Harpagornis 221 Posted November 28, 2015 Author Share Posted November 28, 2015 The bear cave ... cheesy ... if you leave and rest for hours, the bear should get some rest, too. Poor bear. About summoning blights, you really try to pull a single enemy only, then flee if you've summoned the wrong blights? This depends on the enemy type. Normally i am not fleeing against a single enemy - i am not even summoning a blight because you can kill them in so many other ways. But most of the time you are running into groups of enemies. Pulling out the right blight will make things much smoother. One example: In the Catacombs below Defiance Bay you will meet many Black Oozes - they can hurt a lot. With a single "Earth Blight" you can clear the whole area in one go using it for pulling one Ooze after another. Yes this is cheesy too but TCS-Runs for me are all about taking the safest route possible. Gaia is nearly Level 9 atm - Darguls are suffering so hard against "Earth Blights"... Quote PoE II: Druid Shifter: Evolution Mod Link to post Share on other sites
Harpagornis 221 Posted December 4, 2015 Author Share Posted December 4, 2015 The Might 14 Con 10 Dex 10 Per 15 Int 15 Res 14 build still proves to be quite effective for TCS. The loss of Int isnt as essential as i thought it would be. Btw: Without the aiming help and AoE-indication the game feels even more than good old BG. Gaia reached Level 11 and started "The White March"-Expansion. Will be a lot of fun! A journal about the progress and tactics used can still be found here: http://pastebin.com/HxtjjezF NOTE: Why cant i edit my OP??? 1 Quote PoE II: Druid Shifter: Evolution Mod Link to post Share on other sites
Boeroer 15,206 Posted December 4, 2015 Share Posted December 4, 2015 Edit function only works if the post is not too old. I don't know why. It's a pain in the a** if you want to keep your builds up to date. Quote Deadfire Community Patch: Nexus Mods Link to post Share on other sites
forbs 9 Posted April 9, 2016 Share Posted April 9, 2016 Were there any changes to blights in 3.0?? Or will this build still work. Thinking of doing a duo with a druid build like this and a ranger, i'd like to have lightning going everywhere. Quote Link to post Share on other sites
hilfazer 270 Posted April 9, 2016 Share Posted April 9, 2016 Guys, can you help he to use Maggots effectively? No matter what i do i can't get more than 5 damage per tick, which is lower than even Relentless Storm. Quote Vancian =/= per rest. Link to post Share on other sites
Harpagornis 221 Posted April 9, 2016 Author Share Posted April 9, 2016 Guys, can you help he to use Maggots effectively? No matter what i do i can't get more than 5 damage per tick, which is lower than even Relentless Storm. I have played Druids so often but still have no use for this spell. Relentless Storm is superior in most cases even Twin Stones works great in tight corridors. You might combine it with spells like Autums Decay and Insect Swarm so you can watch the numbers ticking but most of the time there is just one DoT to conquer them all: Rot Skull. This spell is amazing. Boost your attack speed and watch even tough Ogres going down in seconds. I love this spell... The Guide is outdated but i hope that i can update it in the next weeks after i have done a complete TCS-Druid-Run. 1 Quote PoE II: Druid Shifter: Evolution Mod Link to post Share on other sites
Dorftek 293 Posted April 9, 2016 Share Posted April 9, 2016 Were there any changes to blights in 3.0?? Or will this build still work. Thinking of doing a duo with a druid build like this and a ranger, i'd like to have lightning going everywhere. Blights still have the immunities. Ranger+druid duo is insanely fun. I've tried it. I used the ranger with stormcaller bow and 8 lore for scrolls. I loved the binding Web scrolls on this duo and I usually pulled with tangling roots. Rangers binding roots is super fun too, 40sec of stuck 5 times per rest makes sum fights a lot easier. 1 Quote Link to post Share on other sites
hilfazer 270 Posted April 9, 2016 Share Posted April 9, 2016 [...] one DoT to conquer them all: Rot Skull. This spell is amazing. Boost your attack speed and watch even tough Ogres going down in seconds. I love this spell... So ... DOTs from Rot stack? I know this spell is good, stacking DOTs would explain why (: Maggots looks like gimped version of Combusting Wounds. Either it's bugged or OEI is too obvious in gimping druids. Quote Vancian =/= per rest. Link to post Share on other sites
Boeroer 15,206 Posted April 9, 2016 Share Posted April 9, 2016 Isn't Maggots doing more damage if the target is (badly) injured? It's a bit like a baby finishing blow with DoT. Quote Deadfire Community Patch: Nexus Mods Link to post Share on other sites
hilfazer 270 Posted April 10, 2016 Share Posted April 10, 2016 Yes it is. If an enemy is nearly at full HP it's doing 1 dmg per tick (woohoo) and when close to death - 5 dmg per tick. I've tried it with high max HP enemies, probably ogres, don't remember exactly. Quote Vancian =/= per rest. Link to post Share on other sites
Boeroer 15,206 Posted April 10, 2016 Share Posted April 10, 2016 Ah - ok. That's pretty lame. No wonder I never use it. Quote Deadfire Community Patch: Nexus Mods Link to post Share on other sites
Blunderboss 81 Posted April 10, 2016 Share Posted April 10, 2016 (edited) Use that spell from bittercuts to give Bleed on your melee ranger :? I use it sometimes from my paladin to give rangers pet bleed effect for more damage Edited April 10, 2016 by Blunderboss Quote Link to post Share on other sites
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