Jinx Posted December 2, 2007 Share Posted December 2, 2007 Nice bug in MotB I left from Mulsantir with full craving and spirit energy 100. When I arrive at Sunken City I die "This journey is brief enough to have little impact on your health" lolwut Anyway, is there fix for this? Try using suppress before you go. I think someone also said that resting repeatedly in areas with friendly spirits would make your craving go down whilst eventually adding to you spirit level. If neither of those work then you might have to consider using the console commands http://uk.gamespot.com/pc/rpg/neverwintern...ayer/hints.html . Link to comment Share on other sites More sharing options...
Tale Posted December 3, 2007 Share Posted December 3, 2007 Nice bug in MotB I left from Mulsantir with full craving and spirit energy 100. When I arrive at Sunken City I die "This journey is brief enough to have little impact on your health" lolwut Anyway, is there fix for this? According to the official forums, some people have figured out that it's related to time. When you first arrive at Sunken City, it is day. So, be sure to leave for it during the day. Otherwise it makes you wait. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Walsingham Posted December 4, 2007 Share Posted December 4, 2007 Take the sacrifice of xp, ye cheating little weasels! "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to comment Share on other sites More sharing options...
Xard Posted December 4, 2007 Share Posted December 4, 2007 You can't. With the bug, when you lake shore area loads up you've SE of 0 Bleaargh im ded How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Wombat Posted December 5, 2007 Share Posted December 5, 2007 Playing good is much easier. In fact, now I find the game too easy. I only use Suppress and Eternal Rest and the craving stays the slowest...I understand the design concept but the presentation is as if it were punishing evil characters... Link to comment Share on other sites More sharing options...
Tale Posted December 5, 2007 Share Posted December 5, 2007 Playing good is much easier. In fact, now I find the game too easy. I only use Suppress and Eternal Rest and the craving stays the slowest...I understand the design concept but the presentation is as if it were punishing evil characters... Which is theorycraft and bunk in practice. It's very easy to devour your way to success. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Wombat Posted December 5, 2007 Share Posted December 5, 2007 Playing good is much easier. In fact, now I find the game too easy. I only use Suppress and Eternal Rest and the craving stays the slowest...I understand the design concept but the presentation is as if it were punishing evil characters... Which is theorycraft and bunk in practice. It's very easy to devour your way to success. Do you mean the design concept working? For Devour option seems to get more materials while Eternal Rest keep craving lower. D&D is very easy to exploit and I think it is still too easy for me even when restricting myself to Eternal Rest. I don't change the difficulty level only because I like to enjoy stories/NPCs. I finally managed to enter the last chapter but this is not struggle in the game but in my life to squeeze out of the gaming time. Link to comment Share on other sites More sharing options...
Xard Posted December 5, 2007 Share Posted December 5, 2007 No, it is counter balancing vast material benefits for being evil How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Tale Posted December 5, 2007 Share Posted December 5, 2007 What I'm saying is that it is not punishing evil players, it is indeed very easy to play evil. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Wombat Posted December 5, 2007 Share Posted December 5, 2007 (edited) No, it is counter balancing vast material benefits for being evil What I'm saying is that it is not punishing evil players, it is indeed very easy to play evil. Then, the design concept is working, I guess. It was just because I had come across so many people complaining of the fast craving when they play evil. Edited December 5, 2007 by Wombat Link to comment Share on other sites More sharing options...
Tale Posted December 5, 2007 Share Posted December 5, 2007 The craving is intimidating at first. It's foreign and people don't know how to deal with it, they become scared of it and anxious. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Wombat Posted December 5, 2007 Share Posted December 5, 2007 (edited) The craving is intimidating at first. It's foreign and people don't know how to deal with it, they become scared of it and anxious. Just like when they are losing their virginities. Jokes aside, the system seems to be working properly, then. I guess Obsidian did a great job here. Edited December 5, 2007 by Wombat Link to comment Share on other sites More sharing options...
Zoma Posted December 12, 2007 Share Posted December 12, 2007 Interesting read on the documentation of the missing quest "Patron of the Arts" in MotB by the way. http://www.crpg.ru/sections.php?op=viewart...&artid=2250 Link comes from RPGWatch. Link to comment Share on other sites More sharing options...
Pop Posted December 12, 2007 Author Share Posted December 12, 2007 Shame it didn't make it in. It would've quieted all the complaints about the events between NWN2 and MotB being too vague. I knew Obsidian wasn't about to drop the KOTOR2 style of resolving prior events in sequels. Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
Zoma Posted December 12, 2007 Share Posted December 12, 2007 Though unlike KOTOR2, I think this one should be easily modable. If Kevin or George has the will like David Gaider had for BG2, they could work together in modding this into the existing NWN2. Otherwise they could assist the possible interested modders by providing a complete documentation for the quest. Link to comment Share on other sites More sharing options...
Atreides Posted December 14, 2007 Share Posted December 14, 2007 The quest is interesting, but there's a lot of "come back tomorrow" stuff. That can be annoying as-is but coupled with the spirit meter, craving etc can be really annoying. Spreading beauty with my katana. Link to comment Share on other sites More sharing options...
Xard Posted December 14, 2007 Share Posted December 14, 2007 If it was going to take place in Act I (as it seems) that wouldn't yet be problem, however How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Starwars Posted December 26, 2007 Share Posted December 26, 2007 Posted this on the Codex as well. I just finished an evil playthrough, and got the 'ultimate evil' ending for the first time. I must say that it was extremely satisfying and empowering. I had not envisioned my character as a "do evil whenever she can" type. But it was satisfying to get the choice that she's been through so much crap, and *now*, in the end, she has tired of it and is taking this awesome power. A really nice "fall" (if one can call it that) to evil. Mediocre as the NWN2 OC is, I still find a playthrough of NWN2 + MotB to be rather nice. I really felt like I bonded with my character. I also love that I could essentially lie to Kaelyn all the way through, and then betray her by defending the City of Judgement. Muahahaha. The City itself feels empty (like it's been pointed out), but I really like the fact that you can choose sides here. And Kelemvor was *still* angry with me, since I had Devoured Myrkul before. And of course he became furious when I decided to take the power for myself instead of simply ending the curse. Safiya also attacked me at the very end, leaving only my character and One-of-Many. There seems to be rather a lot of threads that lead up to the end and how it plays out exactly. I must say that I'm really impressed by this game, I really find it great. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0 Link to comment Share on other sites More sharing options...
Xard Posted December 27, 2007 Share Posted December 27, 2007 What kind of insane bluff checks does lying to Kaelyn have? Seriously, I have something like 25-30 unbuffed bluff, +2 to it from being tiefling and maybe something from items, I don't know. But I always fail, gaahh. I've heard lying to Kaelyn is great way to earn influence with her and OoM and I just can't do it. How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Tale Posted December 27, 2007 Share Posted December 27, 2007 Isn't sense motive a wisdom based class-skill for clerics? "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Starwars Posted December 27, 2007 Share Posted December 27, 2007 Xard, I'm not sure what it takes to be frank, but I have never failed those checks with any of the two builds I've tried it with so far. Both have had either capped, or near capped Bluff which you also seem to have. But for one build I had Shadow thief of Amn levels which give bonuses to the social skills I think, and on my last playthrough I played a Warlock with Beguiling Influence. I also had that Finch's "something something" hat (not the Fine Chapeu, the better version) which you can buy at the Veil theatre. And yes, it's a good way to gain influence with Kaelyn and One-of-Many. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0 Link to comment Share on other sites More sharing options...
Kaftan Barlast Posted January 4, 2008 Share Posted January 4, 2008 So I finished it. Played the ending where you throw Akachi back to Rashemen and go on to live your life etc. and the one where you become Kelemvors biatch. Wasnt there supposed to be a third ending? Can you end the spirit-moochers curse and win the day at the same time? ...and there was no slideshow thingie for Hagboy. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. " Link to comment Share on other sites More sharing options...
Tale Posted January 4, 2008 Share Posted January 4, 2008 Can you end the spirit-moochers curse and win the day at the same time? Of course. You can also devour the curse completely and use it to become more powerful than the god. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Kaftan Barlast Posted January 4, 2008 Share Posted January 4, 2008 Can you end the spirit-moochers curse and win the day at the same time? Of course. You can also devour the curse completely and use it to become more powerful than the god. Realli? How? DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. " Link to comment Share on other sites More sharing options...
Spider Posted January 4, 2008 Share Posted January 4, 2008 At least for the former you need to have assembled the mask. Not sure about the latter. Link to comment Share on other sites More sharing options...
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