Morgoth Posted February 6, 2010 Posted February 6, 2010 One of the screenshots has a Super Mutant with a blonde wig and pink heart-shaped glasses. That's some really hawt mutant there! Rain makes everything better.
Slowtrain Posted February 6, 2010 Posted February 6, 2010 I can understand the complaint about suppersupermutants, but geckos? The ****ing fauna? They weren't interesting critters the first time around; unlikely they will be interesting the second. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Lexx Posted February 6, 2010 Posted February 6, 2010 One of the screenshots has a Super Mutant with a blonde wig and pink heart-shaped glasses. http://elder-geek.com/wp-content/uploads/2.../45617_orig.jpg That's some really hawt mutant there! Hah, that's great. "only when you no-life you can exist forever, because what does not live cannot die."
vault_overseer Posted February 6, 2010 Posted February 6, 2010 I posted a screenie of Tabitha on NMA forums. It's in news comments, but since it's a scan I won't link to it, you can find it yourself
jjc Posted February 6, 2010 Posted February 6, 2010 The way dialog options work in NV sounds like the way they worked in Fallout 2 (and others.) The only real differences are that skill checks are blatantly labeled and there's no minimum skill threshold that has to be met before the option appears, I think. Replays with different character builds might not yield as many surprises, but it limits the chance of quests/etc. being buried in obscure dialog trees. For example, how many people went through Fallout 2 multiple times and never found the Vault City combat implants? This talk of dialog options triggered by skills like stealth and explosives is hopefully a sign that this game is using a least a version of the Combat Boy/Stealth Boy/Speech Boy/Science Boy concept.
Purkake Posted February 6, 2010 Posted February 6, 2010 (edited) I posted a screenie of Tabitha on NMA forums. It's in news comments, but since it's a scan I won't link to it, you can find it yourself And here I was thinking we didn't support copyright infringement... Edited February 6, 2010 by Purkake
Pop Posted February 6, 2010 Posted February 6, 2010 Nay, there are two skill options in each conversation. Below a certain threshold you will get one of them - that one will fail. Above the threshold you get a different one, which succeeds. Join me, and we shall make Production Beards a reality!
Tigranes Posted February 6, 2010 Posted February 6, 2010 That's some brilliant details, they seem to have taken a really good approach to souping up original FO3 engine / mechanics in the limited time they have. Hardcore mode is a good idea and so are reputations. I always wanted the newer Fallouts to be about rebuilding after the apocalypse, so mostly-intact-Vegas full of faction stuff is great. It looks like there's a lot of Van Buren inspired stuff like with the power plants, the laser, etc. I don't mind the 'return of the supermutants' in this case - if we have a combination of the smart and the stupid and we can get to fight amongst each other that will be brilliant, and we'll get to learn what happened to them in the West (though lore-wise... well, I forget what the canon was on sterility). If the smart ones somehow survived and are actually an integral part of local politics and such, that's interesting enough to forgive 'lack of originality'. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
WILL THE ALMIGHTY Posted February 6, 2010 Posted February 6, 2010 Please, Obs, less super mutants. They get old very quickly and it's all we fought in FO3. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
RPGmasterBoo Posted February 7, 2010 Posted February 7, 2010 Interesting but somewhat vague. Looks good though. Imperium Thought for the Day: Even a man who has nothing can still offer his life
Wombat Posted February 7, 2010 Posted February 7, 2010 (edited) As expected, FO:Vegas seems to be finally in right hands. As I read the article, I enjoyed it the brief play-through and feel the designers must be enjoying making the game. With the reputation system and more skill-focused conversation system, it must be fun to play as a Charisma Boy/Gal. The sense of humor is also good. Er...do male characters have one more weak point than their female counterparts...I mean, the body part where "Fore!" landed... Edited February 7, 2010 by Wombat
cronicler Posted February 7, 2010 Posted February 7, 2010 Not sure. At this point I am really trying to be pessimistic. The core game (Oblivion) had lots of potential but it needed a LOT of work to hammer into a decent gaiming experience. The only question I have is, is 18 months (give or thake) enough to take that toolbox and shape it into a good game, the whole edible story, decent gameplay, the (nobody knows where it really stems from) fun feeling. And will Beth let Obsidian do it?... Dammit I don't need another ray of hope that might turn into a frog or worse again..... IG. We kick ass and not even take names.
cronicler Posted February 7, 2010 Posted February 7, 2010 Oh god.... Please tell me that the picture on this page is not real... Please?... How could you do this Josh! IG. We kick ass and not even take names.
Wombat Posted February 7, 2010 Posted February 7, 2010 (edited) Oh god.... Please tell me that the picture on this page is not real... Please?... How could you do this Josh! Do you mean the super mutant with a wig and the spectacles? It must be Tabitha...according to the article. Edited February 7, 2010 by Wombat
cronicler Posted February 7, 2010 Posted February 7, 2010 Wasn't sure scans were ok. And yes... That one... Look I know this game is based on Gamebryo and there is only so much that can be done and lighting (ingame vs screenshot) might mess it up but... That thing is UGLY... and couldn't it have its own model at least? or something? IG. We kick ass and not even take names.
Syraxis Posted February 7, 2010 Posted February 7, 2010 Yeah, that one is ****ing horrible. But the screens are good.
Wombat Posted February 7, 2010 Posted February 7, 2010 Oh, there are many more things we could talk about such as conflicting factions (Actually, Atreides was not bad at expecting these political conflicts, IMO and I'm rather glad about it). Weapon upgrades and possible Science Boy/Gal skills, which is most like to be proven useful in the latter adventure in Black Mountain...
Tigranes Posted February 7, 2010 Posted February 7, 2010 The mutant and the Russian chick in AP both - either it's going to myssteriously work out in the actual game, or it'll be very stupid. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Purkake Posted February 7, 2010 Posted February 7, 2010 Oh hey, look what I found: Please do not post scans of magazine articles about our games
Tigranes Posted February 7, 2010 Posted February 7, 2010 ...and yeah, sorry. Gaming magazines are dying already! Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Wombat Posted February 7, 2010 Posted February 7, 2010 (edited) Oh hey, look what I found: Please do not post scans of magazine articles about our games Edited February 7, 2010 by Wombat
Syraxis Posted February 7, 2010 Posted February 7, 2010 ...and yeah, sorry. Gaming magazines are dying already! Not fast enough if you ask me.
Purkake Posted February 7, 2010 Posted February 7, 2010 I'm sure only partly infringing copyright is much better than posting the whole page. Just a week ago people were raving about piracy and DRM, now everyone is happily infringing copyright.
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