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Activision wishes to abolish consoles, migrate entirely to PC


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The site is unquotable. Horrible formatting when I try to C+P, but the site itself looks fine.

 

"We live in a world where we have multiple platforms for gaming: PC, PS3, 360, Wii, etc. Each platform has varying amounts of power when it comes to playing games. Activision, one of the leading cross-platform publishers, wishes to move away from the 'walled gardens' set by Sony, Microsoft and Nintendo. ... [Activision CEO Bobby] Kotick
Edited by Krezack
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*waits for the inevitable rage spewing machine that is the internet vs kotick*

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

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To be fair, Kotick is a ****. However, **** or not, any efforts on Activision's part to eliminate the console market and broaden the PC one will have repercussions.

 

Interestingly, Electronic Arts (EA) thinks the same way:

 

"We want an open, standard platform which is much easier than having five which are not compatible," said EA's head of international publishing.

 

He said the web and set-top boxes would grow in importance to the industry.

 

"We're platform agnostic and we definitely don't want to have one platform which is a walled garden," said Mr Florin.

 

http://news.bbc.co.uk/2/hi/technology/7052420.stm

 

Consider this: you've essentially got the 4 biggest names in the industry swinging their weight behind the PC market: Blizzard, Valve, and now Electronic Arts and Activision.

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What they want is essentially a console without Sony or MS or Nintendo to pay royalties or license fees to. This is only natural for big publishers, they don't want to share any profits with anyone. This would be a good move, but one fueled by greed, nothing less nothing more. It's still be a walled garden though, just one where publishers have more power.

Edited by heathen
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To be fair, Kotick is a ****. However, **** or not, any efforts on Activision's part to eliminate the console market and broaden the PC one will have repercussions.

 

Interestingly, Electronic Arts (EA) thinks the same way:

 

"We want an open, standard platform which is much easier than having five which are not compatible," said EA's head of international publishing.

 

He said the web and set-top boxes would grow in importance to the industry.

 

"We're platform agnostic and we definitely don't want to have one platform which is a walled garden," said Mr Florin.

 

http://news.bbc.co.uk/2/hi/technology/7052420.stm

 

Consider this: you've essentially got the 4 biggest names in the industry swinging their weight behind the PC market: Blizzard, Valve, and now Electronic Arts and Activision.

 

I would say more that EA is more interested in a platform like OnLive, than PC gaming :p

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Not unless they can get the lag from OnLive below 200ms.

 

they dont care about lag, they care about lower costs of development, no or very low royalties, and monthly fee from the service :p

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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What Kotick is really saying is he'd like to be able to charge you subscription for playing COD online. It's not that they love PC piracy.

 

Edit: What they really want to kill are not consoles, but single player games. They want everything online, to prevent piracy and get recurring revenue from subscriptions, the Holy Grail of the game publishers.

Edited by Wrath of Dagon

"Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan

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Kotick's crazy ramblings brought to you by Activision inc.

 

Not unless they can get the lag from OnLive below 200ms.

Actually, speaking of OnLive, they have a limited beta thing going and I've heard from a few people that it is actually playable without any more noticeable lag than normal online gaming. The bigger problem is really the fact that you actually have to buy all the games ala Steam before you can play them via OnLive in addition to a subscription fee.

 

Not that it's coming to Australia anytime soon, but looks like the thing actually works.

Edited by Purkake
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I think, this is a proper time to link this :)

 

http://www.teamliquid.net/forum/viewmessag...topic_id=128252

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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All yall console biatches need to man up and realize yo **** is done, yo.

DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself.

 

Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture.

 

"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

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Kotick's crazy ramblings brought to you by Activision inc.

 

Not unless they can get the lag from OnLive below 200ms.

Actually, speaking of OnLive, they have a limited beta thing going and I've heard from a few people that it is actually playable without any more noticeable lag than normal online gaming. The bigger problem is really the fact that you actually have to buy all the games ala Steam before you can play them via OnLive in addition to a subscription fee.

 

Not that it's coming to Australia anytime soon, but looks like the thing actually works.

Digital Foundry ran teir tests and established that on 25mbps FiOs connection, you can expect anywhere between 150 to 216 ms lag.

Edited by vault_overseer
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Interesting, but it's still much better than what I thought when I first heard about it.

 

The technology has potential.

 

And it is much worse than i have thought ... average latency of ~180ms on 25Mbps Fibers??? Don't make me laugh...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Interesting, but it's still much better than what I thought when I first heard about it.

 

The technology has potential.

 

I don't think so - it's missing scalability. They still have to run each game session on a dedicated CPU and GPU(imagine the power budget for a 100k machine server farm with high performance GPUs), which still need to be upgraded regularly. And on top of that, noone has seen him cope with ridiculous bandwidth demands that mass adoption would bring.

 

I'm very very skeptical. It's a good idea and they got some tech done. But visualization is not there yet.

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