All Activity
- Past hour
-
I was just thinking about your erstwhile watching of Space Adventure Cobra the other day... I think you'll enjoy it more than I did. I mean, I enjoyed it fine, but it was a little bit of a lukewarm enjoyment.
-
shawjoseph2004 joined the community
-
Roastpotatoshi joined the community
-
jackdaniel joined the community
-
romaoksana2020 joined the community
-
WhosIssa joined the community
-
Swat trained joined the community
-
h00dedcr0w joined the community
-
obiwan_207 joined the community
-
petitarsene98@gmail.com joined the community
-
Tildja joined the community
-
Noqn started following Changing or Swapping Subclass Abilities
- Today
-
It’s likely the game will become available for switch 2 once the full game releases. The graphics would still not be “stunning” even though the switch is new it only runs about like a PS4, which is still good depending on how you look at it, but you never know, they could shock us :DD
-
Like many others, this story quest is just bugged. We killed all the ORCs in the area and the quest icon is still there and won”t progress. I suspect a big clipped through the map and we now can’t kill it. This game is great and I know it’s pre release but holy bugs. My buggy constantly clips inside of rocks, instantly killing me, not to mention the frequent crashes and general lack of optimization. RTX 4090 and I have to run the game on low 60fps just to prevent overheating.. I hope it gets a good patch on full release!
-
Grounded 2 bug
ivan ferreira replied to jamiep13's topic in Grounded 2: Technical Support (Spoiler Warning!)
I managed to solve the bug with my backpacks, but I can't make another ant mount, and because of that I can't advance in the game, because the ant mount opens certain paths -
my smoothie task is glitch, so i can't complete it if i have 5 smoothies anyone know anything i can do to fix it without restarting
-
Base building suggestion
Raven Scar replied to Raven Scar's topic in Grounded 2: Feedback & Suggestions
Yeah didn't read that before posting but it's all good now lol -
The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
There has been work on a universal flu vaccine for several years now, predating this administration. NIH clinical trial of universal flu vaccine candidate begins That doesn't mean you won't need to have regular updates to deal with mutations. -
The All Things Political Topic - What's Going On...?
uuuhhii replied to Lexx's topic in Way Off-Topic
any guess on how long it would take for small pox to make a come back -
Update: I was able to recreate the glitch kind of, if you go into a lab or into a place where your buggy can't follow you, it then deletes your buggy until you call it back. If you then go into the statue area pipe entrance about halfway between the intersection to go into the lab and the pipe entrance, back up against a wall and face forward and then use the "T" menu to call your buggy, it will appear out of bounds on top of the pipe. While this gets the buggy out of bounds I still haven't found a place to where you can get on the buggy while it is out of bounds.
-
Finally started watching Future Boy Conan. First two episodes were good.
-
somebody_else24 started following Changing or Swapping Subclass Abilities
-
Hi there, I was hoping someone would be able to tell me what files I would have to modify to, for example: change Priest of Berath's subclass spell list (the ones you get automatically on level up) with Priest of Rymrgand. Or perhaps changing some of ancient druid's subclass spells, swapping them with some other druid spell. You probably get the idea. I'm currently reading through other posts that seem related or relevant to this but while I've done some minor playing with the files in visual studio code, I'm not really sure how many things I have to change here to get my desired result. If I've missed a very relevant past post that would tell me exactly how to do this in my searches let me know. I appreciate any assistance!
-
A counter-argument to what exactly? I didn't make a single argument (and boy am I glad I didn't). How is it *not* a blind defense if you just start throwing out examples and a wall of text when triggered by the slightest hint of potential criticism? You heard a rustle in the bushes and you opened fire with everything you had. At least you're honest, so that's good. And how do you think your "argument" will affect future players? If someone comes to this thread, all they will see is you showing 0 interest in any argument as to why this system could POSSIBLY be flawed or inferior and trying to drown me in words. All they will conclude is that this forum is not a place to get honest feedback or to have an honest discussion about the game, because the veterans here literally admit that they don't care what you have to say: the game is superior and you need to deal with it. How can you possibly say to yourself "hell yes, I really showed him and this will definitely encourage onlookers to talk to me more." If what you did was for optics, then you did yourself a huge disservice. Also, my "rant" was like 3 lines, how is that a rant? And if that was a rant, then what does that make your...utterance by comparison? I wrote 3 lines "hey, I don't like this, can I go elsewhere for a fix", then you write a massive post about how I cannot possibly have a point to make and you call *me* out on *my* rant? How can you object to something you don't even know the reasons for?! You're not just biased, you're a literal zealot. First, you can't judge my personal opinion if you don't know what it is. Second, you dismissed my position out of hand without even asking for a single reasoning: you judged me as harshly as you could: "I don't care what you have to say, you must be wrong." That is the definition of judgmental. Finally, you are being passive aggressive as hell. Just because you're using nice words, doesn't mean you're not literally telling me that my opinion is invalid and I have nothing to say. Your position is, by your own admission: "I don't care what you have to say, I'm not even going to try and convince you, I am right, you have no idea what you're talking about." If this is what a pillar of this community looks like, then I'll go see myself out.
-
The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
https://apnews.com/article/kennedy-vaccines-mrna-pfizer-moderna-1fb5b9436f2957075064c18a6cbbe3c9 "He said a “universal vaccine” that mimics “natural immunity” is the administration’s focus. “It could be effective — we believe it’s going to be effective -- against not only coronaviruses, but also flu,” he said." Right.. -
suggestions/ideas More traps and depth
Sorumeito replied to Sorumeito's topic in Grounded 2: Feedback & Suggestions
That's a good idea, they could have a flying boss fight too where you have to get a bee mount to fly around and fire arrows at the enemy (a queen wasp or a flying dragon fly) and the reward is a smaller boss version mount. Utilize the other modes of possible and transportation. Heck I love how skin crawling some situations can become with spiders, if they plan on going up in higher tiers, there are so many possibilities to accurately do that without running out of material to work with. Grounded 2 can be as large as gta5 and still be oodles and oodles of fun and creativity. Like if they increase the map size, id like to see a fast travel potential using an earth worm express (incase they need to separate the maps to keep the game running smoothly, they could have the masked stranger set up a fort or wall that keeps the player out until they get a item or pass her test) i would say put in unique mounts for fort traversal like a rhinoceros beetle name Susie that was a kid's pet that he lost. Since the beetle can lift 850 times their own weight, itd be cool to add. -
Base building suggestion
karmicaura replied to Raven Scar's topic in Grounded 2: Feedback & Suggestions
Go to Grounded 2 | Issue Tracker to vote about some bugs/glitches in the game and there is something about the dirt piles too! -
I watched that movie and I enjoyed it Its one of the few Apartheid movies that highlights the reality and nuance of Apartheid where not all white people agreed or believed in the system but you lived in a police state and there was a real fear of Communism which was used to label anti-Apartheid activists
-
I don't see why I should have asked you a question. You should consider that I didn't write that text for you alone, but also for other readers who might find your rant (which is based on your subjective, very short first impression). They could get influeced by it if there's no counter, missing out on what I think is an excellent and fun game. Of course I am biased: I like the game very much. But still: I made some (I think) pretty solid arguments and gave examples as to why Deadfire's systems are superior compared to PoE's. I was polite, not agressive and I didn't judge your personal opinion. I literally said "it's absolutely valid to dislike the changes made". I merely objected your conclusion and your opinion about the game's systems. There also wasn't a blind defense. I took the time and worded my response carefully and wrote down a bunch of examples - one cannot step back, look at my reply and seriously call that a blind defense. I agree though that I'm not really interested in your position about the game. I'm more interested in the possible effects your rant might have on potential future players - and I want to present a counterargument which is trying to be more objective and resonable... so that those potential players have a chance to make a more educated decision. I like to help players who have problems with/questions about both games' mechanics, rules, builds, tactics and so on. But I'm not interested to play therapist for disappointed players. If you don't enjoy Deadfire then that's fine with me. Not everybody has to like the same things. You're welcome. I also answered your question about Avowed and other Obsidian games. I hoped that would be useful, too. Cheers!
-
Nerf the scorpions
AverageUsername replied to Bluepuppet15789's topic in Grounded: Feedback & Suggestions
My friends and I have one stalking our base. I hope killing it will deal with the problem. Otherwise it's such a nuisance and will make it impossible to play the game properly with a scorpion on our tail all the time.