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Posted

Hi everyone,

 

As many of you may have heard, the BBFC denied a rating for manhunt2, which for any gamers should mean: they are going over their duty/rights.

 

Here is a petition to the Prime minister to lower the rights of the bbfc: http://petitions.pm.gov.uk/Manhunt2/

 

(personally, I wouldn't have bought manhunt2, it's quite boring really as a type of game, but I am against the principle of denying adults a game because it is brutal! :woot: )

Posted

This game is trash. I'd like to see the industry take more responsibility in keeping garbage like this off store shelves. It's a black spot on gaming that a major development house feels the need to create media like this. If gamers want to be treated like adults, then they need to stand AGAINST filth like this polluting the market.

Posted (edited)
This game is trash. I'd like to see the industry take more responsibility in keeping garbage like this off store shelves. It's a black spot on gaming that a major development house feels the need to create media like this. If gamers want to be treated like adults, then they need to stand AGAINST filth like this polluting the market.

 

duno, personally, I quite enjoy running over people in GTA, or killing people brutally online - it feels no different to me than blowing up monsters and painting the walls green in doom3 for example...

 

Like they say, tastes and colors can't be argued with - I respect the fact you don't like the game - but it should be up to the consumers to decide if they want to buy/play it or not :woot:

 

I'm not for or against the game itself (I wouldn't buy it myself) - it's more about the principle of having the choice - the freedom to buy it or not. :woot:

 

*edit* also wanted to add: rockstar/taketwo only ever do THIS kind of game - there is a demand for it after all - wether we like it or not ... :) I think while people are busy strangling someone in a game, they're not busy doing it In real life :)

Edited by 3vil Duckie
Posted

We have similar problems in Australia with the Office of Film and Literature Classification (OFLC). There are games, books, magazines as well as over 250 movies banned in Australia. Online petitions rarely work if ever. The only way in getting around the ban is to download the game.

Posted (edited)

You're right, there is definitely a market for these types of things, and theres little anyone could have done to advertise the game more then this type of thing. The publisher must be ecstatic. I mean, I've heard that it has inspired prepubescent euros to actually campaign infavor of the game. I don't know if its true, but to inspire such dim-witted fanaticism amongst such a pastie and possibly sweaty contingent is something to be feared. I'll keep an eye out.

Edited by Laozi

People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair.

Posted (edited)
We have similar problems in Australia with the Office of Film and Literature Classification (OFLC). There are games, books, magazines as well as over 250 movies banned in Australia. Online petitions rarely work if ever. The only way in getting around the ban is to download the game.

 

 

What the hell books are still banned? Such as? :)

Edited by Xard

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

Posted
This game is trash. I'd like to see the industry take more responsibility in keeping garbage like this off store shelves. It's a black spot on gaming that a major development house feels the need to create media like this. If gamers want to be treated like adults, then they need to stand AGAINST filth like this polluting the market.

Oh please. Next you'll be boycotting Tarantino.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted (edited)

Maybe not Tarantino, he's far too self-indulgent to use violence for the sake of anything other than style. Roth would be a start. Rape chic is a film trend that should be nipped in the bud.

 

It's hard to say if this really is a coup for Take Two. It all depends on when and if the game is recut to a Mature rating and whether or not the banning will boost sales more than they already would have hit, let alone recoup the money lost through the banning. Manhunt 1 was a pretty pointless game (there was supposed to be some kind of story but it only ever went as far as "move to the next area and execute more people") and whatever thrills it had petered out by the halfway point, when it became a clunky GTA-style 3rd person shooter. Manhunt 2 looks to be more of the same. Postal with extra gloss.

Edited by Pop
Posted (edited)

Here's a thought. If you don't want your games playing a certain game don't let them play it. Perish the thoguht of parents actually doing their job.

 

Manhunt 2 shoud be left alone.

 

Censorship is for cowards with no self control, and being judgemental who annoy me because they get me to write posts like this judging them as well. It's a vicious cycle they start.

Edited by Volourn

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted (edited)
Maybe not Tarantino, he's far too self-indulgent to use violence for the sake of anything other than style.

As a Director, but he did help produce Hostel 2.

 

I've never played a Manhunt game but it doesn't sound like the kind of thing I would want my kids exposed to. Brutally violent games are unnecessary and potentially harmful imho.

What does it have to do with kids? I know plenty of pornography I wouldn't want my kids exposed to, doesn't mean I'd feel it right to ban it entirely.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
they are going over their duty/rights.

 

No they aren't. I wouldn't want police to arrest me for murder, but if they find those bodies I've buried in the backyard they'll have every right to do so.

 

This petition is ridiculous. "They banned something I don't want them to ban, so please they away their right to ban stuff." No one with any power to change anything will ever take such kindergarten level reasoning seriously.

 

Anyway, I'm against online petitions more than I'm against banning game.

 

rockstar/taketwo only ever do THIS kind of game

 

I didn't realise Table Tennis had a violent component.

Posted

Manhunt and GTA are pretty different games. I'm not against violence in video games, I'm against games that exploit violence to move their product. Tarantino films have some artistic merit, even if they are soaked in blood.

 

I felt the same way about Postal. These are lame games that are a blight on the gaming industry. They are void of any redeeming qualities. They wallow in bad taste.

Posted

Weird, i completely and utterly agree with Volourn :aiee:

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Posted

Tarantino etc. can use violence for artistic value.

 

There's no art in Manhunts, just childish brutality

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

Posted
Tarantino etc. can use violence for artistic value.

 

There's no art in Manhunts, just childish brutality

Have you even seen Hostel 2?

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted (edited)
Here's a thought. If you don't want your games playing a certain game don't let them play it. Perish the thoguht of parents actually doing their job.

 

Manhunt 2 shoud be left alone.

 

Censorship is for cowards with no self control, and being judgemental who annoy me because they get me to write posts like this judging them as well. It's a vicious cycle they start.

I have to concur with my Kanadian friend here. ;)

 

If people want to make games, movies, novels, comic books or whatever that has severe brutality then let them. If people want to buy such products then let them. It is make believe. If parents don't want their children to be exposed to this sort of thing then they need to act like parents and take control of their children.

Edited by Sand

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted

Umm... No. But isn't Tarantino only producer on that?

 

What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

Posted (edited)
Umm... No. But isn't Tarantino only producer on that?

 

What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.

Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him.

 

Violence in movies is not done for skillfully for art. Violence in movies is typically done:

a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc.

b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies.

 

 

Can you honestly say that a movie featuring

a man's **** being removed

is more artistic than what Manhunt offers?

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
Umm... No. But isn't Tarantino only producer on that?

 

What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.

Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him.

 

Violence in movies is not done for skillfully for art. Violence in movies is typically done:

a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc.

b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies.

 

 

Can you honestly say that a movie featuring

a man's **** being removed

is more artistic than what Manhunt offers?

 

Oh, I don't mean it's always the case, mostly violence is still just stupid violence. But sometimes brutal viiolence has actually "artistic" place in movie. I yet have to find game which has brutal violence not for those reasons you put up.

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

Posted (edited)
Umm... No. But isn't Tarantino only producer on that?

 

What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.

Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him.

 

Violence in movies is not done for skillfully for art. Violence in movies is typically done:

a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc.

b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies.

 

 

Can you honestly say that a movie featuring

a man's **** being removed

is more artistic than what Manhunt offers?

 

Oh, I don't mean it's always the case, mostly violence is still just stupid violence. But sometimes brutal viiolence has actually "artistic" place in movie. I yet have to find game which has brutal violence not for those reasons you put up.

You never played FEAR! You've seen nothing until you've seen a torso flipping through the air STILL HOLDING AND FIRING A GUN in slow motion! Or even a body just vaporise into a red cloud as you shoot close range with a shotgun, also in slow mo. Which is especially neat because when it happens, it happens so often in doorways and halls, so you just run through that red cloud thinking "oh god, that's just creepy, I walked through a vaporized dead man."

 

None of it is any more brutal for the sake of being brutal than the fight scenes in Kill Bill.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted (edited)
I've never played a Manhunt game but it doesn't sound like the kind of thing I would want my kids exposed to. Brutally violent games are unnecessary and potentially harmful imho.

don't let your kids play it sucks trust me when i bought the first one i broke it after the first level. thank god rockstar suspended the game so no one will waste their money

Edited by chris the jedi killer

A coward dies a thousand deaths but a soulja dies one~ 2Pac

Posted
None of it is any more brutal for the sake of being brutal than the fight scenes in Kill Bill.

Especially in that final fight in the first movie when the baddie does a Quayle impression.

 

Feel my amazing brain!

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

Posted
Umm... No. But isn't Tarantino only producer on that?

 

What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.

Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him.

 

Violence in movies is not done for skillfully for art. Violence in movies is typically done:

a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc.

b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies.

 

 

Can you honestly say that a movie featuring

a man's **** being removed

is more artistic than what Manhunt offers?

 

Oh, I don't mean it's always the case, mostly violence is still just stupid violence. But sometimes brutal viiolence has actually "artistic" place in movie. I yet have to find game which has brutal violence not for those reasons you put up.

You never played FEAR! You've seen nothing until you've seen a torso flipping through the air STILL HOLDING AND FIRING A GUN in slow motion! Or even a body just vaporise into a red cloud as you shoot close range with a shotgun, also in slow mo. Which is especially neat because when it happens, it happens so often in doorways and halls, so you just run through that red cloud thinking "oh god, that's just creepy, I walked through a vaporized dead man."

 

None of it is any more brutal for the sake of being brutal than the fight scenes in Kill Bill.

 

K, you win. Brutal violence is core piece of FEAR and good one :(

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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