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Posted

I don't buy the argument that it ain't Fallout if ain't rubble. The Pitt wasn't total rubble but it worked extremely well, IMO. I'd move my house there from Megaton if I could.

 

I love the location music notion a hell of a lot.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

Posted

Other than the potential for horrible mutation (and horrible mutations killing me), The Pitt was a lovely place.

 

Honestly I never really felt Fallout's strength was in the large cities; vastly preferred the smaller ones.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted

So, we can poison melee weapons, throwing melee weapons make a return, as super stimpaks do?

Even if the screenshots are kinda bad (seriously, can they bother at least turning up anti-aliasing and searching a good angle before taking them?) I'm quite happy. :p

Posted

I spy with my little eye... a breakaction grenade launcher.

Sweet.

But for all of us, there will come a point where it does matter, and it's gonna be like having a miniature suit-head shoving sticks up your butt all the time. - Tigranes

Posted

Btw, what does everyone else think of the casino signs in these pics?

But for all of us, there will come a point where it does matter, and it's gonna be like having a miniature suit-head shoving sticks up your butt all the time. - Tigranes

Posted
Btw, what does everyone else think of the casino signs in these pics?

 

They look pretty good if you ask me.

Now, I'd like to know where those screenshots are taken though. :p

Oh, and why they didn't you AA for the screenies too. :ermm:

Posted

Atomic wrangler sign is pretty slick, with it's implied Dr. Stranglove-ishness :p

But for all of us, there will come a point where it does matter, and it's gonna be like having a miniature suit-head shoving sticks up your butt all the time. - Tigranes

Posted

Didn't notice the signs first time around.

 

Pretty cool looking.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
Did I miss a link? Where can I see the signs?

 

Screenshots on GameBanshee. Just go to their article and then the link, since it seems that linking from this forum (like funcroc did) doesn't work.

Posted
Did I miss a link? Where can I see the signs?

 

Screenshots on GameBanshee. Just go to their article and then the link, since it seems that linking from this forum (like funcroc did) doesn't work.

 

 

Did I miss a link? Where can I see the signs?

 

 

Check the bottom of the blog for in-game screenshots.

 

 

Cool, thanks guys. Oddly, those last four pics didnt show when I clicked funcroc's link.

Posted

I had to click each of them to have them show up too, initially.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted (edited)

The signs are kewl, but I'm more interested in the graffiti:

 

mercenarypackblog1.jpg

Edited by Enoch
Posted

Are you more interested in "LEGION GO HOME" or "DEAD MAN'S DOG"?

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
The signs are kewl, but I'm more interested in the graffiti:

 

mercenarypackblog1.jpg

 

And I'd be more interested in to knowing what exactly is the wall behind the guy.

It kinda looks out of place in that shot.. again, bad angles are bad angles. ;)

Posted (edited)
:)

The tribal raiding armour appears to be displaying some texture issues in this particular pic:

 

http://static.bethsoft.com/blog/fnv-tribalpackblog1.jpg

 

 

I'm probably being dense...but where?

Edited by Amentep

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted

Ahhh, you mean how the foot color kinda looks like its overlapped onto the shoe a bit?

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted (edited)
Ahhh, you mean how the foot color kinda looks like its overlapped onto the shoe a bit?

 

No, I guess he means 'looks like they've completely forgotten to activate 'ArchiveInvalidated' here '.

Really, the textures are all over the place.. the wrong place. :)

The fun thing is that the screenshot itself shows the right textures.. it's just the 'pre-order image' that's messed up.

Some sloppy PR lately Bethesda huh?

First the early build gameplay footage on IGN, then this....

 

EDIT : Just look at what should be the ammo belt and you'll understand.

Edited by WorstUsernameEver
Posted

*goes back and compares the two images*

 

Ahhh, like the belt buckles and details on the armor missing then?

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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