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i want to know, will my stronghold be totally customizable? like i spend money to build granaries, fortifications, building, and what not? and have it visible on screen. this is something i've wanted in a game, a much more fleshed out version of the homestead in AC2 and AC3, kinda a long the lines of xenoblade colony 6, but i spend money than obtain resources. though obtain resources should be an important part, like spend money on building a nearby mine for metals, which would unlock the black smith, and in turn unlock soldiers. i'm the kind of person that loves to spend a lot of time and money on this especially if it is entirely optional. pretty much how much level of freedom will i have to pick and choose? it would be interesting that if i wanted create a mage type town protected by a magical barrier instead of big walls, or i can combine the two as i see fit.

ANIME!!!!!

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There's some threads on the stronghold already, you may want to use the search function and read them through.

As far as I know, nothing is yet set in stone, other than that 200k is going towards a stronghold.

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There's some threads on the stronghold already, you may want to use the search function and read them through.

As far as I know, nothing is yet set in stone, other than that 200k is going towards a stronghold.

i did use the search function ad i couldn't find any threads. ill look again i guess.

ANIME!!!!!

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I think the short answer is: we don't know how much customization will be allowed. The developers may not know yet either. But since this was a stretch goal, I'd be a little surprised if there wasn't at least a decent amount of customization allowed.

"It has just been discovered that research causes cancer in rats."

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  • 2 weeks later...

I saw something in an interview recently with Totalbiscut that apparently the player house might be upgraded to your fortress, which I believe is news.

Do you think you could find a link to this?

Do you like hardcore realistic survival simulations? Take a gander at this.

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I hope there are different styles of castle stronghold to be constructed with variable amounts of defenses. One play-through I may feel like a gargantuan heavily fortified sturdy Gothic Citadel with liberal use of heads on spikes, another I may want a small keep deep in the woods near a brook and a henge.

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  • 3 weeks later...

Having your own fortress/stronghold in a rpg game sounds interesting, also in dragon age 3 you probably have a stronghold. Games like NWN 2 or Spellforce 2 made it before, in Spellforce 2 you had to gather resources for your persistent estate, I really loved it to see it growing!

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