ktchong Posted October 14, 2015 Posted October 14, 2015 (edited) It is a new trend for AAA games: put microtransactions into a game that already carries a $60-plus price tag. Recently, publishers and developers announced that Metal Gear Solid V, Halo 5 and The Rise of the Tomb Raider will all have microtransactions atop of their $60-plus price tags. In addition, they will have DLC and season passes - which may or may not include all the DLC; most likely they won't. I do not plan to play Metal Gear Solid V and Halo 5. So they are not my problem. However, I enjoyed the 2013 Tomb Raider reboot. I wanted to buy and play the Rise of the Tomb Raider when it comes out on the PC in late 2016. Just this week Crystal Dynamics announced that The Rise of the Tomb Raider will have 300 microtransactions for multiplayer. Many of those microtransactions are for "consumables", which means you will buy something, use it, and it will be gone - so you will have to buy it again. You will pay for microtransactions for items that can only be used once so you will have to pay over and over again. At the moment, all those microtransactions are for multiplayer segments of the games. Even though I never play multiplayer or any online game, (and thank goodness for that,) I am seriously thinking about skipping and boycotting Rise of the Tomb Raider. I do not want this microtransaction trend to become a problem. I know if we let those developers and publisher get away with adding microtransactions to the multiplayer segment of a game that will already carry a $60-plus price tag, it is just a matter of time before they will put microtransaction into single-player as well. Already on YouTube, the anger is brewing... Edited October 14, 2015 by ktchong
Tale Posted October 14, 2015 Posted October 14, 2015 Define new. Games were doing this last gen. I feel like I'm the only one who took a dislike to Mass Effect 3's microtransaction lottery system in MP. I know there was much outcry about Dead Space 3. 2 "Show me a man who "plays fair" and I'll show you a very talented cheater."
ktchong Posted October 14, 2015 Author Posted October 14, 2015 (edited) I have not played Mass Effect 3 so I have no idea what are in it, (I have stopped buying anything from BioWare for a few years now;) I've never play any Dead Space game so I wouldn't know anything about it. I supposed that's why I posted this same topic in BioWare, and they immediately removed it (literally within two minutes) and gave me a three-day ban, (i.e., "call for boycott of games is not allowed,") because EA/BioWare is among the biggest offenders of microtransactions. Edited October 14, 2015 by ktchong
the_dog_days Posted October 14, 2015 Posted October 14, 2015 Define new. Games were doing this last gen. I feel like I'm the only one who took a dislike to Mass Effect 3's microtransaction lottery system in MP. I know there was much outcry about Dead Space 3. I saw quite a bit of complaining about microtransactions for ME3, but it got lost in all the hubbub about the ending. I don't play multiplayer in single player games.
ktchong Posted October 15, 2015 Author Posted October 15, 2015 (edited) There is another unsavory trend in mobile gaming that will soon make inroad to the PC and console:Publishers/developers NOT telling people out-front that a game has microtransactions or IAP (in-app purchases), OR games that did not have micros/IAP at first but then added micros/IAP later AFTER people had already bought and paid for the apps, (i.e., Destiny.) Publishers/developers know a lot of people would not buy a game if they see that a game has microtransactions or IAP, so publishers/developers hide the fact. (For example: if I see or know a game has IAP or micros, I definitely won't buy it. Which is why publishers/developers try to hide IAP/micros from consumers. I've been extra careful and read through the user reviews/comments before I buy an app - nowadays I have to find find alerts and warnings about IAP/micros in user reviews/comments.) It's happening more and more in Google Play. We all know that kind of business behavior is unethical and most likely illegal. Unfortunately, I think a class action or FTC involvement will have to be the only way to stop them. Edited October 15, 2015 by ktchong
Blarghagh Posted October 15, 2015 Posted October 15, 2015 Based on what? Unless they remove content after you bought it, I don't think there's a lawsuit that stands a chance. If customers don't inform themselves, that's their fault. If gamers keep buying this stuff, companies will continue to make it. They make a game you want, but it has microtransactions in it and that pisses you off so much? Tough luck.
the_dog_days Posted October 15, 2015 Posted October 15, 2015 Most mobile games I've seen are indie. Although I have a lot of respect for most indie developers, the microtransactions in mobile games are a soft scam (meaning it's very legal, but unscrupulous) to get people invested and then drop the bomb on them.
HoonDing Posted October 15, 2015 Posted October 15, 2015 Wait a year or two then buy it on Steam Summer Sale. Problem solved. 3 The ending of the words is ALMSIVI.
Mamoulian War Posted October 15, 2015 Posted October 15, 2015 Or stop buying games from publishers which are pulling this stunts. It's actually easier, the older you get. I am buying nowadays only indie and japanese games, and I still have such a big backlog, that I don't need to think about Wallet Raider or similar games :-P 1 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
GhostofAnakin Posted October 15, 2015 Posted October 15, 2015 Maybe it's just me, but unless the microtransactions affect the main game (ie. certain quests can't be done without buying stuff, certain content for the main story is affected by them, etc.) I'm not bothered by their inclusion. For instance, I just finished MGSV. The only part of the game that was affected by the microtransactions was the FOB missions, which aren't even necessary to finish the game. Personally, I see no issue with gaming companies adding them *as long as they don't impact the main game and you can play through it without being forced to do microtransactions*. 1 "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Darkpriest Posted October 15, 2015 Posted October 15, 2015 well it seems i won;t be affected. Those games are not on my list... if I buy those games it's a couple years later with all DLC on some summer or winter sale when I am done with my previous backlog of unplayed games
ktchong Posted October 16, 2015 Author Posted October 16, 2015 (edited) Wait a year or two then buy it on Steam Summer Sale. Problem solved. Unless the publisher/developer pulls an EA/BioWare, i.e., refuses to put their games on Steam, and refuses to put together an all-inclusive Game of the Year or Deluxe edition of their games (Mass Effect, Dragon Age) to make sure customers would have to cough out every penny for every DLC, microtransaction and add-on. Which is why I have refused to buy anything from BioWare for years. Edited October 16, 2015 by ktchong
Lexx Posted October 16, 2015 Posted October 16, 2015 lel, who would have thought. http://nerdist.com/kanye-west-goes-on-a-logical-twitter-rant-against-microtransactions/ "only when you no-life you can exist forever, because what does not live cannot die."
Silverfox Posted October 24, 2015 Posted October 24, 2015 Vote with your money. If you don't like these trends, then don't buy the games - for yourselves or relatives. Or... Be patient. Can you wait until next year when the GOTY version is released? Otherwise, don't complain. "I like cooking my family and my pets" Use commas, don't be a psycho.
Bryy Posted October 24, 2015 Posted October 24, 2015 Maybe it's just me, but unless the microtransactions affect the main game (ie. certain quests can't be done without buying stuff, certain content for the main story is affected by them, etc.) I'm not bothered by their inclusion. For instance, I just finished MGSV. The only part of the game that was affected by the microtransactions was the FOB missions, which aren't even necessary to finish the game. Personally, I see no issue with gaming companies adding them *as long as they don't impact the main game and you can play through it without being forced to do microtransactions*. Yeah, as long as you can play the game fine and dandy, I have zero issue with microtranscations being in there. Anyone saying otherwise is concern trolling.
Mamoulian War Posted October 26, 2015 Posted October 26, 2015 No. To be more verbose, if you pay full price for a game, which is advertising microtransactions, you are showing the publisher positive acceptance of the trend, and make them more likely to put that crap into all of their releases. If you like the game, just wait for dropped price, you will still play it, but show to the publisher with your wallet, that you do not agree with this plague of the industry. Maybe now it does not affect the gameplay (which is bull**** imo), but it will soon enough affect everyones enjoyment unless they pay loads of money into it... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Bill Gates' Son Posted October 26, 2015 Posted October 26, 2015 (edited) Most of this stuff is just flavor I don't care about. Buying the base game for $60 is good enough. However, I buy my AAA games when they coast $10 anyway. =\ And save your rebuttals. I heard them all already. Edited October 26, 2015 by Bill Gates' Son
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