AndreaColombo Posted February 18, 2016 Posted February 18, 2016 ^ scroll of paralysis should help with that. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
cavemandiary Posted February 18, 2016 Posted February 18, 2016 Steadfast (Sword) Fully upgraded Edit: Just to avoid confusion, ignore the damage range. I had set might to 500 to get the upgrades completed fast. For a minute there, i shat my pants. I gave up on trying to upgrade this sword. Really takes forever, unless you bind it to a 1h rogue or something. why is that? One of the levels require to finish 10 enemies with a critical hit... If you're evil it's very easy to do - you just kill a bunch of villagers with it... For other classes it might take some planning (find some weak enemies, debuff their deflection and kill them...) Yeah I thought about that, but decided against it for roleplaying reasons. Plus, my paladin, who is the only one using a 1h (other than cipher and wizard for weapon switch) has pretty low accuracy with it, plus he's a freaking tank, so he doesn't kill with autoattacks, yet alone with crits that often, even against petrified. Back to Sheathed in Autumn.
AndreaColombo Posted February 18, 2016 Posted February 18, 2016 Or on to the console. It's a matter of perspective :D "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Thatoneguy Posted February 18, 2016 Posted February 18, 2016 Just got these from the Stronghold quest "The Mourning Circle" They're pretty darn decent gloves if I do say so.http://imgur.com/u3vELk6 1
MaxQuest Posted February 18, 2016 Posted February 18, 2016 ^ That minus one resolve PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Kaylon Posted February 18, 2016 Posted February 18, 2016 Steadfast (Sword) Fully upgraded Edit: Just to avoid confusion, ignore the damage range. I had set might to 500 to get the upgrades completed fast. For a minute there, i shat my pants. I gave up on trying to upgrade this sword. Really takes forever, unless you bind it to a 1h rogue or something. why is that? One of the levels require to finish 10 enemies with a critical hit... If you're evil it's very easy to do - you just kill a bunch of villagers with it... For other classes it might take some planning (find some weak enemies, debuff their deflection and kill them...) Yeah I thought about that, but decided against it for roleplaying reasons. Plus, my paladin, who is the only one using a 1h (other than cipher and wizard for weapon switch) has pretty low accuracy with it, plus he's a freaking tank, so he doesn't kill with autoattacks, yet alone with crits that often, even against petrified. Back to Sheathed in Autumn. Well, you can always respec for high accuracy... max perception, weapon focus, sworn enemy, use flames flames of devotion as finishing blow, warpaint, resting accuracy bonuses vs monsters lv3 (respec for max survival), potion of merciless gaze, bloody slaughter talent, perception items, buffs, resting, whore... If you pick beasts you have the cloak with +5 acc vs beasts...
AndreaColombo Posted February 18, 2016 Posted February 18, 2016 Hah! Ninja'd. I was going to post the screenshots now. Abydon's Power says "Vessels only" but works on kith too. Gonna file a bug report. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Elric Galad Posted February 18, 2016 Posted February 18, 2016 Abydon's hammer is nice on a caster by the way. +4 might means it is even good for healing Probably not optimal but...
Francis Ironwood Posted February 18, 2016 Posted February 18, 2016 Nooooo slaying powers are so lame.
Abalon Posted February 18, 2016 Posted February 18, 2016 Nooooo k (( what do you guys think of soulbound mace plus soulbound dagger more dmg then rest plus purg?
AndreaColombo Posted February 18, 2016 Posted February 18, 2016 Nooooo slaying powers are so lame. A fully unlocked hammer doesn't have any slaying powers? "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Elric Galad Posted February 18, 2016 Posted February 18, 2016 Nooooo slaying powers are so lame. A fully unlocked hammer doesn't have any slaying powers? Yup, but a bit of anti-vessel racism
AndreaColombo Posted February 18, 2016 Posted February 18, 2016 Vessels are really getting the hate in this game. After St Ydwen's Redeemer, now even an entire Paladin ability dedicated to hurting them and a proc on one of the best new soulbound weapons... "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Francis Ironwood Posted February 18, 2016 Posted February 18, 2016 Nooooo slaying powers are so lame. A fully unlocked hammer doesn't have any slaying powers? Yup, but a bit of anti-vessel racism Yes this is what I mean with slaying powers. Stuff that only works against a specific type of enemy. Doesn't have to be damage related.
Elric Galad Posted February 18, 2016 Posted February 18, 2016 Vessels are really getting the hate in this game. After St Ydwen's Redeemer, now even an entire Paladin ability dedicated to hurting them and a proc on one of the best new soulbound weapons... New paladin's ability is about spirit (and summon). There's a chant against beast. An entire race anti wilders and primordials. And a spell to change kiths into pigs. But yeah, anti vessel is a bit more frequent.
Gutbuster Posted February 18, 2016 Posted February 18, 2016 Hah! Ninja'd. I was going to post the screenshots now. Abydon's Power says "Vessels only" but works on kith too. Gonna file a bug report. Sniped! I had only just got home from work and wanted to see the procs as well so got it sorted. On a side note, the spellsteal morningstar might be my new favourite weapon. Got some very cool applications.
Abalon Posted February 18, 2016 Posted February 18, 2016 anti sabres racist game ( can someone tell me if the proc on the dagger is increased by deathblows?
Elric Galad Posted February 18, 2016 Posted February 18, 2016 anti sabres racist game ( can someone tell me if the proc on the dagger is increased by deathblows? Sabers did get a bunch of love till now.
LCinn Posted February 18, 2016 Posted February 18, 2016 The wiki now says that the unlocked druid ability on the Scepter (Gyrd Something Something) restores one spiritshift use. That's pretty cool and unique, really curious about the wizard and priest abilities now.
Abalon Posted February 18, 2016 Posted February 18, 2016 ( well we will see how I progress tonight working on unlocking the soulbound sceptre almost done! Royal pain with durance who wants to test the dagger for me???
AndreaColombo Posted February 18, 2016 Posted February 18, 2016 Scepter's Wizard ability: Fully unlocked Dagger: Fully unlocked armor (Monk version): "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Francis Ironwood Posted February 18, 2016 Posted February 18, 2016 Come on. What's with that armor making everyone into a fighter? Poor fighters getting all their good abilities copied by this thing.
Abalon Posted February 18, 2016 Posted February 18, 2016 How hard is the dagger to unlock? On a dual wield rogue is what I'm looking to use you guys recommend dagger plus soulbound sword or dagger plus the mace hmmm
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