entrerix Posted December 29, 2009 Posted December 29, 2009 i bet we get the teaser in march. then in august the game gets pushed back to summer 2011 Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Oner Posted December 29, 2009 Posted December 29, 2009 (edited) Nah, the game is actually ready but Josh or Todd Howard stole the gold disk and is hiding in an unspecified moldy cave groaning "Preeecciioouuusssss!" Edited December 29, 2009 by Oner Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Dark_Raven Posted December 30, 2009 Posted December 30, 2009 Sure... Hades was the life of the party. RIP You'll be missed.
TwinkieGorilla Posted December 31, 2009 Author Posted December 31, 2009 hey Sawyer! when i wake up tomorrow it will be 2010 and i want some @8$#*! answers you @%#$ *!@&$^#%@!!! hopw roewur ne?
Dark_Raven Posted January 1, 2010 Posted January 1, 2010 Hahah no answers 4 u. Hades was the life of the party. RIP You'll be missed.
TwinkieGorilla Posted January 2, 2010 Author Posted January 2, 2010 hey so like...can you guys like, communicate with us at all or is it like...Howard & Co. holding you all at gunpoint. i didn't even realize friggin' MCA was working on this until NMA posted a few tweets. wtf, man? last time i asked this question i got the runaround!* *cue Groucho Marx voice hopw roewur ne?
Pop Posted January 3, 2010 Posted January 3, 2010 MCA only just recently started work on the game. The first stuff is likely coming this month. Any word on what the February (read: January) cover of Game Informer is going to be? We all know how they love big reveals. Join me, and we shall make Production Beards a reality!
Endoxos Posted January 3, 2010 Posted January 3, 2010 OMGOMGOMG! I *just* heard 'bout FO:NV, I feel like crying in joy! After the *insert long ranty tirade full of insults and depressing bouts of frustration at FO3*... mess... that was FO3, I am genuinely overjoyed to see FO:NV in Obsidian's hands. *gets on hands and knees and begs intently* please-please-please tell me that the overall IQ level of this will be along the lines of greatness that were FO1 and 2 (pft, even that of KOTOR2 or Dragon Age), instead of the glossy-eyed "point-blank-nukes, eye-shots-are-unrealistic, and bobble-headed" mentality of FO3? I don't mean to sound either trollish or fangirlish or anything like that, but I kind of feel like Obsidian holds the "last Great American Novel" (to quote Wasteland) within their hands, at least as far as Fallout is concerned... 9 years of waiting for another *good* FO RPG is too long. ...any chance of seeing a reference or nod or two to Wasteland in FO:NV, just to keep the FO tradition alive? <>< <>< Fishy Fishy ><> ><>
TwinkieGorilla Posted January 3, 2010 Author Posted January 3, 2010 I *just* heard 'bout FO:NV I feel like crying in joy! After the *insert long ranty tirade full of insults and depressing bouts of frustration at FO3*... mess... that was FO3, I am genuinely overjoyed to see FO:NV in Obsidian's hands. *gets on hands and knees and begs intently* please-please-please tell me that the overall IQ level of this will be along the lines of greatness that were FO1 and 2 (pft, even that of KOTOR2 or Dragon Age), instead of the glossy-eyed "point-blank-nukes, eye-shots-are-unrealistic, and bobble-headed" mentality of FO3? heh, yep. that seems to be the general hope an' feeling around here, NMA and wherever else people congregate for games which are actually more than crappy larp simulations. I don't mean to sound either trollish or fangirlish or anything like that, but I kind of feel like Obsidian holds the "last Great American Novel" (to quote Wasteland) within their hands, at least as far as Fallout is concerned... 9 years of waiting for another *good* FO RPG is too long. i won't polish Obsidian's knob until i play the game and decide it's good because i certainly don't feel they've proved themselves with anything else to date but yes, i think this is not only the best hope for a real Fallout game we have...but it's most likely our only hope, ever. ironically though, judging by the sales of FO1, FO2 and FO3, if FO:NV is actually any good it won't sell at all. **** it though. i'd give my left nut for just ONE more "great" game in the series instead of a billion more poor to mediocre games like Bethesda is more than likely to dish out until the real apocalypse comes. ...any chance of seeing a reference or nod or two to Wasteland in FO:NV, just to keep the FO tradition alive? seems that Bethesda's got our heroes on lock-down, sister. they can't say shizzy and they won't. hopw roewur ne?
Se_ Posted January 3, 2010 Posted January 3, 2010 (edited) BTW wat 'bout dwarfs? don't mind mocking few of 'em in F:NV. Edited January 3, 2010 by Se_
Slowtrain Posted January 3, 2010 Posted January 3, 2010 How many crpgs have been better than Fallout? Not many. I think expecting NV to rise to that level is somewhat harsh. Frankly I think a lot of how Fallout turned out was mostly luck. One of those games where everything just "clicked" And let's be honest: 1) Fallout 3 was tons better than Oblivion. 2) Fallout 3 was better than most games around today. There's lots of room for improvement sure, but there's still a lot of area between Fallout 3 and Fallout 1 that can make for an expectional, or at least very good game. Also, I don't get the love for Fallout 2. Its a goofy, low-rent version of Fallout 1. I'm not even sure I could say it is better than Fallout 3. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Oner Posted January 3, 2010 Posted January 3, 2010 How many crpgs have been better than Fallout? Not many. I think expecting NV to rise to that level is somewhat harsh. Frankly I think a lot of how Fallout turned out was mostly luck. One of those games where everything just "clicked"If what I read is true (FO 2 areas developed by small teams with minimal communication between each other) then yes, there was a lot of luck involved. While I agree with your point mostly, there really is not much stopping them from making a similar quality game. Also, I don't get the love for Fallout 2. Its a goofy, low-rent version of Fallout 1. I'm not even sure I could say it is better than Fallout 3.Humor is not bad. I liked FO 2 the way it was. Besides, the '50 SCIENCE! theme is silly from the get-go. Apart from that, it was bigger than FO 1 (2-2 quest giver NPCs in the first two towns? Seriously?), had more of the same good stuff. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Undecaf Posted January 3, 2010 Posted January 3, 2010 (edited) snip I agree with your view on FO 3, but not on the FO2. Sure the overall goofiness could've been toned down a bit, but I liked how it gave me a good chuckle every once and a while. I thought it was a good contrast to the grittiness and desperate tone which was, imo, somewhat bigger than that of FO 1. Now, FO 1 did have better writing, but I still wouldn't call FO2 a low-rent version - and definitely wouldn't lower it at FO 3's level. Edited January 3, 2010 by Undecaf Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
jero cvmi Posted January 3, 2010 Posted January 3, 2010 BTW wat 'bout dwarfs? don't mind mocking few of 'em in F:NV. seconded.
Mikhailian Posted January 3, 2010 Posted January 3, 2010 snip I agree with your view on FO 3, but not on the FO2. Sure the overall goofiness could've been toned down a bit, but I liked how it gave me a good chuckle ever once and a while. I thought it was a good contrast to the grittiness and desperate tone which was, imo, somewhat bigger than that of FO 1. Now, FO 1 did have better writing, but I still wouldn't call FO2 a low-rent version - and definitely wouldn't lower it at FO 3's level. I agree with this. Also, you can't discount the improvements to companions, more aware npcs' (recognition of player's special stats and equiped items), greater variety of dialogue choices, somewhat greater flexibility in the triggers that allow certain dialogue choices, the combination of global and town reputation, the improved animations for talking heads, and of course the addition of the car (when it's trunk wasn't busy dissapearing). But for all of us, there will come a point where it does matter, and it's gonna be like having a miniature suit-head shoving sticks up your butt all the time. - Tigranes
Starwars Posted January 3, 2010 Posted January 3, 2010 I've always liked Fallout 2 as a roleplaying game (though I do think it really screwed up the setting in many ways) but I find it harder and harder to replay it. Humor doesn't bother me at all but you can barely speak to a NPC without getting some *wink wink* comment, it makes it rather tedious since most of it is not really that funny. I adore Monty Python for example but finding the bridgekeeper is not funny in itself, it's just a cheap shot laugh where you can say "hey, I recognize this, it's from a funny movie!" There were many good parts about the game though, but yeah... The game is slipping on my "good games list". Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
Slowtrain Posted January 3, 2010 Posted January 3, 2010 *wink wink* comment, Its the wink wink comments more than the humor per se that I have issue with in Fallout 2. And some of the locations are really bad. Broken Hills, for instance. I'm not saying that Fallout 2 is terrible, just that it doesn't work as well as FO1. Which is pretty much the same thing I would say about FO 3. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Oner Posted January 3, 2010 Posted January 3, 2010 (when it's trunk wasn't busy dissapearing).Am I the only person on Earth who had the trunk appearing in every single town? Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Undecaf Posted January 3, 2010 Posted January 3, 2010 (when it's trunk wasn't busy dissapearing).Am I the only person on Earth who had the trunk appearing in every single town? I guess not. In some runthroughs it followed me everywhere without the rest of the car. Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
Oner Posted January 3, 2010 Posted January 3, 2010 (when it's trunk wasn't busy dissapearing).Am I the only person on Earth who had the trunk appearing in every single town? I guess not. In some runthroughs it followed me everywhere without the rest of the car. Good, I was starting to get worried. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Mikhailian Posted January 3, 2010 Posted January 3, 2010 (when it's trunk wasn't busy dissapearing).Am I the only person on Earth who had the trunk appearing in every single town? Actually, I had that one too. Also the dissapearing inventory bug. I've actually never been able to finnish the game. I always winde up getting critted by the inv. bug when it evaporates something neccessary for game completion, like the fob. But for all of us, there will come a point where it does matter, and it's gonna be like having a miniature suit-head shoving sticks up your butt all the time. - Tigranes
Oner Posted January 3, 2010 Posted January 3, 2010 (when it's trunk wasn't busy dissapearing).Am I the only person on Earth who had the trunk appearing in every single town? Actually, I had that one too. Also the dissapearing inventory bug. I've actually never been able to finnish the game. I always winde up getting critted by the inv. bug when it evaporates something neccessary for game completion, like the fob. Oh yes, that was a nice one. I never lost anything really important but it was annoying when it happened. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Undecaf Posted January 3, 2010 Posted January 3, 2010 Hey JE. Seeing as you're there. What's your appeal on the subject at hand? Fallout 1 or 2? Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
J.E. Sawyer Posted January 3, 2010 Posted January 3, 2010 Fallout 1. Fallout 2 was certainly much bigger and it had a lot of cool RP elements, but it was very disjointed. twitter tyme
Oner Posted January 3, 2010 Posted January 3, 2010 (edited) Maybe I always read the wrong interviews, but the unwritten law among game devs seems to be: Every iteration is good, I'm just humbly doing my part. Aww, there goes my theory. Edited January 3, 2010 by Oner Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Recommended Posts