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Meshugger

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Everything posted by Meshugger

  1. It will be a simultaneous release, but the PC-version will need about 6 months of various patching in order to run properly.
  2. Just to ease my idle curiosity, how much did it cost? <{POST_SNAPBACK}>
  3. I'm pretty sure that Czerka co. will be in TSL in one way or the other, but don't expect any more involvement from their side than it was in KotOR.
  4. The retailers seldom do know when the exact releasedate is, just check the Lucasarts webpage every now and then until you see a releasedate for TSL.
  5. The current amount of info is good as it is, (except for maybe revealing a cameo appearance ), there's alot other games worth playing right now. I'm currently enjoying a game of Thief III.
  6. <useless info> Once, when i encountered the whole 'Galaxy droid' bug, i was able to go back to Dantooine and speak with Yuthura at the Academy, eventhough Malak had already destroyed it. </useless info>
  7. Just to ease my idle curiosity, how much did it cost?
  8. But you couldn't wear it because there is no amulet slot in KotOR! <{POST_SNAPBACK}> so what if there wasn't a ammulet spot in KOTOR it doesn't mean there couldn't be one in TSL <{POST_SNAPBACK}> Maybe you should re-post this in the next Akari's next "Weekend"-thread.
  9. I think that they were more or less balanced IMO.
  10. Then your next president (who ever it becomes) is obliged to put some serious funding to public schools and education in general.
  11. IIRC, one dev said that they're implementing some new kind of path-finding for the NPCs in KotOR II, but they didn't say that would eliminate the chance of your teammates running through the mines.
  12. Of course he's smarter than he looks. You don't get to be president by being a moron, even if you do have powerful connections. Bush plays the role of the common man very well to the masses; he speaks in a commoner colloquialism, has a slight southern "homey" accent, and this makes him look approachable and like he has nothing to hide. The American people don't like their president to seem smart, they think he's hiding something. One critique of Kerry was that he looks like he's thinking too much; this makes people nervous. People will believe the village idiot though. <{POST_SNAPBACK}> I hope you're joking there, people become nervous of thinking people?
  13. From what i heard, it's the premiere night for the "Kenneth B, Kenneth B"-show on MTV.
  14. Very nice idea indeed, except for the whole Bastilla section, sounds a bit far-fetched. Other than that, please continue to write more theories
  15. Good point. Too bad for you it isn't paramount in this game.
  16. They were a minor part of the story so they got minor treatment. Did I ever learn the entire history of Taris. Or the lifestory of that doctor on Taris, etc. No. It'd be ridiculous and bog down the game. Korriban was a planet used to bury dead important Sith. Big surprise that there might be some relatively unknown lords buried there. Look at the "Valley of the Kings" in Egypt. Not everyone buried there is a Tut or Ramses. There is far more to complain about in the lack of development and information in Malak. A major part of the story. His jaw or lack thereof for example. <{POST_SNAPBACK}> Yep, agreed.
  17. I fully expect a side-quest involving shrubbery and a herring then
  18. Wow there, with that kind of appearance, how could i've forgotten that face? (denial?!)
  19. ...and he uses it deliberately to confuse us, pretty sinister ain't it?
  20. yes that is a problem. It could be that the plot 'forces' you to become either the apprentice of Sion, or a jedi master (my favorite: WHC) That would do away with the problem of inflated variables -but then, some gamers wouldn't like being compelled to join a Sith Lord, or Jedi Master, over and over on each replay. (Though no one got fed up last time, with the plot twisting over and over) This assumes of course that we're 'becoming' the apprentice -based again on what the devs. said earlier, that the master-apprentice theme is somehow worked in this game; I can't imagine how 'having' one could work. You start a level 1 char. yourself. At what level do you take on the apprentice? To what level *can* you train him? How well can you attend to him, and what sort of a teacher-pupil relation can it be, while the game is heating up and you have little time to give lectures. Why would you want to have a level 6 character in your team when you're level 18, etc. Now it could be the case that the game explores the master-apprentice relationship without us becoming masters or apprentices: It could involve the rescue of a master; the redemption of the master or apprentice; the elimination of a master (DS), etc. Countless variations can be thought, over these motives, and in connection to the characters. <{POST_SNAPBACK}> Simple, you just can start to train someone as your apprentice when your alignment is fully light/dark, thus fully understandment of the force
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