I'm not sure if this is on purpose, but it is a well known fact among the players that the custom character 'Devil of Caroc' has more downsides than upsides. There are multiple threads dedicated to this topic and I'll just highlight two major issues.
1)
She only has 76 stat points instead of 78 like all other custom NPCs.
2)
Although she is stuck with her breastplate armor, there are no unique enchantments that would make up for the lack of player choice. Keeping the armor competetive would mean spending the most rare crafting ingredients on her while all other characters can just equip the superb armors you find in the game.
Before 3.0, there was also the issue of the racial ability not being very useful, but as immunities have been added, this is no longer a problem (at least for me).
Why am I complaining in this part of the forum? Because both 1) and 2) have been adressed for other characters in recent patches.
1)
The issue of a wrong stat spread has been resolved for Maneha in 3.01.
2)
Durance got unique enchants on both robe and staff in 3.00, Palegina got access to 2 exclusive talents as well, and apparently there is also a new talent for sagani.
Now I haven't played WM2 yet so I'm not sure if there is some side quest related upgrade for the armor of the devil, but I'll just be bold and petition for some upgrade of her armor and fair stats anyway.
In case there is indeed no armor upgrade for the devil in WM2, I will now make the suggestion that it would be fitting if her armor was considered a weak soulbound armor whose upgrades are unlocked by the devil leveling up. That could grant her the armor quality enchantments on the apropriate level up to superb and maybe a weak passive ability like reduced armor penalty or something else that fits to the typical playstyle of a rogue.
If this is too much to ask for, at the very least consider giving her some custom unique ability for her armor for compensating the lack of choice the player has.
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Doppelschwert
I'm not sure if this is on purpose, but it is a well known fact among the players that the custom character 'Devil of Caroc' has more downsides than upsides. There are multiple threads dedicated to this topic and I'll just highlight two major issues.
1)
She only has 76 stat points instead of 78 like all other custom NPCs.
2)
Although she is stuck with her breastplate armor, there are no unique enchantments that would make up for the lack of player choice. Keeping the armor competetive would mean spending the most rare crafting ingredients on her while all other characters can just equip the superb armors you find in the game.
Before 3.0, there was also the issue of the racial ability not being very useful, but as immunities have been added, this is no longer a problem (at least for me).
Why am I complaining in this part of the forum? Because both 1) and 2) have been adressed for other characters in recent patches.
1)
The issue of a wrong stat spread has been resolved for Maneha in 3.01.
2)
Durance got unique enchants on both robe and staff in 3.00, Palegina got access to 2 exclusive talents as well, and apparently there is also a new talent for sagani.
Now I haven't played WM2 yet so I'm not sure if there is some side quest related upgrade for the armor of the devil, but I'll just be bold and petition for some upgrade of her armor and fair stats anyway.
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In case there is indeed no armor upgrade for the devil in WM2, I will now make the suggestion that it would be fitting if her armor was considered a weak soulbound armor whose upgrades are unlocked by the devil leveling up. That could grant her the armor quality enchantments on the apropriate level up to superb and maybe a weak passive ability like reduced armor penalty or something else that fits to the typical playstyle of a rogue.
If this is too much to ask for, at the very least consider giving her some custom unique ability for her armor for compensating the lack of choice the player has.
Edited by DoppelschwertLink to comment
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