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Star Wars KotOR3: Myth or Fact?


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The PC game KotOR1 and 2 were met with outstanding support and loyalty by the many fans out there. However, those same fans have been left in the dark about whether there will be an ending to the said game a.k.a. Star Wars KotOR3! It would be foolish to ignore the mounting fanbase clutching at every scrap of news (be it factual or speculation) they can find about the very topic of this posting. These loyal fans have been met with nothing but closed doors and deaf ears, by the powers that be, on weather or not their waiting is in vain. Personaly, I would be highly disapointed if this great title was left unfinnished, especially since a game of this nature has been such a great success.

 

many movie makers out there are adopting the Star Wars strategy of releaseing titles in trilogy's (3). Now a title of this magnitude (KotOR), should also be given an ending especialy since it bears the name "Star Wars". Reven's tale should be laid to rest with a astounding ending, we should all expect nothing but wonders from such a title. Should any of the employees of OBSIDIAN read this, perhaps they may pass on a message from all the fans out there to the heads of this fine company. I quote, "If you could not reveal anything about the game, could you at least lay the rumours to rest, about whether or not you are indeed in the proccess of creating this fine ending or not, if not could point us in the right direction".

 

This game has been everything I was hoping for. It would be a shame if OBSIDIAN ENTERTAINMENT was not at the head of this project.

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"Obsidian Entertainment have already confirmed that they will not be developing KotOR3."

 

AFAIK, they've only confirmed they aren't developing KOTOR3. There's a difference, y'know?

 

There is ?

 

I've still got an unopened EPIII DS here so I'm definately not worried it about it right now.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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this is what we know:

 

* the project was cancelled while in pre-production in Sept 2004. At that time, Obsidian was supposed to the dev. Chances are, they even had some content developed for it (not sure if it was going to be next-gen or not at that time).

 

* Lucas Arts has recently been conducting an official survey (through Nielsen Media Research) of KOTOR 2. I have taken the survey and it asks alot of questions about what you would like in a KOTOR 3.

 

that is what we know. everything else is just speculation.

 

HOWEVER, the fact that Obsidian is allowing us to fill up their forums with all this K3 talk is interesting. Perhaps there is more to this story than we realize. I personally would like to see Obsidian involved in some way, even if they are not the primary developer.

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this is what we know:

 

* the project was cancelled while in pre-production in Sept 2004.  At that time, Obsidian was supposed to the dev.  Chances are, they even had some content developed for it (not sure if it was going to be next-gen or not at that time).

 

* Lucas Arts has recently been conducting an official survey (through Nielsen Media Research) of KOTOR 2.  I have taken the survey and it asks alot of questions about what you would like in a KOTOR 3.

 

that is what we know.  everything else is just speculation.

 

HOWEVER, the fact that Obsidian is allowing us to fill up their forums with all this K3 talk is interesting.  Perhaps there is more to this story than we realize.  I personally would like to see Obsidian involved in some way, even if they are not the primary developer.

 

Got a link to the survey?

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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I'm with Plano on this one. There's lots of things that they can say to keep it secret without lying. I think there's a K3 in the works, or will be soon. We can only hope Obsidian is making it. Yeah, all you lurking devs, I'm talking to you! :-" :lol:

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this is what we know:

 

* the project was cancelled while in pre-production in Sept 2004.  At that time, Obsidian was supposed to the dev.  Chances are, they even had some content developed for it (not sure if it was going to be next-gen or not at that time).

 

* Lucas Arts has recently been conducting an official survey (through Nielsen Media Research) of KOTOR 2.  I have taken the survey and it asks alot of questions about what you would like in a KOTOR 3.

 

that is what we know.  everything else is just speculation.

 

HOWEVER, the fact that Obsidian is allowing us to fill up their forums with all this K3 talk is interesting.  Perhaps there is more to this story than we realize.  I personally would like to see Obsidian involved in some way, even if they are not the primary developer.

 

It was being developed in house by LucasArts, not by Obsidian.

The area between the balls and the butt is a hotbed of terrorist activity.

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"Obsidian Entertainment have already confirmed that they will not be developing KotOR3."

 

AFAIK, they've only confirmed they aren't developing KOTOR3. There's a difference, y'know?

 

What does AFAIK mean?

 

As Far As I Know.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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Maybe Lucasarts is trying to decide if they want Obsidian to develop the third KotoR? LA couldn't possibly have missed the amount of flak that KotoR II got because of the heavily cut ending so they may want to see where the whole thing went wrong.

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Maybe Lucasarts is trying to decide if they want Obsidian to develop the third KotoR? LA couldn't possibly have missed the amount of flak that KotoR II got because of the heavily cut ending so they may want to see where the whole thing  went wrong.

 

I'd say all Lucasarts has to do is look in the mirror to see where things went wrong. :-

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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HOWEVER, the fact that Obsidian is allowing us to fill up their forums with all this K3 talk is interesting.

Is it? They allow lots of trash in their forums. Does that mean they are in the business of er... garbage dumping?

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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Maybe Lucasarts is trying to decide if they want Obsidian to develop the third KotoR? LA couldn't possibly have missed the amount of flak that KotoR II got because of the heavily cut ending so they may want to see where the whole thing  went wrong.

Hopefully they realize they are responsible for much of the game's problems. I wouldn't say 100% of the problems, but quite a bit.

 

At this point, I'm neither for nor against Obsidian making a K3.

 

If they had more than the 12 months LucasArts gave them for K2, and still put out the crappy game they did, then I'd be against it, but since they were so rushed for time, I would like to think the problems with K2 were due more to not knowing exactly how long something would take to program, seeing as this was their first game developed.

 

And while there were sparks of gaming goodness in K2, I'd rather see a game full of gaming goodness (or at least a whole lot less gaming badness) before I wished Obsidian did K3. Maybe NWN2 will be great. I really hope so. For the campaign, they don't have very high to aim to be better than NWN's OC, so it should be an improvement. But until they actually develop a solid game, from beginning to end, it's sort of hard to want to play another game by them (or want the next installment of a great franchise to be done by them).

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Maybe Lucasarts is trying to decide if they want Obsidian to develop the third KotoR? LA couldn't possibly have missed the amount of flak that KotoR II got because of the heavily cut ending so they may want to see where the whole thing  went wrong.

Hopefully they realize they are responsible for much of the game's problems. I wouldn't say 100% of the problems, but quite a bit.

 

At this point, I'm neither for nor against Obsidian making a K3.

 

If they had more than the 12 months LucasArts gave them for K2, and still put out the crappy game they did, then I'd be against it, but since they were so rushed for time, I would like to think the problems with K2 were due more to not knowing exactly how long something would take to program, seeing as this was their first game developed.

 

And while there were sparks of gaming goodness in K2, I'd rather see a game full of gaming goodness (or at least a whole lot less gaming badness) before I wished Obsidian did K3. Maybe NWN2 will be great. I really hope so. For the campaign, they don't have very high to aim to be better than NWN's OC, so it should be an improvement. But until they actually develop a solid game, from beginning to end, it's sort of hard to want to play another game by them (or want the next installment of a great franchise to be done by them).

My first problem with Kotor II was that it started out great but the story took a REALLY bad turn in the end with lots of inconcistencies and loose threads.

My second was that the game was in essence an almost pornographic display in Monty Haul gaming. I like to loot my enemies and get better stuff but the amount you got in KotoR II was almost retarded. But I guess that is the state of most games these days, the B-net kiddies who played Diablo constantly are the ones that the devs and publishers seem to think dominates the market.

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Contrary to popular belief, the chances of finding ph4t 1007 in Diablo were actually rather slim. You found loads of crap, though.

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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My first problem with Kotor II was that it started out great but the story took a REALLY bad turn in the end with lots of inconcistencies and loose threads.

My second was that the game was in essence an almost pornographic display in Monty Haul gaming. I like to loot my enemies and get better stuff but the amount you got in KotoR II was almost retarded. But I guess that is the state of most games these days, the B-net kiddies who played Diablo constantly are the ones that the devs and publishers seem to think dominates the market.

 

Wow. I never got any good loot in K2. Of course by good loot I mean lightsabers and robes.

 

My first play-through, with myself, Kreia, Visas, Handmaiden and Atton as Jedi, it wasn't until somewhere about 3/4 through Onderon (I went Nar, Dantooine, Onderon, Korriban) that I got my 3rd lightsaber. I thought that was incredibly stupid. Bao-Dur knows how to build a lightsaber. He's on the ship. There are 5 Jedi (or force learners) on the ship. Given that there wasn't any really "rush" feeling to the game (no in-game pressure to complete the planets quickly at all), you'd think a priority would be to get everyone a saber (or two, in the case of Handmaiden).

 

My second play-through, with the intent of making everyone possible a Jedi, it was worse. It was so bad I started over (and went for DS). Only starting over, I gave myself (via savegame editor) about 20 lightsabers of all kinds (normal, dual, short) so that my Jedi could be Jedi. But I still haven't made it through the game DS, because it's really rather poorly written as a DS character. But I have myself, Kreia, Visas, Handmaiden, Atton, Bao-Dur and Mira as DS mastery Sith, fully upgraded for sabers, so at least we look really cool in the evil way (except for Atton, who looks dead but strangely isn't).

 

All the other loot was meaningless, IMO. Sure, I have loads of credits, but since you can't buy lightsabers (that I have found), credits are pretty worthless if you're looking for lightsabers.

 

But that's not really my main problem with K2, just a minor annoyance.

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"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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Contrary to popular belief, the chances of finding ph4t 1007 in Diablo were actually rather slim. You found loads of crap, though.

No, but the gameplay revolves around getting that phat l00t by grinding the same boss/mob until that fabled drop occurs. I don't mind these kind of games as I have played both Diablos myself, extensivly. What I don't like is when this kind of gameplay finds it's way into real RPG:s just to attract the Battle.net horde and others like them.
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No, but the gameplay revolves around getting that phat l00t by grinding the same boss/mob until that fabled drop occurs. I don't mind these kind of games as I have played both Diablos myself, extensivly. What I don't like is when this kind of gameplay finds it's way into real RPG:s just to attract the Battle.net horde and others like them.

 

It's no different to how it's been since BG and the goldbox games were even worse except they had a more elegant inventory system. No one forces you to pick the stuff up and quite frankly you dont need to pick it up unless your working on your retirement fund (ala Pirates) ending the game with 10,000 creds and not picking up the myriad of stuff that isnt better than what you have is no different than finishing with 100,000 and stripping everything bare.

 

The flaw is not with the game, it's rather with the behaviour. In a movie the hero will always have what they need. You dont see Harrison Ford looting every StormTrooper in the detention bay to fun the republic.. In a game because no one wants to come across something shiny and not be able to afford it they turn into human vacuum cleaners sucking up all before them for resale.

 

It's nothing like Diablo since you dont in fact kill the same boss over and over for no purpose other than drops because the bosses dont respawn in the same way.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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Off topic but.. What is considered to be too much loot, or phat loot?

 

I liked the amount of loot in Pool of Radiance, where magic items were kind of rare, but not impossible to find. Of course, at the end of the game I think I had two longsword +5 or something. Is that on the 'too much' side?

 

In Wasteland there were no +5 on anything. It used real life weapons, so you could easily see what was good and what was bad (an Uzi ranks lower than an AK-47 and so on..). Is that still considered phat loot?

 

I've never really understood what people mean by these terms. I always strive to find a better weapon in my RPG's (part of the fun for me), although I sometimes prefer to collect a full set of something, even though another, uglier piece of equipment might have better stats (see World of Warcraft).

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"Maybe Lucasarts is trying to decide if they want Obsidian to develop the third KotoR? LA couldn't possibly have missed the amount of flak that KotoR II got because of the heavily cut ending so they may want to see where the whole thing went wrong."

 

Yeah, KOTOR2 did horrible. Sold very well, got great reviews, won RPG of the Year awards, was rather high on a top 100 games of all time list; but yeah; LA is so horrified because whiners like us on the 'net cried a bit. Seriously. Even KOTOR with all its rewards, high scores, and fans had its share of haters. I seriously doubt LA does business by paying real close attention to idiotic internet geek morons.

 

As for phat loot, every single CRPG I have ever played from the GB box games to the IE games to KOTOR series to FO series all have too much phat lewt. Thems the breaks.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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