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Let's Play: Baldur's Gate Trilogy - Ch26 (Mae'Var)


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#21
Rosbjerg

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That "hafling" is mighty suspicious... Also yay! for being a wimpy skald (sorry). :down:

#22
Enoch

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Nice writeup, Tigs.

Those fountains look sick, though. I recall there being a fix available for all the water showing up green. (Although that may have been for TuTu, rather than the BGTrilogy mod.)


Also: Old? I'm only 32, dammit! That said, I call dibs on the Gauntlets of Dexterity, if I last that long.

#23
Deraldin

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BGT doesn't need the degreenifier so he must be using TuTu. Should really grab the degreenifier. :down:

#24
Oner

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Damn, forgot to tell you I'm not into pint sized people. >_<
Well, I'm not complaining, for I am Awesome™. 8)

Great as usual, Tigs. :down:

#25
sorophx

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female halfling? :down: that's an interesting combination. I guess that means it (yes, "it") will have to be fighter/thief >_<

#26
greylord

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Great writeup, funny as all get up.

#27
Tigranes

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Writing the next update now, pretty long. Help me bump this to the next page. :(

#28
Oner

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Bumpedy




Bumpedy




Bump.

#29
sorophx

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bumpity bump

#30
Tigranes

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I sense one more bump will be sufficient!

#31
Tigranes

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2. One Critical Hit From Death

It is now time to begin the adventure of the Obsidianites aproper. Conditions are not the best. Everyone is Level 1, having foregone most of the boring-ass quests in Candlekeep; they are not rested, have no spells memorised, and their weapons are made of cheap iron. (Reflecting the iron crisis in the region, SCS introduces a random chance of normal iron equipment breaking.)

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The Obsidianites first encounter a suicidal man. Fortunately, Tale is in charge of talkie-talkie, and he is given a helping hand in his darkest hour.

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The man serenly walks past a trio of black bears. In the original Baldur's Gate, bears were great XP fodder as they lumbered around like they had broken legs. Now, the advancement of Technology ™ has shown us that bears are actually fast, dangerous animals. SCS implements this great new feature, found in advanced games like Skyrim, by speeding up bears' walking speeds. In short, we'd best not tangle with three of them right now.

Oner: A true barbarian NEVER RUNS FROM BATTLE!

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Oh, boy.

Oner: Also, combat engagement based on cold calculation of enemies' strength is a dull and soul-suffocating way to live. EMBRACE THE ANARCHY! *barbarian rage*

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Fine. Let's see how your Level 1 barbarian rage serves you when you don't even wear plate mail.

Oner: I didn't say you guys couldn't help, you know.

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We are forced to employ the complex and little-known strategy called running-around-in-circles, as Greylord takes a leading role in shooting the bears down. I'm not sure where the third one went, I think it wandered off the other way as Oner prepared to attack.

Oner: And so anarchy emerges victorious once again!
Enoch: Now, now. I respect your beliefs, by which I mean I will pretend to acknowledge their validity while never seriously considering them, but look what's happened! Greylord is seriously wounded!
Greylord: Can still shoot stuff.
Sorophyx: But you have, like, one HP. I can see the blood pooling on the grass beneath you.
Greylord: HP not correlated to THAC0.
Sorophyx: Crazy dude.

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We re-approach the Randomly Placed Rocks Place-

Oner: That's not what you called it the last time.

Shut up, before I Ctrl+Y you. We reapproach Gorion's corpse, and proceed to loot it like good adventurers.

Tale: *sob* It's what daddy would have wanted.

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He yields a mysterious and totally foreboding letter from a man named 'E'.

Sorophyx: Sounds like a total ****, this friend.
Tale: What do you mean? He left a nice letter for daddy.
Sorophyx: Yeah, a nice letter saying "**** is about to hit the fan so I will totally not help you. Bye!".
Rosbjerg: Sounds like a letter you'd write.
Sorophyx: Are you kidding? Do you know how much it costs to send a letter these days?
Rosbjerg: Well, you probably have plenty of disposable income, what with the thie-
Sorophyx:{/b] Dude!

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Sorophyx: Oh, oh! I know this place. This is a good one. Here, guys, there's a secret stash in this tree.
Tale: What? I can't see anything.
Greylord: Trees not interactive objects in engine.
Sorophyx: Try pressing Tab, Greylord.

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Greylord: Clever.
Sorophyx: It's a diamond! Should net me a lot of gold when we get to a shop.
Greylord: Party gold is shared automatically.
Sorophyx: Oh.
Greylord: Sorry. Try MMO next time.

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We proceed to the next area as the party makes its way to the Friendly Arm Inn. We meet a totally mysterious stranger who gives us cryptic but helpful advice.

[b]Tale:
Actually, I think it was Elminster. He gave me his card.

Totally mysterious.

#32
Tigranes

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Sorophyx: As you can see, Greylord, tab is your friend. Why, I leave it pressed all the time!
Greylord: Sounds strenuous.
Sorophyx: My pinky doesn't unbend anymore. Great for Austin Powers enactments.

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Random NPC: If ye don't mind, please try to keep your voices down. There be beasties about.
Oner: Beasties? Really? Where? Let's go!

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Sorophyx hides in shadows to scout ahead. This takes him about 7 turns to get right.

Sorophyx: Hey, I put all my points in Open Locks and Find Traps, and I'm not ashamed of it. Assassination's a highly inefficient way to earn a living, you know.
Tale: Just be careful, see what's there, then come back.

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Sorophyx: Screw you, you Disney mascot.

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Sorophyx: Now RUN!
Tale: Oy vey.

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The lone Ogre proves surprisingly easy to kill, with Greylord's 4 points in Longbow proficiency showing its worth. We pick up a couple of strange belts as loot, but decline to try them on before identification. Because that would be silly. I didn't realize combat would be so easy - I haven't played without a full SCS install in years. Hell, we still haven't rested once! Hrm..

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Oh, okay. This is a little harder.

Tale: It's an ambush!
Enoch: What? I don't see anything.
Oner: That's because you're half-blind, you old goat. You're lucky we don't' have perception scores.
Sorophyx: RUN!

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Tale: Greylord is down!
Sorophyx: KEEP RUNNING!
Greylord: Go!
Tale: But-
Greylord: Corpse - *hurk!* not required- *gasp* for raise - *gurgle*
Sorophyx: RUN!

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Tale: Oh man oh man. We haven't been out for a day and Greylord is already dead!
Enoch: It is unfortunate. But raise dead doesn't cost much in this part of the realms. The inn should have a priest that can raise our companion.
Tale: Yeah, but what about the excruciating pain he suffered as he died?
Enoch: Between you and me, he was pretty gone in the head anyway. I doubt he felt much.

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As Enoch said, raise dead only costs 100 gold around here... and the basic healing potion costs 95. An Antidote costs around 120. In other words, it's actually cheaper to accumulate wounds until death, if you're really pressed for money!

Rosbjerg: That wouldn't work where I'm from. People go to this place called Sovngarde when they die, and they don't really want to come back.
Tale: I guess it's really good there, huh?
Rosbjerg: No, not really. I've been there, and it's just a big pub with free ale.
Oner: Sounds awesome!

#33
Tigranes

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Tale: Alright, we're finally at the Friendly Arm Inn.
Tarnesh: Aha! The Bhaalspawn. There's a bounty on your head, rabbit-girl, and-
Sorophyx: Dude, you've been camping the inn? Seriously?
Tarnesh: Sorry. Back in '98, it would have put unreasonable CPU load on user machines for me to move around.
Sorophyx: Bloody railroad plot.

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In full SCS, Tarnesh is insanely difficult. He comes pre-buffed with invisibility, mirror image and I don't know what, then casts spells like Horror and Acid Arrow from that safety. Without the pre-buff component, he still has those spells, but we have a window of opportunity. Tale uses a blindness scroll he picked up from a dead xvart.

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It works, and Tarnesh begins wandering around randomly trying to see something, unable to target spells.

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Oner: Oh crap, he's coming this way!
Greylord: Still have 1 HP! May die again!

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Tale: Shhhhhh!

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Tarnesh continues to fumble around, so we send Sorophyx for a backstab before we lose the advantage.

Sorophyx: I can't, he keeps moving around!

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In the end, a crossbow bolt to the back suffices. We've skilfully dispatched our very first assassin.

Sorophyx: *sob* I'll remember this day forever.

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Finally, we're at the Friendly Arm Inn. We sell off our loot, buy some more to complete the basic kit, and rest.

Sorophyx: You know what that means, Rosie.
Rosbjerg: *Sigh*

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Sorophyx: Oh, come on! I have like, 50 in Open Locks!
Rosbjerg: Let's go. What if we're caught? I don't want a black mark on my permanent record!
Sorophyx: I'll be back, Regular Chest. You just freaking wait until I'm Level 2.

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We turn in the belt quest, but still are some way from Level 2. Our quest reward is...

#34
Tigranes

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Oner: I'm going to kill that bastard.

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One day, Oner. One day. For now, we need more gold, XP, and phat loot. We stay on the road as we move down to Beregost, and towards the mines of Nashkel.

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Naturally, the first inn we reach has yet another assassin.

Sorophyx: Doesn't the DM ban campers or something? We should just blow up the next inn we go without entering.
Enoch: We can't do that!
Sorophyx: Hey, you'll regret not listening to me one day. You'll see.

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Sorophyx: If you live to see that day, that is.
Enoch: Help me!

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This battle is difficult because we have so little room to maneuvre (unless we cheese by leaving the building). Nevertheless, Oner's critical hit puts the guy down in almost one hit.

Oner: And that's what a female gnome with a halberd can do.

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Fully rested, we are hired by a strange woman named Silke as bodyguards. With his amazing intellect, however, Tale recognises that something is wrong.

Oner: I DO have an intelligence score of, like, 17.
Tale: Yes, but you've done all your study in anarchism. I've had a balanced education.

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Silke is very dangerous if left alive for too long, as she can cast Lightning Bolt - a spell that would probably one-hit kill any one of our party (Oner has the highest HP of 14). We don't really have a lot of good spells at the moment, so we beat up on her, augmented by Rosbjerg's bardsong.

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She manages to cast invisibility, which in my experience tends to mean Lightning Bolt next.

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Luckily, Enoch, as a priest of Helm, can cast True Sight once a day, and she is quickly dispatched. What do you know, character quirks have been successfully used to our advantage!

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Next up is Landrin's house, infested with spiders. Their poison can kill us extremely fast, so we go in with Oner point and center, quaffing our only Potion of Invulnerability.

#35
Tigranes

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Turns out to be a bit of a waste, though, as Tale's sleep spell works on 3 spiders at once. We're still Level 1, but this is far too easy. Emboldened, the Obsidianites decide to head out East towards the Temple, and fight some hobgoblins in the area.

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Oh, and there are wolves, too.

Rosbjerg: Dire wolves!

Sorry, dire wolves.

Greylord: Above our challenge rating.

Hey, I didn't design this game.

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We manage to finish off the hobbos just as Vampiric Wolves enter the scene. These guys, at least with SCS, are immune to normal weapons, can use ranged frost 'breath' attacks and regenerate pretty fast. In other words, it's impossible for us to kill them.

Rosbjerg: Well, there's my Sovngarde.
Oner: And your pants.
Sorophyx: RUN!

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Tale: Hurry up, Enoch!
Enoch: I have chronic knee problems! I can't run that fast!
Oner: And THIS is why I don't wear heavy armour.

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Crap, more hobbos! We kill a couple while Enoch catches up, then resume running.

Greylord: Only... *huff* one thing... can save us!
Tale: What? What is it? They'll catch us soon!

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Greylord: Map... *puff* transition!
Tale: Enoch, come on!

We're not coming back here anytime soon. We managed to hit the South map border, but that takes us to Ulcaster. That's a problem.

Rosbjerg: Wait, what's at Ulcaster?

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Elite Hobgoblins that can poison their arrows.

Oner: How does an arrow break my helm?
Tale: Forget that, you're poisoned!
Greylord: -1 HP per turn for indeterminate number of turns.

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The hobbos are easy to kill, but I have to take injured members out of the frontlines as they quaff healing potions, leaving new members open to poison.

Rosbjerg: Omygod I'm dying dying dying dying!
Enoch: Aren't you meant to be a fierce warrior-Skald?
Rosbjerg: I SING AT MONSTERS FOR A LIVING, OF COURSE I'M A PANSY OH GOD OH GOD
Tale: Hold on, I'll cast a spell to kill this one before it does more damage!
Enoch: Wait, but you only have-

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Enoch: -Nahal's Dweomer.
Tale: COLOUR CHANGE!
Oner: He didn't even change colour, man. What kind of mage are you?
Tale: A wild one.
Greylord: Roarrrr.

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The party's in deep trouble now. Tale, Oner, Enoch and Rosbjerg are all poisoned, and judging by Oner's progress, the poison lasts for at least 10 turns plus x - and as of this screenshot, I only have one healing potion left!

Oner: Give me the healing potion, or I'll kill you! Come on!
Enoch: With four hitpoints? If I get a good hit roll you're dead in one hit.
Oner: I have a higher THAC0.
Rosbjerg: OH GOD OH GOD IM DYING
Sorophyx: Dude, you just took a healing potion.
Tale: You seem very calm about the carnage around you, Sorophyx.
Sorophyx: Well, we probably have enough money to hire some new meatshields, so yeah.
Oner: If I get a crit, I can probably kill you in less than 4 turns.

Who will get the last healing potion? Will the poison wear off fast enough for Oner and others to live? Will the Obsidianites ever reach Level 2? Stay tuned!

BTW, to whoever asked: I won't try to do everything in the game - I've already skipped the stupider 'find my ring plz' quest in Friendly Arm Inn. But I'll try and do most of the interesting/challenging stuff. If you want me to go to X place, just let me know. Also, regarding resurrection: I will raise dead unless (1) we have no money and we can't afford it at that time, as we will assume the spirit passes to the afterlife or somesuch; (2) more than 3 or so deaths, assuming they get fed up; (3) other exceptional cases; (4) obviously, when they chunk in-game.

#36
sorophx

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As you can see, Greylord, tab is your friend. Why, I leave it pressed all the time!

that sounds like me :(

#37
TrueNeutral

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That was really entertaining. Keep it up, please. :(

#38
Deraldin

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As you can see, Greylord, tab is your friend. Why, I leave it pressed all the time!

that sounds like me :(

Ah tab, what would I ever do without you?

#39
Rosbjerg

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I don't recall ever fighting hobgoblins, but that is so what I would've done.

#40
Oner

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I. Am. So. Awesome. :(
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