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Bioshock interview @TTLG


Morgoth

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I just watched that. I don't know why, but this game just doesn't seem capable of arousing my interest. I want to like it, but I just.. don't. Maybe it's the design choices.. the plasmids.. the focus on the incredibly lame "Big Daddy" in every video I've seen.. I don't know. I'm hoping my attitude will change later on though.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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The problem is likely that they haven't really shown us any new content since the very beginning (or at least since we've seen video footage). The clip wasn't bad, but it fails to show us what seems to potentially be the game's strength - a living breathing world in which you're free to interact with the world in meaningful ways (to what extent, we'll see - maybe it'll be an elaborate FPS at best, maybe more). It's a video, and the devs already planned out what they want to show us, so there's no real surprise there. I haven't been massively impressed with what I've seen so far, and I haven't played SS2, so I can't say I'm too excited about the game, but time will tell. Then again, I'm not that big a fan of sandbox games/'emergent' gameplay. Unless they pull it off incredibly well.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

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I just watched that. I don't know why, but this game just doesn't seem capable of arousing my interest. I want to like it, but I just.. don't. Maybe it's the design choices.. the plasmids.. the focus on the incredibly lame "Big Daddy" in every video I've seen.. I don't know. I'm hoping my attitude will change later on though.

 

 

My thoughts exactly. I find the original location of the nazi research lab far more interesting. But, to be fair, when I was following Fallout's development, despite the fact it looked so cool, I had a hard time gettign really interested because the basic premise of finding a waterchip seemd too stupid to be interesting. In the end of course, that game became one of my favorites ever, so I'm not going to judge the plot of the story too harshly since its how the game performs as a whole that will determine whether I like it or not.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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  • 3 weeks later...

http://www.eurogamer.net/article.php?article_id=74543

 

 

It's just a short teaser but, somehow I really liked it. I think it sets the game's atmosphere quite well.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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I think he's crying over a little sister. She's on the ground in front of him.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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  • 2 weeks later...

Poster Art

 

 

A lot of people don't really care about stuff like this, but I think this is just plain awesome.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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  • 1 month later...

This REALLY looks like System Shock (which is a good thing). Even the preview trailer looks moody. I think this is going to be great. (Apparently there are some surprising plasmid body-mods that the player can find ... also there is a choice between killing the "little sister"s to harvest their Adam, or saving them (losing the Adam, but being rewarded

by the female lead NPC, who was one of Mengele's children

.)

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

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  • 2 weeks later...

I listened to this a while ago. Apparently Little Sisters will be invincible, mostly to avoid controversy. :sad:

 

So this is why the little sister wouldn't die in the "Hunting The Big Daddy" video.

 

 

Edit:I don't think they mutated. The sea slug was just an early idea for a "little sister" type creature.

Edited by Pidesco

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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So how are we supposed to harvest Adam from Sisters the evil way if they're unkillable?

 

Harvesting is the only thing that kills them. They're invincible during the course of normal gameplay.

 

Example: You're fighting a Big Daddy and a Little Sister. If she gets in the way of a rocket launched by you, she will survive the explosion unscathed. However, if you go up to her after offing the Big Daddy, and do the harvest action, she instantly falls over dead.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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