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Posted (edited)

I have to say that his complaints about quantity of dialog has to be the stupidest complaint one can ever make for a RPG. If the game was a FPS then maybe it would be valid, but ME is a RPG. Man, I hate to see what he would say about PS:T.

Edited by Sand

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted

He's made it pretty clear RPG's aren't his bag. I don't see why you would fault a person for voicing their personal tastes. I wish I made money voicing my opinion.

Posted (edited)
He's made it pretty clear RPG's aren't his bag. I don't see why you would fault a person for voicing their personal tastes. I wish I made money voicing my opinion.

Yeah, voicing your opinion is a good trade. I dabble in it on occasion. It helps if the opinion includes "hands in the air" and "I've got a gun."

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
He's made it pretty clear RPG's aren't his bag. I don't see why you would fault a person for voicing their personal tastes. I wish I made money voicing my opinion.

 

Well, yeah, but why review a game in a genre that you don't like? Makes as much sense as that one guy who reviewed NWN2 and doesn't like DnD games.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted

Does he have a choice in selecting the games that get reviewed? I would think that there is some editor guy who looks at upcoming games and pick those that will get people to listen to Yahtzee.

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Posted (edited)
Does he have a choice in selecting the games that get reviewed? I would think that there is some editor guy who looks at upcoming games and pick those that will get people to listen to Yahtzee.

This is almost assuredly what happens. Aside from Psychonauts he's touched all the big name titles. He's not even technically reviewing in a traditional sense because he's not giving out scores.

 

Oh, and that one Medal of Honor game.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
Man, I hate to see what he would say about PS:T.
I did my usual cursory glance over notable forum threads to get my feedback and it seems some people on one forum that shall remain nameless have been calling me a hypocrite for apparently liking Planescape Torment despite it, too, being a monstrously wordy game. My response: where the hell did you get the impression that I liked Planescape Torment? That, too, I found boring and couldn't get further than the first world. I'm not angry, I'm just confused as to how you made this leap of logic. Admittedly I did show the box art for, like, one second to illustrate a point but I don't remember drawing a big sign over it saying THIS GAME IS AWESOME MMM I WANT IT TO SPUNK IN MY FACE

From his blog: http://www.fullyramblomatic.com/

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Posted

Those posts settle it, Yahtzee's a goon.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted (edited)
Man, I hate to see what he would say about PS:T.

 

a) there was very little diolouge in PST that you HAD to read

 

b) very little of the diolouge was a waste of the players time

 

I would imagine that it's not simply a case of him not liking 'too many words' but too many 'what's the freaking point of this' words. It's an art that movies perfected a long time ago given the constraints of time and audience interest.

 

I am however, only talking about diolouge which the player HAS to (or is expected to) engage with, from plot points or party members. Having a large extended world of people to chat with is, of course, a good thing.

 

EDIT: though he didn't seem to actually like PST either, hahahahahahahaha.

Edited by Nick_i_am

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted (edited)

"a) there was very little diolouge in PST that you HAD to read

 

b) very little of the diolouge was a waste of the players time"

 

a) If you wnated to get anything wortwhile out of playing PST, you surely had lots to read. Unless... you played PSt for its combat. L0L

 

b) L0L Seriously? You musta played a different PST than i did. A lot of dialogue was wasteful. Geez.. Just that one museuem type place with that goofball who spouts his Blood War nonsense overdulged dialogue spamming.

 

 

As for ME, being too 'wordy'... Lots of the writing cna be ignored. ie The Codex/Journal. You could play the entire game and just click the stuff on theright side to get to the point of the convo. The 'investigative' type options are all on the left side. If you want to ignore dialogue in ME as much a sposisble; you cna. Though... just like PST, what's the point since one of ME's strengths is it's dialogue (though it has silliness too, heh).

 

I find it a compliment for ME to be considered 'too wordy' when people were just poopooing it as an action rpg in the same way as a BGDA or Diablo is. L0LLIGAGZ!

 

 

P.S. i do find the review funny though. Give him props for that!

Edited by Volourn

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted

I like the part where all there is on the screen is "Words Words Words Words" and occasionall "titties".

 

Though the sex scenes are more "romantic" than porn... at least, I hope.

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

Posted
a) If you wnated to get anything wortwhile out of playing PST, you surely had lots to read. Unless... you played PSt for its combat. L0L

 

b) L0L Seriously? You musta played a different PST than i did. A lot of dialogue was wasteful. Geez.. Just that one museuem type place with that goofball who spouts his Blood War nonsense overdulged dialogue spamming.

 

a) That's a given, but it was never forced upon you (not to say I didn't click on every NPC and read everything). I found the part where Morte gets kidnapped to be pretty lame because of it's 'forced' nature.

 

b) I said a waste of the players time, not wasteful. That is to say, good quality, interesting to read diolouge makes up for it's complete lack of relevence to whatever is going on in the game. Most of it was in some way contextual to the world at hand, esspessaly to someone like me who knew nothing about the Planescape setting (and little about the DnD world). Compared to the completely pointless and forgettable diolouge you'd get from random NPCs in KotoR (and probably Mass Effect, though I havn't played it).

For example, the Wardrobe wizard would have been fun to talk to even if he wasn't involved in that quest.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

  • 3 weeks later...
Posted

This one is hilarious.

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

Posted

I was suprised. He even somewhat liked it.

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Posted

'It's pretty with some horrible design and I could only run it on my godlike-PC, but that's enough for me to recomend it'

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted

I couldn't help but notice this article in one of the other parts of the escapists little rigmarole on the side.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted

Yeah I've been listening to this guy a lot now, he rocks.

 

I like his comments on Bowser in the Mario Galaxy review, and how 'no one even questions anymore that he keeps kidnapping the princess, it's just what he does, like a dog that licks his own bawls'

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