sim-h Posted May 8, 2015 Share Posted May 8, 2015 Dump Stats are a killer for me in any RPG system. I deliberately don't do it - but the doubt sown into my mind by the posts of others giving themselves 3 constitution or 3 might or whatever definitely impact my opinion of a game and likelihood of playing it. Why not just make bonuses and penalties less uniform. I mean, not a set +3% per point or whatever, but +1% at 11, +3% at 12, +6% 13, +10% 14, +15% 15 etc you get the picture and the same in reverse. So a score of 3 gives a huge penalty and 20 a huge gain. Straight away that makes any extreme ability choice more interesting. Of course, you can play a slightly above average character rather than take any extremes, which some may say is dull. But closing minmaxing stat exploits must be worth it. Or maybe they/you already thought of this and came up with some drawback? 1 Link to comment Share on other sites More sharing options...
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