petahbee Posted March 27, 2015 Share Posted March 27, 2015 I'm just getting ready to start this amazing looking game. I'm really interested in trying a paladin, and I'd love to make a Witch Hunter/Undead Hunter like character who gives no quarter and is a zealot hunting and destroying heresy. The Bleak Walker seems the closest fit to what I'm looking for, but does a Bleak Walker HAVE to be evil? Being aggressive is fine, and even cruel to those he considers heretics, but I would rather not be cornered into making evil decisions else be punished. Link to comment Share on other sites More sharing options...
Chaos Theory Posted March 27, 2015 Share Posted March 27, 2015 I don't think they're "evil", but I'm sure they tend to attract that type. Folks think they're cruel simply due to how ruthless they are in stopping conflict. But one could argue that in the long run, perhaps they save lives? I'd call them pragmatic zealots. Link to comment Share on other sites More sharing options...
Tartantyco Posted March 27, 2015 Share Posted March 27, 2015 I don't know of any situations where you have to choose between a good or evil option. Usually, you have neutral options and a couple of other options that go several ways(Cruel, Passionate, Stoic, for instance). "You're a fool if you believe I would trust your benevolence. Step aside and you and your lackeys will be unhurt." Baldur's Gate portraits for Pillars of Eternity IXI Icewind Dale portraits for Pillars of Eternity IXI Icewind Dale 2 portraits for Pillars of Eternity [slap Aloth] Link to comment Share on other sites More sharing options...
soulchilde Posted March 27, 2015 Share Posted March 27, 2015 There is no alignment in this game which is awesome, so Bleak Walkers aren't Evil they just believe in stopping conflict by any means necessary Link to comment Share on other sites More sharing options...
Longknife Posted March 27, 2015 Share Posted March 27, 2015 (edited) Bleak Walker demands you take confrontational dialog such as Aggressive and Cruel, this does not neccesarily equate with evil. For example Gilded Vale has a side quest involving a fight over the wheat production or whatever. Can tell you from experience the miller reacts positively to aggressive dialog. But of course there will also be cases where your aggressive nature will set someone off and block off a peaceful resolution. To be fair, I actually think I've encountered a quest where the honest and benevolent responses got me a "wrong" ending in that the guilty party got away. Edited March 27, 2015 by Longknife "The Courier was the worst of all of them. The worst by far. When he died the first time, he must have met the devil, and then killed him." Is your mom hot? It may explain why guys were following her ? Link to comment Share on other sites More sharing options...
Karkarov Posted March 27, 2015 Share Posted March 27, 2015 Evil is as evil does. Just because you are a merciless bleak walker who will do whatever it takes to get the job done doesn't mean you are "evil" per se. You could be fighting for a good cause, trying to stop a serial killer, liberating a bunch of slaves. It is all a matter of perspective and that's why it is so great this game runs on a reputation system not an alignment one. Link to comment Share on other sites More sharing options...
Azmodiuz Posted March 27, 2015 Share Posted March 27, 2015 Evil ? I wonder if the word is even used once in the game... Obsidian wrote: "those scummy backers, we're going to screw them over by giving them their game on the release date. That'll show those bastards!" Now we know what's going on... Link to comment Share on other sites More sharing options...
Bazy Posted March 27, 2015 Share Posted March 27, 2015 Stop thinking in terms of "good" and "evil" Nothing is inherently either... /woah Link to comment Share on other sites More sharing options...
Longknife Posted March 27, 2015 Share Posted March 27, 2015 Stop thinking in terms of "good" and "evil" Nothing is inherently either... /woah ur so deep men 2 "The Courier was the worst of all of them. The worst by far. When he died the first time, he must have met the devil, and then killed him." Is your mom hot? It may explain why guys were following her ? Link to comment Share on other sites More sharing options...
Black Heart Posted March 30, 2015 Share Posted March 30, 2015 It's not so much about good & evil. But avoiding being Benevolent. It's pretty hard to accept missions and not become benevolent. Maybe I'm just not on the same wave as the creators, but when I get a list of options Turn them in, let them make amends, attack them, let them go Nothing seems particularly cruel, aggressive sure. Link to comment Share on other sites More sharing options...
dirigible Posted March 30, 2015 Share Posted March 30, 2015 I would say that killing a known criminal, rather than letting them make amends or go to jail, would be fairly cruel? Link to comment Share on other sites More sharing options...
Black Heart Posted March 31, 2015 Share Posted March 31, 2015 You'd think so, doesn't seem to have done anything for me though. I've been cursed with benevolence, for simply trying to complete missions selfishly for the rewards. Link to comment Share on other sites More sharing options...
Vossius Posted April 2, 2015 Share Posted April 2, 2015 I think the issue lies in the fact that the Bleak Walkers, whilst merciless, are not sadists nor cruel for the sake of it which most [Cruel] options seem to suggest - it might aswell be renamed to Malevolent. From what I've gathered it seems that they're frightfully pragmatic paladins; pointless cruelty doesn't seem all that pragmatic to me. Link to comment Share on other sites More sharing options...
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