Gabrielle Posted March 31, 2006 Posted March 31, 2006 Exactly! And, I'm physically challenged too! As I'm so ugly computers hate me! <{POST_SNAPBACK}> I thought you were mentally challenged as well?
kirottu Posted March 31, 2006 Posted March 31, 2006 (edited) "Radial menu in NWN was slow as hell. Basicly useless in combat." No. This is completely wrong unless you are physically handicapped. Sorry. <{POST_SNAPBACK}> Let Edited March 31, 2006 by kirottu This post is not to be enjoyed, discussed, or referenced on company time.
Volourn Posted March 31, 2006 Posted March 31, 2006 It's easy, and can be done within 3 seconds (if not quicker) and since each round is 6 seconds menaing you can't cast more than 1 spell per round (barring haste or quick spell) than it shouldn't matter how much you cna quick. I found it really intuitive, and rather quick. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Diamond Posted March 31, 2006 Posted March 31, 2006 Radial menu could be used with numeric keypad, IIRC. Though with a mouse it was really horrible.
Tigranes Posted March 31, 2006 Posted March 31, 2006 I'd say the mind operates faster skimming a vertical/horizontal menu than a circular one. Of course, I always played with pause like I do with IE games. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Lilandra Posted April 1, 2006 Posted April 1, 2006 Not the dreadful Radial menu again. When will they learn to make games user/player friendly? Through inner peace leads to enlightenment. Baldur's Gate Modding
J.E. Sawyer Posted April 1, 2006 Posted April 1, 2006 Not the dreadful Radial menu again. When will they learn to make games user/player friendly? We did; we're not using the radial menu in NWN2. twitter tyme
Cantousent Posted April 1, 2006 Posted April 1, 2006 I never really had a problem with the radial menu. Whatever else, the radial menu in NWN was not my main source of grief. Of course, I probably won't care about the menu they use for NWN2. I tend to adapt pretty well to different interfaces. Well, I can't play FPSs on the Xbox, but other than that. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Judge Hades Posted April 1, 2006 Posted April 1, 2006 We did; we're not using the radial menu in NWN2. <{POST_SNAPBACK}> So, what type of GUI did you use?
metadigital Posted April 1, 2006 Posted April 1, 2006 Not the dreadful Radial menu again. When will they learn to make games user/player friendly? <{POST_SNAPBACK}> +++ Lilandra : Reading Comprehension -1 +++ OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
CoM_Solaufein Posted April 1, 2006 Posted April 1, 2006 LOL someone is in trouble. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
J.E. Sawyer Posted April 1, 2006 Posted April 1, 2006 So, what type of GUI did you use? Context-sensitive vertical drop-down menus. twitter tyme
metadigital Posted April 1, 2006 Posted April 1, 2006 So, what type of GUI did you use? <{POST_SNAPBACK}> +++ Judge Hades : Reading Comprehension -2 +++ OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Judge Hades Posted April 2, 2006 Posted April 2, 2006 Hardly, Meta. I wanted to gain specifics instead of generalities.
Llyranor Posted April 2, 2006 Posted April 2, 2006 What generalities? The specifics were pointed out from the beginning of this thread. (Approved by Fio, so feel free to use it)
Gabrielle Posted April 2, 2006 Posted April 2, 2006 I was hoping for pics dammit. <{POST_SNAPBACK}> Yeah it does say screenshots in the title.
Gromnir Posted April 2, 2006 Posted April 2, 2006 So, what type of GUI did you use? <{POST_SNAPBACK}> Context-sensitive vertical drop-down menus. <{POST_SNAPBACK}> examples please. HA! Good Fun! "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
Llyranor Posted April 2, 2006 Posted April 2, 2006 * Right-click hold drop-down menus. Have you played Fallout? Same thing. Holding a right-click on an object (or in the world) will bring up a vertical context-sensitive menu list of icons. Each icon is an action that can be performed on that object or will lead to a vertical sub-menu that contains other actions. E.g. attack is a stand-alone icon. Paladin class abilities leads to a sub-menu of lay on hands, etc. The menus never go deeper than that. (Approved by Fio, so feel free to use it)
@\NightandtheShape/@ Posted April 2, 2006 Posted April 2, 2006 So, what type of GUI did you use? <{POST_SNAPBACK}> Context-sensitive vertical drop-down menus. <{POST_SNAPBACK}> Very sensible. "I'm a programmer at a games company... REET GOOD!" - Me
Tigranes Posted April 2, 2006 Posted April 2, 2006 Right-click on monster: drop-down menu shows Attack, Cast Spell, Some Random Special Ability. Hover Cast Spell to open a dropdownmenu right next to it, showing the available spells targetable at enemy. Right-click on empty tile: drop-down menu shows Move, Cast Spell (for AOE spells), and some random crap. Right-click on neutral or friendly critters: Talk, Pickpocket, etc. Or the Cast Spell one could be divided even further at the first menu. Who knows. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
metadigital Posted April 2, 2006 Posted April 2, 2006 I was hoping for pics dammit. <{POST_SNAPBACK}> You want a picture of a drop-down context-sensitive menu? (Hint: right-click with your mouse now ... anywhere ...) OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Dark_Raven Posted April 2, 2006 Posted April 2, 2006 I was hoping for pics dammit. <{POST_SNAPBACK}> You want a picture of a drop-down context-sensitive menu? (Hint: right-click with your mouse now ...) <{POST_SNAPBACK}> Simple pleasures for simple people perhaps? Hades was the life of the party. RIP You'll be missed.
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