November 4Nov 4 I'm surprised Ubisoft is in the running. Not like they're in the best financial position themselves.Also, the last time we had Arkane/ Ubisoft we got Dark Messiah out of it.
November 4Nov 4 I saw that Elder Scrolls title reveal vid yesterday or whenever it was, since YT algo. popped it up in my feed like an hour after they uploaded it - utter hilarity. It's not even a very good video (visually).Bethesda thinking a title reveal was going to induce some kind of massive enthusiasm/momentum at this point. Even more hilarity. I'd wager they're hoping for 2028 but it'll end up being 2030. Either that or the next vid will be "Title Change Reveal!" Still gaming with my 9900k/2080ti/32 ram.
November 4Nov 4 I wonder how they will screw it up this time.Online coop only ? Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Wednesday at 11:44 PM5 days Pillars of Eternity – Pillars of Eternity and Deadfire: C...Greetings Watchers, The PC Controller Support Public Test for Pillars of Eternity and Pillars of Eternity II: Deadfire is now live! You can now play the whole of either game with a controller, from ch"Deadfire’s Turn-Based Mode has also been reworked with the improvements we made for Pillars of Eternity’s Turn-Based Mode: turns now follow each character’s speed, combat is more lethal, and swapping weapons or drinking potions no longer costs your action. You can now switch Turn-Based Mode on or off during a playthrough, and the update brings a long list of fixes across combat, quests, audio, and the interface."Just as I was doing my dialog interface mod. :D Guess it's time to replay the game. "only when you no-life you can exist forever, because what does not live cannot die."
Thursday at 05:43 PM5 days 17 hours ago, Lexx said:Pillars of Eternity – Pillars of Eternity and Deadfire: C...Greetings Watchers, The PC Controller Support Public Test for Pillars of Eternity and Pillars of Eternity II: Deadfire is now live! You can now play the whole of either game with a controller, from ch"Deadfire’s Turn-Based Mode has also been reworked with the improvements we made for Pillars of Eternity’s Turn-Based Mode: turns now follow each character’s speed, combat is more lethal, and swapping weapons or drinking potions no longer costs your action. You can now switch Turn-Based Mode on or off during a playthrough, and the update brings a long list of fixes across combat, quests, audio, and the interface."Just as I was doing my dialog interface mod. :D Guess it's time to replay the game.AND a controller support. Awesome, thank you Obs.
Thursday at 06:17 PM5 days GOG Galaxy will be coming to Linux soon 🥹 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.My youtube channel: MamoulianFHLatest Let's Play X-COM Enemy Unknown (2012) (completed)Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed)Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)My PS Platinums and 100% - 30 games so far (see below) (my PSN profile) 1) God of War III - PS3 - 24+ hours2) Final Fantasy XIII - PS3 - 130+ hours3) White Knight Chronicles International Edition - PS3 - 525+ hours4) Hyperdimension Neptunia - PS3 - 80+ hours5) Final Fantasy XIII-2 - PS3 - 200+ hours6) Tales of Xillia - PS3 - 135+ hours7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)9) Demon's Souls - PS3 - 197+ hours10) Tales of Graces f - PS3 - 337+ hours11) Star Ocean: The Last Hope International - PS3 - 750+ hours12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours13) Soulcalibur V - PS3 - 73+ hours14) Gran Turismo 5 - PS3 - 600+ hours15) Tales of Xillia 2 - PS3 - 302+ hours16) Mortal Kombat XL - PS4 - 95+ hours17) Project CARS Game of the Year Edition - PS4 - 120+ hours18) Dark Souls - PS3 - 197+ hours19) Hyperdimension Neptunia Victory - PS3 - 238+ hours20) Final Fantasy Type-0 - PS4 - 58+ hours21) Journey - PS4 - 9+ hours22) Dark Souls II - PS3 - 210+ hours23) Fairy Fencer F - PS3 - 215+ hours24) Megadimension Neptunia VII - PS4 - 160 hours25) Super Neptunia RPG - PS4 - 44+ hours26) Journey - PS3 - 22+ hours27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)28) Tales of Arise - PS4 - 111+ hours29) Dark Souls: Remastered - PS4 - 121+ hours30) Mortal Kombat 11 - PS4 - 200+ hours31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
Yesterday at 03:29 PM1 day Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Yesterday at 05:30 PM1 day "because they filled mommy with enough mythic power to become a demi-god" - KP
Yesterday at 06:56 PM1 day 3 hours ago, Malcador said:I was laughing when it got to Civ 7. A lot of justifications and ways to say it's not us that were wrong it's the fans. They kind of put all the blame on shifting leaders/civs between ages, but from what I read (haven't played the game) people were disappointed with how basic the game got, a lot of the systems they deemed as "not working" were probably still enriching the gameplay. I cannot say that streamlining the gameplay would ever enter my mind when designing a Civ sequel. As always the biggest issue with Civ is the endgame and that was something they needed to work on and improve, ie. how to make the endgame not be boring, instead of just saying "hey, you won, but you can still keep playing". "because they filled mommy with enough mythic power to become a demi-god" - KP
19 hours ago19 hr 5 hours ago, Sarex said:I was laughing when it got to Civ 7. A lot of justifications and ways to say it's not us that were wrong it's the fans. They kind of put all the blame on shifting leaders/civs between ages, but from what I read (haven't played the game) people were disappointed with how basic the game got, a lot of the systems they deemed as "not working" were probably still enriching the gameplay. I cannot say that streamlining the gameplay would ever enter my mind when designing a Civ sequel. As always the biggest issue with Civ is the endgame and that was something they needed to work on and improve, ie. how to make the endgame not be boring, instead of just saying "hey, you won, but you can still keep playing".I admit I bailed once they got to Civ 5 Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
11 hours ago11 hr 7 hours ago, Malcador said:I admit I bailed once they got to Civ 5 I like 5 and 6 well enough. They did the right thing getting rid of stacking. The video also helped me remember that the first Civ game I played was 3, I don't think I ever won a game of it. "because they filled mommy with enough mythic power to become a demi-god" - KP
26 minutes ago26 min Civ 3 is what got me started too. Then I skipped 4 and played (and still play) 5. Skipped 6, and now waiting to see if 7 gets to the point of being worth playing.
19 minutes ago19 min 6 minutes ago, kanisatha said:Civ 3 is what got me started too. Then I skipped 4 and played (and still play) 5. Skipped 6, and now waiting to see if 7 gets to the point of being worth playing.You didn't like the districts? "because they filled mommy with enough mythic power to become a demi-god" - KP
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