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Bioshock!


Krookie

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24 hours later, the customer service at 2K haven't yet responded to my email (Hell, they even promised to give me an answer within 24 hours). Meh, it's not like my problem is next to impossible to solve, just a serial key thank you, pretty please with sugar on top?

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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24 hours later, the customer service at 2K haven't yet responded to my email (Hell, they even promised to give me an answer within 24 hours). Meh, it's not like my problem is next to impossible to solve, just a serial key thank you, pretty please with sugar on top?

You know you can always find a Keygen somewhere...just as a "temporary" solution.

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If there was, i wouldn't be complaining, would i? ;)

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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I went shopping to pick up things to fix the network at my folks/sister's network and my dad bought me Bioshock yesterday. I'm not even going to play it until I can sit down at home and play it in the dark. Woo Hoo!

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Remembering tarna, Phosphor, Metadigital, and Visceris.  Drink mead heartily in the halls of Valhalla, my friends!

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24 hours later, the customer service at 2K haven't yet responded to my email (Hell, they even promised to give me an answer within 24 hours). Meh, it's not like my problem is next to impossible to solve, just a serial key thank you, pretty please with sugar on top?

You know you can always find a Keygen somewhere...just as a "temporary" solution.

Bioshock has no working keygen. =)

 

At least not yet. I imagine those things typically take lots of input (legitimate keys) to crack.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
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I'm in the apartments part, after Hephaestus, taking things apart with the incredibly effective Eletro Shock+Electric Skin+water puddle method.

 

The

"Would you kindly?"

-part was so satisfying. I only saw one of the big twists beforehand and was totally awed by the scene and the whole buildup in the previous area.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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Mus I just sent you a PM but if you read it you'll probably get very angry and want to lop off my man-bits. I thought you'd completed the game when I read that post so I asked a question relating to the spoilers I'd heard.

 

So don't read it!

 

And if you already have I'm very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very sorry!

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Man, you are in for some hurt.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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Would you kindly remove that plank, I can't get in. :bat:

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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I finished Bioshock tonight. Good game, but highly overrated. It was like a Doom 3 made the way Doom 3 should have been made in the first place. But noone should fool themselves over this game: it's a shooter, nothing else.

 

The story in Bioshock is intriguing and well-written, even though I constantly missed dialogue because of the re-spawning enemies. It's difficult to hear someone talk in the middle of a gunfight. The Unreal Engine 3 is a wonder! I constantly got framerates around 80-100 with everything on max and 1280x1024 resolution. Smooth as silk. The art design is also fantastic and the voice-overs are excellent (even though I thought the little girls sounded creepier in the early demo movies). I also loved the combat AI.

 

The physics engine did not impress on me, however. Try stacking crates on top of each other and see what happens, for example. Also, often when you bump into things, they fly away as if a truck hit them at full speed. The game is also way too linear for my taste. There is absolutely no replay value in the level design and since it's very short and lacks multiplayer I actually feel a bit cheated. The plasmids and tonics.. Plasmids are just more weapons, albeit cooler. The tonics could have added a sense of character building to the game (which I think it would have needed) but since no matter if you save or harvest the little girls, you'll still be able to afford exactly everything the game has to offer AND you get to exchange the tonics as you wish, the sense of building gets lots. I've already tried every "character build" there is in this game, I sure as hell won't go back to it after I finished it to try out some more.

 

The hacking mini-game.. What can I say? It was fun the first 23 times, but the last hundred times got old. A bit of variety wouldn't have hurt. I was also surprised to see that there were some games that were impossible to win. That definitely felt more like a bug than a feature.

 

The enemies could have used some variety. There were like five different enemies throughout the entire game! For a game that's supposed to be a sure bet for GOTY, that's a huge flaw. Seriously, five enemy types! I must have forgotten some, right?

Thuggish, Lead, Spider, Houdini, Grenadier are the ones I can remember..

Those five enemy types were all good and had their own AI schemes, but still..

 

There were some added features (photography, inventions, weapon upgrades) but those were so simplistic and shallow that they're barely worth mentioning. The photographing felt completely out of place to me, and since there are film rolls everywhere it posed no challenge. It felt more like grinding after a while. The inventions should have been called manufacturing (perhaps it was?). You just collected everything that was loose and hoped for the best by the manufacturing machine. The weapon upgrades.. two per weapon. Not much to say..

 

All in all, an enjoyable experience. Unfortunately it was too linear and shallow for me to feel completely satisfied. System Shock 3 it ain't.

 

I'd probably give it around 8/10.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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20070829.jpg

 

In reference to recent trends at Gamefaqs boards.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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Share on other sites

As RPGs go, yes Bioshock is shallow. But as shooters go it's as deep as they come, that was the way they designed the game. It did start out as an RPG I guess so I understand why some are angry. It reminds me of that Simpsons quote where Homer is mistaken for Bigfoot - "he's either a below average human being or a brilliant beast", well for me Bioshock is a brilliant beast. Anyway I love a good shooter.

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As RPGs go, yes Bioshock is shallow. But as shooters go it's as deep as they come, that was the way they designed the game. It did start out as an RPG I guess so I understand why some are angry. It reminds me of that Simpsons quote where Homer is mistaken for Bigfoot - "he's either a below average human being or a brilliant beast", well for me Bioshock is a brilliant beast. Anyway I love a good shooter.

 

I haven't played Bioshock yet, but what you're saying is that we should cut it some slack because, compared to really crappy shooters, it's not so bad. It's Half Life, all over again.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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The story in Bioshock is intriguing and well-written, even though I constantly missed dialogue because of the re-spawning enemies. It's difficult to hear someone talk in the middle of a gunfight. The Unreal Engine 3 is a wonder! I constantly got framerates around 80-100 with everything on max and 1280x1024 resolution. Smooth as silk. The art design is also fantastic and the voice-overs are excellent (even though I thought the little girls sounded creepier in the early demo movies). I also loved the combat AI.

Missing out some dialog annoyed me at my first playthrough as well, maybe because I always charged the enemies directly (or they did with me). Anyway, I'm at my second playthrough right now, and I actually enjoy it even more! Mainly because now I actually hide in a corner, listen to the nutjobs (I know I know, but it's fun!) and listening to every record so that I don't miss out any tiny part. It certainly lacks the huge and eerie environments of a System Shock, but in other ways it's superior (AI, Art design, story) to SS2. Overall, it's a classic in my book, considering that it's also the best FPS since Deus Ex. Besides, since Bioshock sells like hell now, Publishers like Eidos or EA respectively might consider to give DeusEx 3 or SS3 greenlight for development.

 

Edit: Oh, and it notably lacks Eric Brosius as well.

Edited by Morgoth
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As RPGs go, yes Bioshock is shallow. But as shooters go it's as deep as they come, that was the way they designed the game. It did start out as an RPG I guess so I understand why some are angry. It reminds me of that Simpsons quote where Homer is mistaken for Bigfoot - "he's either a below average human being or a brilliant beast", well for me Bioshock is a brilliant beast. Anyway I love a good shooter.

 

I haven't played Bioshock yet, but what you're saying is that we should cut it some slack because, compared to really crappy shooters, it's not so bad. It's Half Life, all over again.

 

How do you get it's not bad compared to crap shooters from it's a brilliant and deep shooter?

 

t did start out as an RPG I guess

 

Only in the minds of fanboys.

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Oh, and it notably lacks Eric Brosius as well.

Agreed, he wouldn't have fit.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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Bioshock has arrived.

 

I'm listening to the EP right now. It sucks ass.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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Brosius doesn't make music, he makes ambient scapes. Very good ones, but so far his work has been nearly completely without drama. I can remember about one section in one game that tried to appear tragic simply with the use of sound, but otherwise his work is mostly about making the world feel alive, adding a nigh-unperceptile layer to the audiovisual experience. All the action pieces in SS2 were made by another artist and in Bioshock Eric Brosius only mastered the ambient tracks. Anyone can draw conclusions from that about where the guys strength lies, even if they've never played for example Thief or System Shock. There were parts in Bioshock that needed those violin sections, the bombast when you arrived to Rapture, the boss tracks, everything that was supposed to jump on you and take control of you subconsciously, give an end to the suspense. Imagine the Rapture introduction without the harrowing violin and instead you hear a distant thoom of engines or another machine beat. I'm not saying that it couldn't have worked, just that Bioshock would have been a different experience with only him doing soundscapes.

Edited by Musopticon?
kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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