omgFIREBALLS Posted April 13, 2015 Posted April 13, 2015 Normally I incite the drunks to attack Aloth and get three sets of clothes that way. Not really for the sake of the clothes, but I feel like I missed out on diamonds or something now that I didn't do it. I'm running unarmored glass cannon DPS but I just can't find any clothes for them to wear, if not for the sake of enchantments then at least for decency. I'm sure I could get them easily by killing peasants but I don't want to antagonize anyone over them. I'll happily slay backers though, but surely there's somewhere I can buy them. Surely. RIGHT? My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Luckmann Posted April 13, 2015 Posted April 13, 2015 No tailors in PoE as far as I've found. I went for the longest time looking for something nice to wear until I found out that there just isn't any (if you're a male). There's a very limited selection of clothing in the game and it looks arbitrarily different depending on if you're male or female, and I've seen very, very, very little clothes drop from enemies.Come to think of it, I can only specifically remember one "enemy" (it's optional) dropping a set of clothes (Vailian Clothing). Other than that I think I've just found Dyrwoodan Clothing and Dyrwoodan Fur (also called "Dyrwoodan Clothing", but it looks different).
Ceranai Posted April 13, 2015 Posted April 13, 2015 Just find a peasant not in visual range of any other character and kill them if you are in a rush. Either that or just wait. Ive come across so many clothes but i always sel them
Enoch Posted April 13, 2015 Posted April 13, 2015 I found one "Ixamatl Clothes" that looks not-awful. (I think I was on one of the perps you meet when on a sidequest to enforce a library's lending practices.)
knownastherat Posted April 13, 2015 Posted April 13, 2015 (edited) I used this on my cipher: Vailan Clothing. Backer in Guilded Vale --- --- virtually 0 DR on hard with 3 Con but I would not recommend it. Edited April 13, 2015 by knownastherat
mahe4 Posted April 13, 2015 Posted April 13, 2015 (edited) kill some backers! gilded vale the house in the north has two backers in them, both with clothes. EDIT: damn some seconds too late... Edited April 13, 2015 by mahe4
omgFIREBALLS Posted April 13, 2015 Author Posted April 13, 2015 Thanks. Two more backers added to the regular kill list, and my party's decency score has skyrocketed. A good day. My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Marthenil Posted April 13, 2015 Posted April 13, 2015 You can also use the console, if you don't mind losing achievements (Who cares anyways ?)
KirsiF Posted April 13, 2015 Posted April 13, 2015 (edited) When you get to Defiance Bay, you can steal different types of clothing from the brothel (upstairs at least, if I remember correctly). Mostly all look very dull, though. And one can only hope those aren't some leftovers from customers, wouldn't want to catch any nasty surprises... Edited April 13, 2015 by KirsiF
Mungri Posted April 13, 2015 Posted April 13, 2015 See my avatar for female and male clothing options.
Akimbo Posted April 13, 2015 Posted April 13, 2015 In the first Keep you attack/sneak into (Raedric's), on the top floor there's the robes you use as a disguise so the monks/templars don't attack you. As far as I can remember they're the best clothes in the game stats wise: 2DR 0% Penalty
zered Posted April 13, 2015 Posted April 13, 2015 (edited) Ondra district, brothel, first floor. There are a few sets of nice clothes in the cabinets on that level. Edited April 13, 2015 by zered
Daemonjax Posted April 13, 2015 Posted April 13, 2015 Normally I incite the drunks to attack Aloth and get three sets of clothes that way. Not really for the sake of the clothes, but I feel like I missed out on diamonds or something now that I didn't do it. I'm running unarmored glass cannon DPS but I just can't find any clothes for them to wear, if not for the sake of enchantments then at least for decency. I'm sure I could get them easily by killing peasants but I don't want to antagonize anyone over them. I'll happily slay backers though, but surely there's somewhere I can buy them. Surely. RIGHT? You can hire level 1 mercs and kill them for their clothes... The monk comes to mind. 1
Koth Posted April 13, 2015 Posted April 13, 2015 I don't see why anyone would want to wear clothing over robes... surely a 15% recovery speed penalty is worth something like "Gwisk Glas" 9DR, Grants Second Chance, +2 Might. The best you could enchant clothing would be +6 DR, +2 Attribute, +Element-Specific DR... Either way you miss out on unique armour-specific buffs that you can't get through enchanting as there are no sets of clothing in game with anything unique on them AFAIK.
SilchasRuin Posted April 14, 2015 Posted April 14, 2015 I don't see why anyone would want to wear clothing over robes... surely a 15% recovery speed penalty is worth something like "Gwisk Glas" 9DR, Grants Second Chance, +2 Might. The best you could enchant clothing would be +6 DR, +2 Attribute, +Element-Specific DR... Either way you miss out on unique armour-specific buffs that you can't get through enchanting as there are no sets of clothing in game with anything unique on them AFAIK. Almost all of the buffs you can find which are unique on armor can be found on other slots and don't come at a 15% or higher recovery cost. There's a ring that gives +1 to 3 stats and second chance. 15% recovery speed penalty is still significant and in every case I've seen more significant than the offensive boost you can get from clothing. Even the padded armor that gives sneak attack bonus damage isnt really worth it, especially when you could instead use Glanfathan Hunting Boots which give the same bonus without the recovery penalty.
Koth Posted April 14, 2015 Posted April 14, 2015 I don't see why anyone would want to wear clothing over robes... surely a 15% recovery speed penalty is worth something like "Gwisk Glas" 9DR, Grants Second Chance, +2 Might. The best you could enchant clothing would be +6 DR, +2 Attribute, +Element-Specific DR... Either way you miss out on unique armour-specific buffs that you can't get through enchanting as there are no sets of clothing in game with anything unique on them AFAIK. Almost all of the buffs you can find which are unique on armor can be found on other slots and don't come at a 15% or higher recovery cost. There's a ring that gives +1 to 3 stats and second chance. 15% recovery speed penalty is still significant and in every case I've seen more significant than the offensive boost you can get from clothing. Even the padded armor that gives sneak attack bonus damage isnt really worth it, especially when you could instead use Glanfathan Hunting Boots which give the same bonus without the recovery penalty. The +1 ring to 3 stats is nice with second chance, but +1 stats don't stack with +2 stats, nor do 2 x +1 stats = +2 stats so if you want +2 in a single stat, the bonuses from this ring become moot other than the second chance ability, which if built in to a unique armor stat can free up an entire slot for some other unique ability, particularly in the case of ring where unique abilities are abundant. IMO it's all about stacking as many uniques into as few a slots as possible to optimise your character. 15% recovery speed is almost negligable in this regard, particularly on a character with 20+ dex anyway (or am I wrong about this last point... which begs the question... what is the difference between recovery speed and action speed gained by dex?
omgFIREBALLS Posted April 14, 2015 Author Posted April 14, 2015 In the first Keep you attack/sneak into (Raedric's), on the top floor there's the robes you use as a disguise so the monks/templars don't attack you. As far as I can remember they're the best clothes in the game stats wise: 2DR 0% Penalty Interesting catch, but they actually had 5% penalty. Upon checking the vendor to whom I had sold them, I noticed I'd also unloaded a dozen sets of simple clothing on her. Now to figure out where I got that to avoid this problem in the future :z My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Infares Posted April 14, 2015 Posted April 14, 2015 Also, if you spare the Dwarf in the Tavern during the grain quest involving the windmill, you can go back and kill him and his two cronies without penalty once you hand the quest in and they have 3 matching shirts you can take.
SilchasRuin Posted April 14, 2015 Posted April 14, 2015 (edited) I don't see why anyone would want to wear clothing over robes... surely a 15% recovery speed penalty is worth something like "Gwisk Glas" 9DR, Grants Second Chance, +2 Might. The best you could enchant clothing would be +6 DR, +2 Attribute, +Element-Specific DR... Either way you miss out on unique armour-specific buffs that you can't get through enchanting as there are no sets of clothing in game with anything unique on them AFAIK. Almost all of the buffs you can find which are unique on armor can be found on other slots and don't come at a 15% or higher recovery cost. There's a ring that gives +1 to 3 stats and second chance. 15% recovery speed penalty is still significant and in every case I've seen more significant than the offensive boost you can get from clothing. Even the padded armor that gives sneak attack bonus damage isnt really worth it, especially when you could instead use Glanfathan Hunting Boots which give the same bonus without the recovery penalty. The +1 ring to 3 stats is nice with second chance, but +1 stats don't stack with +2 stats, nor do 2 x +1 stats = +2 stats so if you want +2 in a single stat, the bonuses from this ring become moot other than the second chance ability, which if built in to a unique armor stat can free up an entire slot for some other unique ability, particularly in the case of ring where unique abilities are abundant. IMO it's all about stacking as many uniques into as few a slots as possible to optimise your character. 15% recovery speed is almost negligable in this regard, particularly on a character with 20+ dex anyway (or am I wrong about this last point... which begs the question... what is the difference between recovery speed and action speed gained by dex? The stats on the ring are fairly unimportant and on melee dps, the main party member who might want second chance, there are few rings competing for the spot. Whether or not the 15% is negligible is beside the point since the defensive gain is even more negligible on a dps character. Unless you have trouble keeping your casters alive, which is frankly very easy versus everything but teleporting mobs, there's no reason to bother with a defensive unique like second chance on a caster, and there are few to no uniques that are actually offensively relevant, especially ones that are not more useful on other spots. Something like Aloth's armor might be worth it in the early game on casters, due to their limited early game casts, but outside of that there's not much that would actually benefit caster or a melee dps, and almost certainly not more than losing the armor penalty benefits them. Edited April 14, 2015 by SilchasRuin
rjshae Posted April 14, 2015 Posted April 14, 2015 Tsk. This is what happens when there's no XP for combat: people start killing for clothes. When will they ever learn? 5 "It has just been discovered that research causes cancer in rats."
omgFIREBALLS Posted April 14, 2015 Author Posted April 14, 2015 (edited) Tsk. This is what happens when there's no XP for combat: people start killing for clothes. When will they ever learn? Actually it's what happens when there are no clothes for sale Edited April 14, 2015 by omgFIREBALLS My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Heijoushin Posted April 14, 2015 Posted April 14, 2015 I sympathize with everyone. They made a game where it's not necessary to wear heavy armour (which is cool), so one wants to choose something visually appealling. Just one tailer shop with a little variety would have been great! 1
Luckmann Posted April 14, 2015 Posted April 14, 2015 (edited) I made a thing. http://i.imgur.com/kvMQQTR.png Edited April 14, 2015 by Luckmann 7
pi2repsion Posted April 14, 2015 Posted April 14, 2015 Just get the six Berathian robes from Raedric's keep - they are readily accessible with a minimum of combat if you climb the wall, look pretty good, and have 2DR with a 5% recovery penalty. Surely 5% recovery penalty is a small price to pay not to look like a random peasant or villager. When I said death before dishonour, I meant it alphabetically.
rjshae Posted April 14, 2015 Posted April 14, 2015 I'm wondering why there aren't any cod pieces? It seems like a huge lapse in attention to detail. My rogue character feels almost naked walking around without his warm leather cod piece of +4 might. 1 "It has just been discovered that research causes cancer in rats."
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