Howdy. So excited for Pillars 2, although I will probably wait a bit for further patches and dlc before I jump in headfirst. Or not -- I will likely at least tool around a bit but wait for a full playthrough
Anyway, I really, really enjoyed Boerer's druid build for pillars 1 -- my favorite of my 4 playthroughs -- while I used my spells a lot, my primary identity was as a Boar dps-er, backup tank. The versatility was great, and while I could have done more damage as a pure caster druid, I had more fun as a sometime caster, oftentimes boar.
i have looked at some of the deadfire threads on druid shifter abilities and the shifter subclass here but i am confused about a couple things still.
Am I correct in understanding that a monk / druid build does't give the advantages one would assume while shifted? I seem to recall seeing some conversation about that. And are the shifted forms attacking with two weapons or one? Are they considered fists like with a monk, or claws? In other words, how do the shifted forms' attacks work and what skills / classes are they compatible with in case I go multi instead of pure druid.
Also, in Pillars !, i made frequent use of Taste of the Hunt. If I take a Shifter sub class in 2 (something I am excited to try -- talk about versatility), is Taste of the Hunt off limits because you cant use spells while shifted in that subclass? I would assume so as they added the healing ability while changing forms maybe to make up for that.
In sum: if one wanted to go into Deadfire as a druid who uses spells occasionally but is mostly a damage dealing animal dps-er or tank, what are some exciting, usable builds?
Sorry for all the questions -- and thanks!