Factions in Project Eternity
Factions in Project Eternity
209 members have voted
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1. Which feature is most important to you?
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Factions that are integrated into the story of the game world, even if they are not necessarily joinable by the player
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Factions the player can join and rise through the ranks over the course of an interesting questline
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Factions that are in conflict with one another, where perhaps the player becomes an enemy if he gains reputation with an opposing faction
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Companion reactions to player faction choices, for example, if you join a particular faction your follower might become angry and leave your service.
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Factions that complement a diverse range of playing styles, for example, factions that are specialized for mages, fighters and stealth characters
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Factions which are highly reactive to the player background and choices. For example, an Elf-hating faction that might not permit the player to join if he is an Elf
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2. Based on the little information we have (the map), which regional faction would you likely try to interact with or join first?
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Free Palatinate of Dyrwood
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Ruins of Eir Glanfath
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Southern Boreal Faction (home of the dwarf ranger in the concept art)
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Pearlwood Gulf
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Bael Marsh
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White March
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Thein Bog
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Bay of Crowns
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Northern Region (Tundra?)
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