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Posted

NWN 2 has also the necklace of lathander, which gives infinite Light-spells.

 

Which usually meant that all melee characters were "buffed" with it. No more ghasts in pitch black ftw.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Posted

One of my favorite shots. Its my desktop image now.

post-17979-1195591817_thumb.jpg

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted

That's nine food tiles in my starting city. It's ridiculous.

 

Food0000.JPG

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Posted (edited)

Eschalon: Book I

 

From the official site:

 

Eschalon: Book I is a classic role-playing game experience that will take you across massive outdoor environments and deep into sprawling dungeons as you seek to uncover the mystery of who - or what - you are.

 

A tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Strategy is paramount to success; careful skill management, equipment selection and magic usage will win your fights, not rapid button clicking. We are very pleased to say this is not another "action RPG".

 

Hundreds of items and dozens of creatures await your discovery. A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.

 

Unlimited character development style: Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character's every action throughout the game. The game world does not scale or adjust itself to match anyone's play style, so the ease or difficulty of the game is directly related to how successful you are at developing your character.

 

Combat plays out at your pace. Eschalon: Book I features a turn-based system that allows you to roll through combat as fast or slow you want...make it fast and furious, or analyze every option for maximum advantage.

 

A non-linear storyline means that the game world is open to explore as you desire. Follow the storyline or don't...it's up to you. Just be careful where you go and who you choose to trust- the world of Eschalon can be a deadly place for an inexperienced adventurer.

 

An epic adventure that you must face alone...a single-player RPG carefully designed to feel like the great old school RPGs of the past such as Ultima

Edited by karka
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Posted

All that crying that Aerie does and all she really needed to do is drink a can of red bull. :blink:

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted

Or chase the dragon and I don't mean those scaley things. Than she wouldn't have a care in the world.

I like Aerie don't get me wrong. :blink:

2010spaceships.jpg

Hades was the life of the party. RIP You'll be missed.

Posted

Aerie was one of my favorite npcs in BG2, not only because she fit into the melodramatic epic fantasy meta...narrative like a phosphor bolt into a ghoul face.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Posted

Tombraider: Anniversary is a bit more fun on the 50" plasma ...

 

tra-50tv1a.jpg

 

... Excuse the messy room ...

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

The majority of the time (whenever I play on Live) I play on a 32 because it's close to my computer/internet connection. But when I play awesome single player games I like to play them on the big screen.

Posted

Belladonna-dude, can you please try to find the StrongBad-secret from Eclipse? I've been looking for it for ages.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Posted (edited)

@ Bok - hehe that looks pretty much like our TV ... except knowing you, it's a better model. :D

I was surprised by how good the graphics looked. I thought it would be a little fuzzy or something, because of the size. But it looked really nice. I was too lazy to take a good picture of the screen ... yours are much better.

Edited by LadyCrimson
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

I might try that later. Hubby just left to try and find a better gamepad to play TR:A with, heh.

The computer hubby threw together for the purpose wasn't even that good - made out of spare parts - and it still looked great.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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