Qistina Posted October 1, 2014 Share Posted October 1, 2014 I am sorry if there's already topic about this, but i want to rant about this game First, i like this game, i like the concept, the graphic, the models, the combat movement, the story and lores and so much more. But...i find out that there is no point of playing this game because enemies will respawn when we rest at the bonfires or when we return to previous locations. So what is the point of killing them? It totlly destroy the feeling of achievement "i have cleared this location, now move on". The enemies will respawn in the same way, at the same location, doing the same thing...everything as the same as before we meet them and kill them. Only certain enemies gone for good, but that's all, we will still have to face the very same enemies we killed before. I know the purpose of them respawning is to farm, but that is the only purpose isn't it? Farming is boring. The game is hard, not because of the difficulties, but because of the developer CHEAT. i. Our character is gimped, finding new weapons or upgrading have no meaning at all, level ups also have no meaning. So what is the purpose of leveling up? From original level to level 20 still don't feel any different ii. Enemy arrows follow us around, i have tested this. yes arrow are slow and can be avoided but it is annoying and unrealistic, it's a cheat. iii. Most enemies are weird monsters i never meet, so they doing surprises that i never thought off or expecting because i never know that kind of a monster. iv. Enemies deal a lot of damage, if bosses they nuke always, and some enemy attacks can't be blocked or evade. They have very large area of effect v. Bosses have 10 million health points and 10 millions armor rating, and they mostly are giant monsters vi. Archery is only good to shoot enemies by exploit and shoot them forever until they dead because of low damage. vii. Enemies deal poison and bleed even when we block their attack with a shield viii. Path is too narrow to fight, mostly i die falling than really got killed by enemy. Some places deal poison in all areas and it's mud area that slow us down ix. lock system is annoying, we are locked on one target, sometimes locking far away enemy while next to us is attacking and we can't act swiftly because being locked with the other enemy x. Magic need to be recharged at bonfires, so means we are all eventually become battlemages or warrior-mage for using weapons and armor because magic will run out before we can recharge. If we recharge our magic, enemies will live again...so what is the point???? I think that's all for now...maybe add some things later 1 Link to comment Share on other sites More sharing options...
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