Monte Carlo Posted October 3, 2012 Posted October 3, 2012 The guy is covered in TNO style tattoos and he's an old geezer to boot. I suspect much spiritual... stuff in amongst the ass-kicking. Do you see that black vapour swirling around the undead.... are those their vile, diseased souls.....
DocDoomII Posted October 3, 2012 Posted October 3, 2012 I like the role that monks play in games. What I don't like is the way they end up being generically Asian. Monks are Asian, and nunchucks are Asian, therefore monks use nunchuks. It's really off-putting for me. I assume because if you think about occidental fighting monks you should end up with the Knight Templars. Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
Wirdjos Posted October 3, 2012 Posted October 3, 2012 Guys turn around! Chutulu is behind you! Don't worry. Miss Dwarf Archer is already on it. Already filled it full of arrows. You're welcome.
Qilapid Posted October 3, 2012 Posted October 3, 2012 (edited) I always sort of wanted to see a fantasy world embrace a monk like the Knights Hospitaller. Those are the monastic warriors I'd want in my party. They have the bonus of being sworn to protect travellers to a holy place, which could make for interesting quests if that were the player class. Edited October 3, 2012 by Qilapid
Monte Carlo Posted October 3, 2012 Posted October 3, 2012 Cthulu is summoning some sort of portal at the base of his tentacles... see it?
Wintersong Posted October 3, 2012 Posted October 3, 2012 Martial arts could be developed in PE by people retiring themselves into monasteries while searching for enlightment and seeking perfection or mumbo jumbo. A PE nation may develop a code like "Bushido" without actually using japanese gear, sticking to longswords, chainmail/platemail and stuff more common to us.
DocDoomII Posted October 3, 2012 Posted October 3, 2012 I always sort of wanted to see a fantasy world embrace a monk like the Knights Hospitaller. Those are the monastic warriors I'd want in my party. They have the bonus of being sworn to protect travellers to a holy place, which could make for interesting quests if that were the player class. But 'mechanically' how would they be different from a standard warrior? Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
Shadenuat Posted October 3, 2012 Posted October 3, 2012 I like the role that monks play in games. Which is? Monks are usually the least interesting class to play and see too level up. They have everything in them hard-coded inside feats.
Aedelric Posted October 3, 2012 Posted October 3, 2012 Snip.. Agreed, that would be a far better approach to monks, more in keeping with the medieval style they said they are aiming for.
Sarevok Posted October 3, 2012 Posted October 3, 2012 Dwarves are awesome, too. "The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny, chaos will be sown by their passage," so sayeth the wise Alaundo.
Monte Carlo Posted October 3, 2012 Posted October 3, 2012 Right I'm off to bed. Am looking forward to seeing if any devs have piled in overnight, but Update Fifteen really is going to take some beating.
zlarm Posted October 3, 2012 Posted October 3, 2012 A wizard with trousers, that should make a bunch of people happy. Hahaha I didn't realize there was a pants on wizards faction...I remember the opposite being the complaint in NWN (no robes for wizards)
Theomen712 Posted October 3, 2012 Posted October 3, 2012 I liked Diablo 3's approach to the monk where they weren't a bunch of bald Liu Kangs Bicycle-kicking their way to the Boss. They had buffing auras, and healing techniques, and spiritual powers that made them more than just a fighter who doesn't use weapons (What D&D based games have unintentionally turned them into). I would personally like if the Monk was another defensive class in the game. I mean everyone here HAS to have a healer in the party if they want to survive any setting higher than normal, and making the Monk a defensive, Tanky bruiser with the ability to buff surrounding allies and maybe even heal, not everyone has to waste a companion slot on a Priest who, despite how open the game is to how you play it, wont be dealing out loads of damage. They will cast Bless, they will Cast Cure minor/moderate/serious wounds, they will smite undead, everything else will smite them dead. Thats my thought process though. Lets see where P:E takes these classes. I'd be pleasantly surprised if they worked differently than they do in most class based games.
Adhin Posted October 3, 2012 Posted October 3, 2012 That old dude (monk or otherwise) is goin' craaazy heh. It looks super pissed. Absolutly love the picture. Def Con: kills owls dead
NOK222 Posted October 3, 2012 Posted October 3, 2012 (edited) Never liked monks in classical fantasy, I'll admit. Agreed, monks should tend gardens and wear habits. Kung-fu monks just do not fit that `late medieval feel´ but I am sure someone likes it, probably the same people that want samurai and ninjas. I'm sorry, what's wrong with classes that are based on far east cultures in high fantasy medieval games? These are whole new worlds with new cultures, some obviously expies of real kingdoms and countries. If they want to add a Japan expy with samurai-like and ninja-like stuff that can fit into warrior and rouge classes respectively, then they can do it. As for monks, Europe and the middle east had their own warrior monks as well. Hell, Templars were a monastic order. People need to quit with their euro centric view of things. Edited October 3, 2012 by NKKKK 3 Ka-ka-ka-ka-Cocaine!
Aedelric Posted October 3, 2012 Posted October 3, 2012 I'm sorry, what's wrong with classes that are based on far east cultures in high fantasy medieval games? The answer is in the question. I want continuity and I would prefer european medieval fantasy that does not include eclectic parts of overused asian stereotypes. 1
Qilapid Posted October 3, 2012 Posted October 3, 2012 I always sort of wanted to see a fantasy world embrace a monk like the Knights Hospitaller. Those are the monastic warriors I'd want in my party. They have the bonus of being sworn to protect travellers to a holy place, which could make for interesting quests if that were the player class. But 'mechanically' how would they be different from a standard warrior? They could have buffs, bonuses, and spells for protecting others, especially the unarmed. Pathfinding as well would presumably be something they were good at since they protect travel and travelers. So, if you're trying to find some mystically hidden cave, a fighter or barbarian is useless, but a Knight Hospitaller isn't. That being said, the monks don't have to be locked into either West or East or even some Shamanistic warrior. It would stand to reason from the big Kickstarter posts that all those types would be valid monk classes, depending on their place of origin and god worshipped. Or at least I would hope so.
NOK222 Posted October 3, 2012 Posted October 3, 2012 I'm sorry, what's wrong with classes that are based on far east cultures in high fantasy medieval games? The answer is in the question. I want continuity and I would prefer european medieval fantasy that does not include eclectic parts of overused asian stereotypes. How does an euro centric view equal to "continuity". Hell. with your logic all medieval RPGs are stereotypes. Ka-ka-ka-ka-Cocaine!
Adhin Posted October 4, 2012 Posted October 4, 2012 Yeah, more so with there whole soul thing, the idea of a monk just fits it to well if you ask me. Though I can say with 100% certainty I want that damn Barbarian class in so I pray that stretch makes it. Though that's a good 400k off heh. Def Con: kills owls dead
NerdBoner Posted October 4, 2012 Posted October 4, 2012 just because the monk fights doesn't mean its asian themed...i think its more likely going to be a hermetic order centered around the contemplation of the gods/souls and how that power manifests in the body. either waaaay lalalalalalala i can't hear your negativity 'cuz psionics will be in the game yeah!!!!!!
Shadenuat Posted October 4, 2012 Posted October 4, 2012 People need to quit with their euro centric view of things. We are very sorry that we were born white and have a heritage of myths and fairytales which act as one of the holding pillars of modern fantasy. 2
Aedelric Posted October 4, 2012 Posted October 4, 2012 (edited) How does an euro centric view equal to "continuity". Hell. with your logic all medieval RPGs are stereotypes. Continuity, nothing in the game so far is Asian, it all has European, specifically Celtic origins. Edit - As above stated, all traditional high fantasy is based off European myths and legends. Edited October 4, 2012 by Aedelric
general_azure Posted October 4, 2012 Posted October 4, 2012 Hahaha I didn't realize there was a pants on wizards faction...I remember the opposite being the complaint in NWN (no robes for wizards) Of course there is... I'm all for wielding awesome arcane power without having to run around around in some silly colourful dress =P
Hypevosa Posted October 4, 2012 Posted October 4, 2012 Hahaha I didn't realize there was a pants on wizards faction...I remember the opposite being the complaint in NWN (no robes for wizards) Of course there is... I'm all for wielding awesome arcane power without having to run around around in some silly colourful dress =P I feel the silly colorful dress wearing mage should somehow be more effective though. "I am so badass you will die before you can lay a hand on me... I don't need armor"
Shadenuat Posted October 4, 2012 Posted October 4, 2012 Maybe it's not a wizard, but a rogue, for all we know. He has a rapier and update says rogues are into arcane stuff too.
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