QuiteGoneJin Posted July 20, 2019 Posted July 20, 2019 Always liked the way those spells look for wizard, and feel like ive undervalued/underused them. Any good syngergies with other classes based on using these spells? Or just combos with them, i suppose a transmuter would do well, though sadly the spells necrotic lance and fetic caress seem to be missing keywords for that build. Ie fetid caress doesnt have acid or corrode and necrotic lance is the only spell that i wish was labelled transmutation. PS i use this mod for wizards, seems to be a LOT better then vanilla. https://www.nexusmods.com/pillarsofeternity2/mods/298
brasilgringo Posted July 20, 2019 Posted July 20, 2019 Unless something has changed with the Community Patch, the problem that always held me back from doing this was the lack of consistent keywords for poison/acid and the lack of +PL items. The only ones I remember were the Chromo quaterstaff and the Helm of Grotto Deep and maybe Spider Silk Robe. It was a lot harder to stack Acid/Poison PL vs say Fire, and the keyword issue held it back even then.
Ivanfyodorovich Posted July 21, 2019 Posted July 21, 2019 I've been working on a build for Fassina that does this. All three of her class options work well. You can't quite stack PL like you do for Fire, but you get a +1 from the familiar. Little known fact that Venombloom, though not labeled as such, does get boosted by +poison PLs.
Exanos Posted July 22, 2019 Posted July 22, 2019 Class i see fitting : - wizard (blood mage) : all poison/corrosion spells - druid (ancient) : lot of dots fitting the RP - chanter (troubadour) : come wind of death, white worms, paralyze : have a nice "banshee" feeling. - priest (berath) - cipher Use any combination of thoses. Have played a blood mage/ ancient and it was a lot of fun, lack of + poison/corrosion PL isn't that bad cause you have a lot of + beast PL. Only issue late game : too many spell, in most fight you can't use them all cause things die to fast (even on Potd). Next run will probably be an ancient/troubadour or a blood mage / troubadour.
Enoch Posted July 22, 2019 Posted July 22, 2019 If I were making a poisoner build, I'd go with a Warlock who uses Nannasin's Cobra Strike whenever possible. 1
Dr <3 Posted July 23, 2019 Posted July 23, 2019 The problem of poison is that half of your enemies & boss are immune to it
Boeroer Posted July 23, 2019 Posted July 23, 2019 Spellblade (Wizard/Rogue) with Watershaper's Focus (for the jump which will give you two Blasts) + all the Rogue DoTs, especially Toxic Strike is very potent. Max MIG and INT. Community Patch reordered and added keywords. Stuff that does corrode damage usually has the acid keyword now. Dedicated poison spells should all have poison and antidote keywords. Deadfire Community Patch: Nexus Mods
ArahTheTraveller Posted September 12, 2019 Posted September 12, 2019 (edited) Thing with corrosion and frost spells is that most of them are dots, thus heavily scaling with Int score already. Pretty sure that was a reason why obsidian was hesitant to add more frost and corrosion related items. Edited September 12, 2019 by ArahTheTraveller
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now