HanSh0t1st Posted June 4, 2009 Share Posted June 4, 2009 First off, I'd like to say that so far Alpha Protocol looks great. I think that the graphics look great and I think that the gameplay has the potential to be brilliant - certainly, AP has the potential to be awesome. Having said that, however, and having followed quite closely for the last few months, I do have some criticism of it, based on what I have seen so far. My first point is (and I know that this is possibly just how the game has been played in a few videos we have seen) that I think the running and gunning-style combat looks a bit ridiculous. I was really quite happy with how the combat looked in the earlier IGN walkthrough vid (the one which showed some of the Embassy mission from different perspectives) yet I'm not so certain about it, as it has been shown in more recent videos. The G4tv demo, for example, shows Thorton running in circles around enemies while he shoots at them. Even the gttv walkthrough vid that we saw, and which shows stealth gameplay to an extent, ends up with Thorton running around like an idiot. My original impression of the stealth was that Thorton acted as a saboteur. Ie, sneaking past enemies, taking some down before it turns into a full fight and using technology to gain the upper-hand (hacking, setting off missiles, etc.) I realise that you get to chose your approach in combat but the stealth gameplay we saw degenerated pretty quickly into running-and-gunning. So, is it still an option to handle the situation tactically, use cover and use stealth? I don't expect to be able to avoid open combat, but I'd at least like the option to take a more subtle approach My second point - and it's not a major one, but it's fairly important to me - concerns the look of the game. Now, I think that the graphics look good but I'm slightly concerned by the GUI. A complaint that I've seen is that the game looks too arcadey. Certainly, I'm hoping that it won't turn out that way in combat, but I have another concern. More specifically, I don't really like the look of the xbox button prompts and the buttons in dialogue. I just think they look rather goofy and arcadey. Compare how they look here http://www.gametrailers.com/video/e3-09-alpha-protocol/50419 and how they looked here http://uk.xbox360.ign.com/dor/objects/7947...7001122548.html I just think that the second makes it look much nicer and, more than anything, maintains the image of AP as a serious espionage RPG (as I said, I think it looks a bit goofy in the first link) Anyway, I'm sure some people will disagree with me, but I'm hoping for some sort of affirmation/ discussion and still look forward greatly to AP's release in spite of any criticism I might have If at first you don't succeed, don't try Russian Roulette... Do I look like a reasonable man, or a peppermint nightmare? Link to comment Share on other sites More sharing options...
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