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Everything posted by SteveThaiBinh
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TSL Restoration Project: The Phantom Deadline
SteveThaiBinh replied to Aurora's topic in Star Wars: General Discussion
I'd love to see more screens. Maybe better to release them later, when they have a clearer idea of a date for the mod itself, in order to generate interest? I wouldn't be surprised if the same net media outlets that covered the Great Kotor2 Cut Content Controversy before also cover the release of this mod. -
I knew that Islam frowned upon images of Mohammed, but I didn't know how much offence Muslims would take at the perceived mocking of their Prophet. I've learned something about Islam from this row, and I guess many Europeans have done the same. It's important that European newspapers stand up for freedom of speech, even if this proves harmful to our economies. Hopefully, this will give those in the Muslim world an opportunity to learn more about European culture and the value we place on this freedom. The best that can come out of all this is that we all understand each other's positions a little better.
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Surely PNJ is 'signed' already? Isn't that what happened right before they 'announced' it and put up the forum? We could end up with two whole forums dedicated to nothing but pointless speculation about games we know nothing about. It'll be spammer's heaven. That NWN2 title screen is really pretty.
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All-Bran with sultanas. Since I started adding dried fruit to my breakfast cereal, I find that I can't do without it.
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Interesting. Good to hear the one PC game policy is intact, and it hopefully won't be a MMORPMPGOM on-line thingie. @Someone with knowledge of US states joining the Union: What's the next state after New Jersey?
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LightSaber color of choice?
SteveThaiBinh replied to Darth_Zonos's topic in Star Wars: General Discussion
There's an active, albeit aged, thread on the same subject in the spoilers forum. Do we really need two? Come on, Master Revan, this could be your first thread closure. Undaunted by a sense of deja-vu, I voted blue. -
Obsidian's Feargus Urquhart at RPG Codex forum
SteveThaiBinh replied to funcroc's topic in Computer and Console
It was positive reinforcement. -
You're right, I didn't mean Bao-Dur and Disciple. :"> What in the world did I write? I think I need to get more sleep. I meant Mira is the simplest because it's almost entirely through dialogue, and Bao-Dur is difficult because it's entirely triggered by situations you encounter. On the other hand, he seemed to need fewer influence boosts than the others, though that was just an impression and I never actually counted them.
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I see the editor of France Soir has lost his job for reproducing these cartoons in his newspaper. Look like this row isn't dying down any time soon.
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KotoR 3: Ideas and Suggestions
SteveThaiBinh replied to Fionavar's topic in Star Wars: General Discussion
What's a fringer? -
Mission, Juhani, Carth and Visas share the honours for most heart-breaking backstory, in the 'My planet was wiped off the face of the galaxy' sense. Carth wasn't whiny. Did he volunteer his tale of woe? I think not. We, the all-powerful PC, dragged it out of him when he clearly didn't want to share, and now we complain that his manner of story-telling is not to our tastes?
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You can go through almost the entire process on the Ebon Hawk on Nar Shaddaa, but it has to be after the main plot of the planet is finished, then you take her to the magic place and instant jedification occurs. She's easy to do, but only once you gain proper control of her as a party member. I think awareness skill or intelligence may be a factor, but you can gain enough influence in the first conversation. Bao-Dur and Disciple are probably the simplest to jedify (dialogue only), but you do need to plan early to get enough influence. Of course, it's easier if you're DS and are happy to lose enough influence for jedification.
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Obsidian's Feargus Urquhart at RPG Codex forum
SteveThaiBinh replied to funcroc's topic in Computer and Console
The Star Forge was a bit annoying, yes. It's good to have a challenge, but not an artificial challenge that's been thrown up by poor AI. However, once you accept that you're going to progress at your NPCs' speed and just go with the flow, it gets better. NWN's standing guard order works for a whole eight seconds or so. -
Blondes vs Brunettes vs Redheads vs Blue Hair
SteveThaiBinh replied to Bokishi's topic in Way Off-Topic
I'm forever toying with the idea of starting a NWN character with bright green hair, but I never do. I'm sure I'd get a couple of hours into the game and decide it looked ridiculous, and the whole game would be a total loss. -
As an aside, I notice with gloom that a new Stargate game is under development, and is a MMORPG . This is not the same as the collapsed project Stargate: Alliance, which I think was an action/shooter. Here's a popular setting that's crying out for a character-driver RPG, and yet no. Why isn't Obsidian bidding for this, that's what I want to know.
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Education is a good target for aid funds, but brings its own problems. Locally-inappropriate Western-made textbooks glamourising an urban lifestyle encourage pupils to move to the cities and find work, draining further human resources from the countryside. The World Bank and IMF's emphasis on loan repayments and cash crop production deserve a mention in the article, too, though they're a lot better than they were. I don't think it's true to say that most money or food given as aid ends up in the wrong hands, but some does, and what doesn't still distorts local economies. There was a news report a few months ago from Africa, I don't remember where exactly. The aid agencies were predicting a famine, so they started buying as much food locally as they could in order to get ready for emergency relief programmes. This drove the local price of food sky-high and caused shortages - the problem actually became worse. The best thing western aid agencies can do is work in partnership with local NGOs who know the situation best.
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kreia and the last jedi masters and you
SteveThaiBinh replied to KoToR3:hopefull's topic in Star Wars: General Discussion
It's a good scene, and definitely worth seeing once, at least. It is hard not to kill Vrook before, though. -
The original or the AGD version? (That's one of my favourite games, too. )
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I like games with a meaningful day/night cycle (yes, meaningful, this does not include NWN). Bloodlines could have done with this - what vampire doesn't need to be aware of the time of dawn, plus coffins! Regular eating is also good - it adds realism, and it doesn't need to be as cumbersome as Ultima VII. Worst game I've played recently is a demo of Singles, or at least, ten minutes of it. I'm also a night person.
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Congratulations. Do you actually get a death scene? Those are always fun.
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Isn't this advertising? He's advertising now. Someone should call the mods! By the way, how much are your corporate masters paying you to advertise like this? I ask because I was saying in another thread that I didn't see how the economics of it would work out. Oh, and could you also point me towards the hundred or so posts that you used to establish your credibility on these forums, that would also be interesting. Thanks.
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You cannot know unless and until you have seen the sentences in their actual location in the document... Indeed, and neither can you. So why do you accuse him of taking the sentences out of context, as follows: Propaganda is what it is - that's the correct term for it. If you see that word as having a negative connotation, that's up to you and of course most people would agree with you, but that's not the point. If the BBC journalist is choosing not to use the Pentagon's preferred euphamisms for propaganda, that's evidence of his independence, not anti-US bias. Just because FoxNews decides to say 'Homicide Bombers' does not mean the rest of the world is anti-American because it decides not to follow suit. While a comparison with what other countries do would be interesting to me, certainly, I do not accept that by failing to include such a comparison the writer has turned his article into a jaundiced op-ed piece. The article's focus is the US report, and the article draws attention to some of the more interesting parts of the report. While the selection of those points naturally reflect the journalist's interests, I do not agree that they reveal a consistent pro- or anti- position on his part. This is an interesting debate (to me at least, possibly not to anyone else :D ), and I'm glad that it's stayed good-natured. The full report (with some deletions for classification) is there on the web-site, but I'm not going to lose half an hour of my life reading it and I don't expect anyone else to, either. There is a lot of biased, jaundiced anti-US (and anti-European) journalism out there, and I admit and regret that fact, but this article is not an example of it. We are becoming too quick to devalue or dismiss any piece of journalism whose content or tone we don't immediately like, or which comes from an organisation we don't like. I'm not happy to see this article dismissed as jaundiced opinion or as suggesting the US is turning communist, because neither is the case. Judged on its merits, this is a good article, humorous in places, both reporting the facts (ie the content of the report) and including commentary which, importantly, is neither adulatory nor hostile to its subject matter.
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KotoR 3: Ideas and Suggestions
SteveThaiBinh replied to Fionavar's topic in Star Wars: General Discussion
But she was an excellent character, arrogant enough to fill the purest lightsider's mind with thoughts of beheading. As for G0-T0, I said 'Set the writers free!', not 'Put the writers on drugs!'. Kreia was an interesting character with some excellent voice-acting behind her. She could have been less obviously evil, though. -
KotoR 3: Ideas and Suggestions
SteveThaiBinh replied to Fionavar's topic in Star Wars: General Discussion
It would be nice to have Revan and The Exile's stories given some kind of closure, but if this takes centre stage it will ruin the game. Kotor 3 needs its own strong story. Set the writers free! )