in the MM, and instead they have to pick whether or not to get another level (and thus more innate power) as their race-class, or go up in their other class. A bit of balance along with the player's desire to be a funky race (even a succubus/incubus, or Wight, RAAR). And as for dragons, I don't have the Draconomicon; it just seemed to power-gamer munchkinish. And Celestials suck!
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