Jump to content

Recommended Posts

Hello Wiseude,

I'm sorry you are getting these stuttering issues during your playthrough of The Outer Worlds. Would you mind providing me a bit of information to help us look into this issue?

1. A few locations where this issue is occurring.

2. Platform (PC, Xbox, PS4).

3. System Specifications (If on PC).

4. Save file where the issue is occurring. (Instuctions to find save files can be found here.)

Thank you, and sorry for the inconvenience these stuttering issues are causing.

Link to post
Share on other sites
1 hour ago, SChin said:

Hello Wiseude,

I'm sorry you are getting these stuttering issues during your playthrough of The Outer Worlds. Would you mind providing me a bit of information to help us look into this issue?

1. A few locations where this issue is occurring.

2. Platform (PC, Xbox, PS4).

3. System Specifications (If on PC).

4. Save file where the issue is occurring. (Instuctions to find save files can be found here.)

Thank you, and sorry for the inconvenience these stuttering issues are causing.

Video of the issue.These spots are everywhere.

 

Platform:PC

Dxdiag for PC specs below in dxdiag

Save below

DxDiag.txt SaveGame.dat

Edited by Wiseude
better explanation
Link to post
Share on other sites

Hey Wiseude,

Thank you for getting that information to me.  The link to YouTube wasn't working for me, but I attached the rest of the information you provided to a report I created for this issue.  If you notice any changes, please add any additional information to this thread as I linked it to the report so the devs can see it during their investigation.

Thanks again for your help with this issue!

Link to post
Share on other sites

From what I've seen online that stuttering appears to show up specific when going through tall grass.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Link to post
Share on other sites
1 hour ago, SChin said:

Hey Wiseude,

Thank you for getting that information to me.  The link to YouTube wasn't working for me, but I attached the rest of the information you provided to a report I created for this issue.  If you notice any changes, please add any additional information to this thread as I linked it to the report so the devs can see it during their investigation.

Thanks again for your help with this issue!

 link work now?

Link to post
Share on other sites
1 hour ago, Pidesco said:

From what I've seen online that stuttering appears to show up specific when going through tall grass.

I've had spot stutters on random rocks and random paths.there doesnt seem to be any consistency from what I can tell.

Link to post
Share on other sites

Copy pasting from a different thread as this one specifically addresses stuttering as opposed to screen tearing. Save included below.

Quote

 

Having the same issues. I have G-Sync turned on and setup properly (as tested by Blur Busters -- in game V-Sync off, Nvidia control panel V-Sync on, G-Sync set for fullscreen only, etc.), I have the game running in exclusive fullscreen, I have the latest drivers, and I'm running an 8700K and 1080 Ti system with 16GB of RAM. Nothing is overheating, nothing is dangerously overclocked.

Some other details that may or may not help the devs:

  • The game is running on an SSD.
  • Even when the game is set to fullscreen, I'm still able to quite easily alt-tab out and perform other actions, with the game still running and displayed on my first monitor. This seems to be somewhat abnormal behavior for fullscreen games, at least in my experience. Typically, alt-tabbing is quite an ordeal, and can risk crashing a game (or at least causing some annoying screen flickers). Is the game truly running in exclusive fullscreen?
  • I have two monitors, both 144Hz, but only one (the one the game's running on) with G-Sync compatibility.
  • I'm playing through the Xbox Game Pass for PC.
  • I've completely uninstalled my drivers using Display Driver Uninstaller (performed properly -- I ran it in Safe Mode and as an Administrator), and then re-installed the latest ones.
  • I do not have GeForce Experience. The only overlay tool I have is Rivatuner Statistics Server, for capping the FPS at 141. I've tried without that software as well.
  • I'm on the first planet, and it happens everywhere. In Edgewater, and out in the world.

At 1080p with my current system, I see frequent FPS drops into the low 80s, and out in the wilds, it's usually well above 100. However, even at high framerates, the stuttering is constant. I'm not exaggerating. Every few seconds, stutter. Standing still but turning the camera, stutter.

And yes, I've tried with G-Sync off, too, as well as with normal in-game V-Sync on (that just made things worse).

I would be more than happy to record a clip of the stuttering in action, or provide any other details needed by the devs.

 

 

SaveGameScreenshot.png

Metadata.dat SaveGame.dat

Edited by Polycount
Link to post
Share on other sites
  • 7 months later...

I was suffering from stuttering and all-time 100% CPU usage.

As i suggest, the problem is related to the UE4 feature of world loading. The game might have the legacy of console optimisation with it's restricted amount of RAM. Every time you move around and turn the camera, the Engine loads and unloads the surroundings and LODs to/from RAM in order to do everything not to extend RAM load more than 4 Gb. This loads the CPU pretty much/ Current-gen PCs with 8+ Gigs of RAM have the opportunity to hold the surroundings in RAM without loading and unloading. This helped for me to get rid of the stuttering and all-time 100% CPU usage. Now the CPU loads to 100% only while loading new locations and there are micro-stutters. Other time CPU loads something about 60-90%. Still on Ultra.

This might be useful for all Unreal Engine 4 games:

-Locate Engine.INI (it might be different depending on your version of the game)

Windows %LOCALAPPDATA%\Indiana\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\LocalCache\Local\Indiana\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/578650/pfx/

- Open the file with text editor and add following strings:

[/Script/Engine.RendererSettings]
r.MipMapLodBias=-1
r.ViewDistanceScale=5
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
foliage.LODDistanceScale=5

These commands force the engine to load the world further into the RAM, but this may be FPS-sensitive. 

You can play with these commands, as they are explained by the Link.

Link to post
Share on other sites
  • 3 months later...
  • 4 weeks later...

I'm having this on Xbox One X. It's ruining my experience. It's even worse on the DLC. I haven't played since launch and picked it up after the last update play through had some annoying stuttering issues got the DLC and it's like unplayable. It stutters when I run, when I turn. It's no good....

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...