How much should obsidian steer away from classic IE games?
How much should obsidian steer away from the classic IE games with PE?
109 members have voted
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1. Do you want something new in terms of gameplay?
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No, what infinity engine games provided was more than enough. I don't even like the idea to introduce crafting.13
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The introduction of crafting and some changes to how the classes work in combat is enough.35
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I think that some IE features are outdated and should be changed (i.e., the old inventory system, the party management system...).48
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PE should provide a new gameplay experience: the "6 characters party" and "real-time with pause" should be the only IE features to be included in the new game.13
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2. Do you want something new in terms of setting?
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No. I love forgotten realms and I want Project Eternity to bring back that look and feel.27
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I'm sick of Forgotten Realms, but I still like high fantasy settings. Let's not go too far away from what JRR Tolkien invented.17
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I'm tired of high fantasy settings, but I still think that the game should sport a medieval or renaissance inspired setting with magic.46
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I want domething completely new, something different from everything we have seen so far in any game.19
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3. The area in which PE should improve its predecessors is:
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Combat gameplay52
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The dialogue system44
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The party management system37
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The ability to customize your characters49
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The inventory system40
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The crafting system39
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Player houses31
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Player freedom (there should be more and diverse things to do within the game)62
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Player agency (the ability to influence the events within the game with your actions)83
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Exploration56
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