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SteveThaiBinh

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Everything posted by SteveThaiBinh

  1. Malak was the best pantomime fun.
  2. The best thing about TFT monitors is you can push them all the way back on the desk and avoid eye strain. Plus it fits in a suitcase. And it's fun to tap the screen and watch the ripple during long loading periods.
  3. In a race with two candidates? I thought she was more popular than that. Why the narrow margin? Congratulations on re-electing a leader who hadn't invaded anywhere. That's a good thing. More countries should do that.
  4. Cottage cheese on a baked potato.
  5. You must have met and fought Visas, and talked to Kreia about Visas' master. You must also be clearly lightside or darkside, not neutral.
  6. That's too bad. Timestop is terrific - when your opponents have it and use it to good effect. It's a bit boring if the PC has it, though.
  7. The slogan 'fight the net' is silly, but the internet is already a battleground of ideas and a vehicle for attacks on US interests. It would be surprising if the US military weren't exploring these kinds of issues, and up to a point, I'm glad of it. I don't really fancy having the internet crashed by some extreme anti-capitalists or whatever. The problem of overseas propaganda being picked up by US media organisations is interesting - I wonder how often this happens. Does the media run its stories by the Pentagon to check they're not based on propaganda? Does the military have an indirect say in what gets reported? We know they've been planting positive news stories in the Iraq media - are they doing the same in the US? Then again, why would they, when Fox does it for them?
  8. Sounds like a great idea for a non-linear adventure game more, though I guess it could work as an RPG too. You should pitch it to the people who made Fahrenheit.
  9. Sacred. :angry:
  10. Congratulations. Do you have a better one to go to, or do you have a break planned? Edit: Oops, you just said. Looks like a wise decision. An internship doing what?
  11. I'm not really convinced, but I'm not that familiar with other forums besides this one. For a much larger forum with many readers, it might work out, but then it would surely be much harder (and take longer) to get noticed, let alone acquire a rep that would allow you to get many buyers. With a small place like this or even the bioware forums, even one in twenty is not going to be that many people, and it has to make up for all the hours the poster has put in making non-marketing posts to build up his rep. I don't know. I'm most likely wrong, since the original post suggests this business is in full swing and they have probably done their math and got some clients behind them. I wonder if I could get some company to pay me to sit in the pub and make occasional 'marketing comments' to random people. Wave of the future.
  12. Odd. I'll go change it.
  13. I think you should email Jack Thompson and tell him all about it. I think Bloodlines is about my top limit for gore in a game. Beyond that I might have to start using the violence filters.
  14. I've been enjoying it too. I originally avoided it because I watched the original as a kid - it wasn't particularly great but gained memorability through repetition - and I wasn't sure I'd be able to get past that. I changed my mind when I saw the pilot movie over Christmas, though. The music is great, the acting superb and the story enthrallingly gritty. Shame I missed the first series, but that's what the internet's for.
  15. It does make sense in an 'ends justify the means' kind of way. The problem - well, one of the problems anyway - is that with all that blood on your hands you would soon lose any ability to distinguish between the scum and non-scum, and any motivation to do the good folks a favour. I can't see it having a happy ending. Still, it might make a good movie. Couldn't be worse than Attack of the Clones, at least.
  16. Out of curiosity, what is the CHEAT NODE? I only remember the words from the Telos Academy bug that was created by the patch.
  17. Hmmm. I might give it another go. When in the game do you get this 'Spaz' then? Can you really kill those nasty head on legs thingies with just one shot?
  18. It is, potentially, the beginning stages of a romance. Atton is certainly pretty smitten with you, and it's up to your own role-playing vision of your character to determine whether she reciprocates. However, the relationship will not be taken further in the game itself - there are no conversations or cut-scenes where you declare your love for each other. Any development of the relationship comes after the events of the game, and for that, you need to rely on fanfic or your own imagination.
  19. It's a huge amount of time spent building up your credibility, for only an occasional pay-off, as anything more than a very infrequent, very subtle 'marketing post' would destroy that credibility and likely get you banned as well. How much is the marketing company paying you? How much is the client paying the marketing company for this? I have doubts about whether the economics of this idea actually work.
  20. Lots of fantasy settings stress the imperfection of the Gods, or at least the competition between them, and that's always been an attractive point to me. However, they don't always work it into the story enough. I liked Morrowind's Gods, Vivec and so on, because A Pantheon of imperfect Gods is a great opportunity for writers of fantasy games, but how often do they take advantage of it? Nah, my term just finished. It's the time of Gabs the Destroyer now. These things are cyclical, you know.
  21. The lack of romance in Kotor 2 was a shame - I always enjoy it, too. I was surprised how much I liked the (not terribly believable) romances in Hordes of the Underdark, but perhaps the disappointment of Kotor 2 has made me less choosy, and Bioware seems to be doing better.
  22. It may only be in the game so that those of us with no combat skills can make it to the end. I did once try a character who relied entirely on firearms, not melee, but it just didn't work out. Is it possible to do this all the way to the end?
  23. There's been a really good radio adaptation of To Serve Them All My Days on Radio 4 every day this week. I think I must have read the book at some point, because the story was familiar, but I don't remember having done so.
  24. I'd like to see fewer cases where your dialogue options change your alignment and more cases where your alignment changes your dialogue options. If your character is strongly LS, strongly DS options should be grayed out or absent completely. Not always, of course, because you want to be able to develop your alignment, but I'd like to see a mix of the two approaches in one game.
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