ryaku711 Posted December 10, 2018 Posted December 10, 2018 So i'm playing a cleric and i'm looking for a good flail weapon. I found a few like Ball and Chain or Sun and Moon but i'm a bit confused on the effects. For instance Ball and Chain says -2% Action Speed. Does that mean that it Reduces my action speed IE making me slower? Or does it speed up my action speed making me faster?
MaxQuest Posted December 10, 2018 Posted December 10, 2018 Iirc it reduces target's action speed by 2% for 30s. And it stacks 10 times. 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Boeroer Posted December 10, 2018 Posted December 10, 2018 (edited) Just to be sure - are you playing a Priest or a Cleric (Fighter/Priest)?Ball and Chain puts a stacking 2% Action Speed debuff on the target. It makes the target slower with every hit (up to -20%). Edit: dammit MaxQuest! Edited December 10, 2018 by Boeroer 2 Deadfire Community Patch: Nexus Mods
aweigh0101 Posted December 11, 2018 Posted December 11, 2018 This post is a fantastic example of how obtuse PoE mechanics are to understand.
Boeroer Posted December 11, 2018 Posted December 11, 2018 Actually it's not a good example for that - because in this case it's very clear what Ball and Chain does: Deadfire Community Patch: Nexus Mods
thelee Posted December 11, 2018 Posted December 11, 2018 This post is a fantastic example of how obtuse PoE mechanics are to understand. Most of Deadfire mechanics are actually quite clear - you just have to read them like a lawyer, paying very close attention to wording, and then you generally won't be surprised. Inversions are probably the main obtuse aspect of PoE. 2
Boeroer Posted December 11, 2018 Posted December 11, 2018 Hm... I find the descriptions better than in PoE - but still very woolly most of the time (no numbers given etc.) - and sometimes they are just wrong. Deadfire Community Patch: Nexus Mods
thelee Posted December 11, 2018 Posted December 11, 2018 Hm... I find the descriptions better than in PoE - but still very woolly most of the time (no numbers given etc.) - and sometimes they are just wrong. Yeah, I guess I should've said "when it's correct Deadfire is pretty clear." Most stuff is pretty clear, in part because it's auto-generated. Then you have funky stuff with keywording or unclearly auto-generated tooltips (like the withering strike ugprade that does more damage over time). 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now