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  2. Yeah, for me, I have done everything in the game, but soft locked out of completing the objective "Talk with Moon Man", as it never updated. And then Auntie cut out halfway through a sentence... And then during Ruth's conversation, even though I'd done everything for both factions I barely am Trusted, and get no options for peace. I guess my 1st pt, also VH, will just find me finishing the last quest just to finish the game.... sad
  3. Today
  4. In the Placid Waters facility, I'm unable to reach the fourth floor. I saw the elevator show Floor 4 once, but I went to the 1st floor, and never the option again. I have reloaded twice before entering the facility, no matter what I do, the 4th floor will not show up. I believe this is a bug and not something to do with quest options or order of completing objectives. Please help, I would love to get the information out of there before continuing my game.
  5. am genuine disappointed, but not with the verdict. jeanine pirro taking this to a jury were vulgar, and am glad the jury functional told the government to, f-off. however, now that there has been a verdict, we won't be able to talk about how insane it is that sandwich guy were on trial for... aside, am knowing it sounds odd, but am hopeful the Court allows trump to do his tariffs. yes, trump's tariffs is unconstitutional, but that hasn't stopped this Court from changing precedent and/or for altering the clear meaning o' the text o' the Constitution to benefit trump. declare trump's tariffs unconstitutional saves trump from himself and then the president may also blame any subsequent economic pain on the Court's interference. americans need to feel economic pain to realize trump ain't some kinda business mastermind playing 3-d chess while every other country is playing checkers. it would be unfortunate that just as increased costs from trump's tariffs begin hurting ordinary americans, the Court could swoop in and save him... although if they sit on this and then final deliver their opinion in july, that could be ideal. HA! Good Fun!
  6. I am at the part where you are supposed to debrief with Tristan at the ship. We are at the ship, he has the objective marker above his head but no new dialogue options.
  7. https://www.cnn.com/2025/11/06/politics/sean-dunn-dc-sandwich-thrower-verdict Acquitted
  8. I'm having the same issue. Told her to wait on ship but when I went back to ship to get her she's still locked and not in the facility either.
  9. The 11th Annual ExtraLife4Kids Stream kicks off today with giveaways, special guests, and more! From the canvas to the cause, join our Obsidian developers and friends as we raise money for charity in support of the Children’s Hospital of Orange County. Check back regularly as each day's schedule is posted! Live Streams: https://www.twitch.tv/obsidian https://www.youtube.com/live/fjC894FKcPQ?si=hrffRn_pmJFF3UwN
  10. I was just thinking this yesterday I'm almost level 30 and I won't be able to do some options because others have required so many points
  11. I dunno how to edit or else I would. I kept swapping guns around in the menu and none of them worked. I tried a one-handed gun and that seemed to let me re-use guns. I'm not sure if that's the actual fix for it, but a single-handed gun seemingly worked for me if anyone else runs into this glitch. Have a nice day.
  12. I’m experiencing the same problem with this mission, but reversed. Ruth is willing to negotiate with Auntie Cleo, but I can’t get Auntie Cleo to agree. The only option I have is to side with her. Hopefully this gets fixed in an upcoming update.
  13. sandwich guy trial, after two days of jury deliberation, still hasn't produced a verdict. ... somebody (multiple bodies?) on this jury does not want to punish the defendant. am gonna admit we had to look up fed criminal misdemeanor assault, 'cause that is literal something we never saw when we worked criminal. am suspecting the fact nobody has ever needed give jury instructions for misdemeanor assault is the reason why this ludicrous trial has stretched to five freaking days. the fed statute for criminal misdemeanor assault, pretty much has the same elements as common law civil battery: an act by the defendant intent to commit the act by the defendant-- not accidental contact a harmful or offensive touching lack o' consent by the plaintiff... of course since this is criminal, there is no plaintiff, so instead you got the victim. that's it, and same as civil (which means we are talking about money damages instead o' loss o' liberty for the defendant,) the standard o' review for the tryer of fact is a reasonable person standard insofar as what constitutes a harmful or offensive touching, although you need evidence beyond a reasonable doubt to convict. our "pretty much" is doing some heavy lifting and is what has caused confusion, 'cause as is typical, when yahoos write laws, they feel need to add... flair. every word matters. the final jury instructions read pretty much what we got above, but... regardless, am personal rooting for sandwich guy, but this isn't a tough call which needs multiple days o' deliberation... save that at least somebody on the jury most certain doesn't want to find this guy guilty. yeah, there were not even the possibility o' meaningful harm in the sandwich toss, and proving that sandwich guy intended to harm the cbp officer is beyond mere improbable, but is difficult to imagine the reasonable person who wouldn't see being pelted with a sandwich as punctuation to a verbal tirade as constituting an offensive act. however, we will note the court messed this whole thing up by providing less than clear jury instructions, which again, is surprisingly understandable seeing as how none o' the lawyers or the judge has needed to consider jury instructions for criminal misdemeanor assault previous to the start o' the sandwich guy trial. in any event, if somebody we trusted had told us that this would be, at minimum, a five day trial, we woulda' suggested they were chemical altered. HA! Good Fun! ps a reminder, a misdemeanor may include jail time up to one year. as such, from the defendant's pov, this is hardly the nothingburger people would reflexive assume it to be.
  14. Replying to include a couple of other glitches I forgot to mention: - When gathering resources from clay deposits, hot dogs and apples, the pieces "explode" much farther away than reasonable. Suggesting to reduce the spread radius by a good 50% or so? - When using the Save feature (which effectively pauses the action), roughly half the time when backing out to the main "utility" menu the inside of the player character's eyeless face becomes visible, as if the camera were inside the character's face instead of just in front of it. Have only played as Pete so far, not sure if this happens with the other 3 kids... Thanks!
  15. Great work on Grounded 2 so far! Can't wait for the full release, and definitely looking forward to the winter update. Some observations for potential improvements/bug fixes: - Game has a high frequency of spontaneously crashing out to the XBox home page when viewing the "enemy details" page (ie where you can review a particular enemy's weaknesses/resistances) - Game has a lower tendency to crash out when viewing the Workbench construction menus, but still often enough to be a headache - Is it possible to prevent bug spawning from within a player's base? Or at minimum can you prevent bugs from spawning in the same place as a base object (such as a foundation or wall)? I built a base near the Pergola area and it unfortunately has to put up with the occasional bombardier beetle spawning within the floor - Buggies have an obnoxious tendency to wander directly into the player's field of view, making resource gathering or other such manipulations of the surroundings unnecessarily difficult. Maybe possible to make the area directly in front of the player a sort of "no-wander" zone? - Sometimes noticing the player/buggy glitching through the ground. Most noticeable in the Statue area when walking/riding over the paving stones - Sometimes noticing similar glitching through the ground/walls by enemy bugs. In some cases the bug is completely obscured by the ground but can still attack and deal damage to the player. - Sometimes noticing then when player drops grass planks or weed stems, they vanish from the world for several seconds only to all appear from thin air and drop to the ground moments later. Most frequently observed where there are already many planks/stems present nearby. Engine may be having trouble keeping up with all of those entities?
  16. Give everyone a SSN and call it a day. Theres no reason the US has to limit immigration.
  17. The Starfinder: Afterlight Kickstarter has wrapped. https://www.kickstarter.com/projects/epictellers/starfinder-afterlight/posts/4533285 The final stretch goal (Mechanic class) made it in under the bar.
  18. https://edition.cnn.com/2025/11/06/politics/trump-venezuela-legal-congress-land To paraphrase Barry Dennen, respect for the law, 'til now this has been noticeably lacking
  19. From a mile-high perspective, the fundamental problem is that illegal immigrants are deeply embedded in the US economy, and trying to extract that component is going to have negative consequences for everybody. It would be less impactful if they focused on avoiding new illegal immigration and extraditing the newest arrivals before they become entrenched. But either way the optics won't look pretty.
  20. I was short on laborers until I reached over 500 pop. Until then I needed to switch between farmers and labor, non stop. Kids only come in to play in late game, when you get people dying of old age, until then immigration is key. There are some relics that can make soldiers almost obsolete, at least on anything below hardest. I didn't even build any walls.
  21. Speculation: AI will gradually become a fourth branch of government. I could see it starting out in an advisory role, then the politicians steadily offload more and more responsibility to AI. Eventually it will become like the government in Moon is a Harsh Mistress.
  22. As a quick aside: I am a soft-hearted person, so understanding that with sufficient speech I can save a character's life means that I am psychologically stuck on Paradise Island at present. Without a way to give a temp boost to speech (either by gear, comestibles, or Companion), I'm struggling to try to make the XP to get to the next level, and Law I do not want to start over or back up. So, it would be really nice, if you have options that are literally life and death for a character, to make it possible for a player to achieve that outcome.
  23. Didn't know about the cap. Played this in EA as well, playing it now. Nice to unlock buildings with tech rather than the town center. Finally have surplus population, my previous games always left me with no labourers. Seems kids take ages to grow up as well, so maybe was lucky with immigrants. Salvage sites is new to me too, also good. Shame soldiers are expensive as heck though.
  24. I'd like to add another bug I encountered: At Anslög's Compass after encountering Edrang and Tilly & exiting the conversation leading to them getting ambushed by xaurip the game doesn't start the turn-based battle, seemingly stuck in real-time with pause until both NPC died & the xaurip focused the party members.
  25. I knew I should have waited 10 years to buy them.
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