TheHarlequin Posted February 28, 2009 Share Posted February 28, 2009 Last year was a tough time for Electronic Arts, punctuated by a very disappointing holiday quarter in which the company lost $641 million. EA at the time announced an expansion of its staff reduction plan to 11 percent of its workforce and said it would close 12 facilities. While EA boss John Riccitiello commented earlier this month that, "We delivered on game quality and innovation in calendar 2008," COO John Pleasants has acknowledged that the publisher simply just didn't have the big hits it needed to support its business, according to paidContent.org. Speaking at the Goldman Sachs Technology and Internet conference, Pleasants stated, "The biggest thing was that we didn't make hits [in 2008]." New properties like Mirror's Edge and Dead Space were assumed to be profitable, but in the end sales just weren't high enough. Clearly, EA is rethinking its strategy. Part of that includes a focus on fewer titles World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente Link to comment Share on other sites More sharing options...
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