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RANDOM VIDEO GAME NEWS THREAD!


Gorth

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Interesting figures for the hardware that many people still believe have failed...

 

http://www.andriasang.com/e/blog/2011/05/0...hardware_sales/

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Almost 20 years since Doom and id is stil making the same game.

 

I got bored about halfway through the trailer so maybe it gets better.

 

However unlikely it may seem.

Because its fun. Bioware has been making the same game for the past 15 years too yet we seem to keep buying it, even when it is massively flawed compared to their normal efforts (DA2).

 

At least Rage looks like one of their most polished games to date. The setting looks pretty awesome too.

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i liked brotherhood, but am really not happy about playing as ezio again. i feel like its time to move on. I was really hoping for revolutionary france, preferably with a female main character this time, just to shake things up.


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

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Although it would be nice to jump along to another major point in history and a new character... I do have to say Constantinople around that time frame could make quite an interesting setting. Although shame of it is it'll be post-crusade sacking.. but still..

"Cuius testiculos habeas, habeas cardia et cerebellum."

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a next gen AC game is one of the biggest things im looking forward to about the next gen consoles. I'm ready to see what they can do with WAY more horsepower.


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

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Another L.A. Noire video. Sounds like they put a lot of effort in making it look and feel like 1947. I love Rockstar's recent focus on really making it feel like you have stepped into another time or place. Yeah, I know this isn't a Rockstar game, but I can see why Rockstar would want to publish this game. My biggest fear about L.A. Noire is that it is essentially a $60 movie. Then again one of the achievements/trophies for the game is to shoot 100 bad guys.

 

Many people are mistaking this game as a Rockstar game though I can see why. You look at the box art for the game and it has Rockstar's name & logo but no mention of team Bondi. Marketing the game as a Rockstar game is actually a smart move as Rockstar's name is gold right now after GTA IV & Red Dead.

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yeah but could lead to major disappointment if the game doesnt hold up to those very high standards, particularly the standard set by red dead.


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

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i feel like its time to move on. I was really hoping for revolutionary france, preferably with a female main character this time, just to shake things up.

 

I feel the same way, also wouldn't mind having more female protagonists in the future.

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L.A. Noire is supposedly stored on 3 DVDs for Xbox 360. Must be a big game.

Sounds like the faces are a big reason why.

 

Yeah, lots of animated textures... Think 2D animation on 3D meshes... Texture data is expensive.

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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TA, MOO 50% off at GOG

 

Worth giving these a look if you haven't. And they're even cheaper now.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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L.A. Noire is supposedly stored on 3 DVDs for Xbox 360. Must be a big game.

Sounds like the faces are a big reason why.

 

Yeah, lots of animated textures... Think 2D animation on 3D meshes... Texture data is expensive.

Are you telling me these are just animated gifs slapped on a model? Please...

 

That's actual mesh that is moving.

 

I never mentioned gifs.

 

Its actually a combination, and its captured from the actors.

 

Its a moving mesh, ala Mass Effect for example, coupled with streamed texturesm using tech from http://depthanalysis.com/ I believe. That's what I heard anyways...

 

Point being is its not all mesh data, there are texture elements too.

Edited by Nightshape

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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Being a programmer (but I do not know situation about graphics designers) in ex-eastern europe countries is pretty easy... more job offerings than people who have the needed prerequisites... only problem for them would be, if they would like to stay in gaming development...

 

So no luck needed for that kind of job here, just skills :shifty:

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Being a programmer (but I do not know situation about graphics designers) in ex-eastern europe countries is pretty easy... more job offerings than people who have the needed prerequisites... only problem for them would be, if they would like to stay in gaming development...

 

So no luck needed for that kind of job here, just skills :shifty:

 

I'm not certain what you're saying... graphics designers? huh? I am confused.

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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Being a programmer (but I do not know situation about graphics designers) in ex-eastern europe countries is pretty easy... more job offerings than people who have the needed prerequisites... only problem for them would be, if they would like to stay in gaming development...

 

So no luck needed for that kind of job here, just skills :shifty:

 

I'm not certain what you're saying... graphics designers? huh? I am confused.

Yes, these people exist, even though this term isn't used in the game industry.

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Being a programmer (but I do not know situation about graphics designers) in ex-eastern europe countries is pretty easy... more job offerings than people who have the needed prerequisites... only problem for them would be, if they would like to stay in gaming development...

 

So no luck needed for that kind of job here, just skills :shifty:

 

I'm not certain what you're saying... graphics designers? huh? I am confused.

Yes, these people exist, even though this term isn't used in the game industry.

 

Yeah I know, but none of it made sense, and I know Mamoulian War usually makes sense in his posts... Frankly, it looks like he wrote the post in mentalese. I am merely desiring more clarity.

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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lulz... to tired from working today, so probably i lost my english speaking/writing skills...

 

Sooo

 

Programmer if he does not sucks, has really easy time to get a new job in EE... Because always more jobs available than educated people for these jobs.

And I do not have any information, if the same applies into Computer Aided Graphical Design jobs in EE...

 

So my conclusion would be that these Crytek guys would more or likely get new jobs within few weeks, if they do not care if they stay in Gaming Industry or not...

 

Hopefully this makes more sense now...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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lulz... to tired from working today, so probably i lost my english speaking/writing skills...

 

Sooo

 

Programmer if he does not sucks, has really easy time to get a new job in EE... Because always more jobs available than educated people for these jobs.

And I do not have any information, if the same applies into Computer Aided Graphical Design jobs in EE...

 

So my conclusion would be that these Crytek guys would more or likely get new jobs within few weeks, if they do not care if they stay in Gaming Industry or not...

 

Hopefully this makes more sense now...

 

Yep, thank you. I didn't realise there was that much work in eastern europe that was technology related.

 

All's said, yep, talented folks have no problems finding jobs, and I would expect that if people are willing to move country etc... They'd find jobs in the game industry.

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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