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Macrae

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Everything posted by Macrae

  1. Where are the results? Also, let me add that some questions were relatively unclear, such as "what are your favorite character/class in PoE". It isn't clear if it is the favorite character/class that you like to play with or that you have empathy for, which is quite different, as you can have a character or class that you liked because you thinked it was interesting, original etc but you actually like playing with another char/class...
  2. (This review contains spoilers. Read at your own risk) Despite being a backer since July 2014 and starting playing on the release minute (not hour or day) I just recently finished the game, mainly because real-life stuff got in the way, and I wanted to write a review in case you guys needed (one more) feedback on the product you have made, I hope you'll read it and take it into consideration when trying to improve the game. I mean, companies pay for these, and we the primary users of it, are giving these reviews for free, so why not use them? So, first of all, let me give my overall i
  3. Hi, I have a technical question: I have the release version of Pillars and would like to update it but I don't know if I will lose progress or not? Also, when we install the white march will we have to start a new game to be able to access the new content or not? Thanks in advance
  4. I thought I had the same problem too but actually the "fourth part" I had was the engwithan scepter thing..
  5. Hehe..nice argument, except that I'm not the one demanding censorship here.. And, I'm just expressing, after them, my opinion, stating that I am a little disappointed, nothing more. If you think I shouldn't do this please go ahead, I don't want to censor you.. You are demanding censorship, because you're directly comparing people who disagree with you to murderous lynch mobs and the nazis, and thus putting them outside the range of acceptable conversation, characterizing them has indulging in hate-speech (which is censored). You also don't understand what intellectual integrit
  6. Hehe..nice argument, except that I'm not the one demanding censorship here.. And, I'm just expressing, after them, my opinion, stating that I am a little disappointed, nothing more. If you think I shouldn't do this please go ahead, I don't want to censor you.. You are demanding censorship, because you're directly comparing people who disagree with you to murderous lynch mobs and the nazis, and thus putting them outside the range of acceptable conversation, characterizing them has indulging in hate-speech (which is censored). You also don't understand what intellectual integrit
  7. Hehe..nice argument, except that I'm not the one demanding censorship here.. And, I'm just expressing, after them, my opinion, stating that I am a little disappointed, nothing more. If you think I shouldn't do this please go ahead, I don't want to censor you..
  8. Reminds me of this affair oddly enough.. https://www.youtube.com/watch?v=pALQxetf_k8 ****ing man lands an ape-made rocket on an asteroid for first time in history but gets lynched by mobs from **** fan clubs for a shirt he wore that wasn't feminist enough.. I don't know if I should cry too or just laugh.. Nothing else left to do except laughing anyway against feminazism and political correctedness...I thought financial independence would mean creative independence too but apparently sales and etiquette still matter more than integrity and bravour.. If I wanted to have that I woul
  9. I had the same feeling when I rolled my role-playing-oriented 12-might, 10-con, 12-dex, 14-per, 16-int, 16-res (something like that) fighter. I thought at the time that he would be very weak when hitting things. But actually what really happens in the game is that you find just the right amount of items that give you bonuses where you need them, which in my case was mainly might and dex. So, just roll a char according to what you like the most, and complete the rest with items..
  10. Hi all, I already talked about my experience of playing trial of iron on hard on my first ever playthroughs and the reasons why I did it in the following thread: http://forums.obsidian.net/topic/71530-i-challenge-you-you-only-get-one-chance/page-3 Now, although I loved the experience, I've given up on it because, simply put, I failed and real life time constraints wouldn't permit me too many retries, and therefore I'm playing on hard mode non-trial of iron. I want to write the differences I experience between playing these two modes: 1 - General feeling: first off, although I take the same p
  11. Same exact thing happened to me too, playing hard and ironman. However, I don't complain about it personally, as long as there is a logic to the game. And it's logical that bears are much more powerful than the few bandits and wolves you encounter until then. Also, the "beauty" of trial or iron, although I failed at my first playthroughs on hard, is that you don't know what will happen and how you should prepare, so you should always prepare for the worst..
  12. Ok guys now I'm going to give a little bit of feedback on my runthrough in ironman hard mode. So, first game, I was super pumped, here in my time zone (China) I could start playing 1 hour after release (download etc) and it was 1 o'clock in the morning and I had to work that morning at 8.. xD but **** it. PoE was here, so I had to start my adventure. So, first game I create my proud fighter. A lone human dissident ousted from the old vailian kingdom, seeking to start a new life in these parts of the world. He's heavy on Resolve and Intelligence and decent in the rest, with an average cons
  13. Challenge accepted.. I'll post some pictures to prove I taste my own recipe..
  14. After having watched a few vids of people playing path of the damned I think I'll go with hard, as I think PotD is just overkill, will require a specific crowd-control oriented party and in the end Hard is more....realistic...
  15. I'm going to go main char + story npc's, but I like good old sword and bow style with occasional evoker type wizard, I don't like healers either. But I may make some changes for this run through therefore: Main char: Dialog oriented (resolve, perception, intellect, dex) weapon + shield fighter Other chars: 1 defensive front liner (can be paladin or fighter) 1 offensive front liner with double handed weapon 1 offensive support melee (rogue or ranger) whoe takes care of traps and locks too 1 evoker-type damage oriented wizard 1 wild card. will depend on story (normally this one is love
  16. Gog for their DRM free and respect-the-gamer approach. However, can anyone explain to me how will the updating process be using Gog?
  17. High stakes....high reward. But then again, can also be hard bad beat (poker players will know.. ) But also as in poker, there is no reward if there is no risk. And the game market is flooded with no risk games today, which is the norm unfortunately...
  18. Excitement builds up, release date is drawing near and as we're all going to take on this epic adventure I want to invite you to do something for which you'll only ever get one and only one chance in your lifetime. Play your first ever runthrough in hard mode ironman. Why? Because of the excitement, the epicness. Most certainly what will happen is that you'll just die after 2 hours of gameplay. You can then always start a new game in non-ironman and play the game normally. But....if you manage to cling on, if you just survive and get through the monsters and traps and ambushes, how epic will
  19. Simply put, legally: - With GoG: the game belongs to you - With Steam: the game doesn't belong to you, you just own the right to use it There, I go for GoG of course..
  20. Reminds me of fallout traits, which were very unbalanced and therefore very fun and immersive.. I always thought a system could be designed so that you could basically choose the difficulty according to starting advantages/disadvantages of your char and that that thing could give you a bonus to xp... For example you could create a char without restrictions who is tall, intelligent, strong, handsome, fast etc, but would basically get no (or very low) xp/abilities/skills from battles and leveling up would be harder but if you create a character with big disadvantages like "blind", that w
  21. See your point but no, instead, what would be better is making animation more fluid and attack recovery times shorter, while at the same time for example make it impossible to stop time and pause completely for higher levels, instead permitting only to go in slow-motion for these difficulties..
  22. 6 chanters....just for the pleasure of seeing 6 idiots valiantly go chanting and charging into adventure just to get gloriously crushed by the first lion encounter.. xD
  23. I don't understand why developers and people do not talk about one solution that would insta-solve the attribute problem currently in the game: Progressive point requirements This means that when creating your character you would need (just example) 1 point for each attribute up until, let's say, 14, than 2 points for each attribute from 14 to 16 and then 3 points for 16 and up. (details open for debate, it's not the point of the post) This would discourage people from putting extreme scores and encourage going for more "balanced" (as in "normal", like the normal distribution of things)
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