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Mod Support?


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22 replies to this topic

#1
TheRedMenace1

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Are there any plans for mod support?


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#2
zman56789

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Bump ^



#3
SonicMage117

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Burp.

#4
VaultBoi2077

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Apparently this could be a possiblity. Particualrly since access to UE4 is both free and modding tutorials like this readily available on the web:

 

https://www.youtube....h?v=ouf1zBEVeVo


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#5
camchow

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Hopeful for mods in case there is no built in third person view support, at least modders could add that in later.



#6
Encelor

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I sure hope it does! mods do increase the longevity a game and also increase DLC sales because sometimes mods require the newer assets from the DLC's if the modder adds it ofcourse :D



#7
Bansheebot

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The games format of traveling to locations and hubs via the ship certainly makes it ripe for expanding with additional content, unofficial or otherwise.



#8
RedXIII

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I am sure Obsidian knows that Fallout New Vegas is still one of the most modded games out there, and I doubt they would not support mods with this one, however this is on a completely different engine and from what I have gathered, without the dev tools, UE can be a bit of a pain to create mods for.

Still, it would be awesome to have some kind of confirmation from the developers.



#9
robomiller

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I really hope that this is modable. If they are targeting the fallout community then modding should be a cornerstone in the game engine. I am def looking forward to the game tho.



#10
TucoMerc

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I like using mods made by others and modding the game myself. So I'm hoping for a good modding tool to be shipped alongside the game.

#11
Guard Dog

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I think it's pretty well proven modding extends the life of games. 



#12
Garydunlop00

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I really hope the game has modding support just for the UI mods and Texture mods alone.



#13
PlayerSlotAvailable

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There will be No mod support in the game. MikeyDowling of PR just confirmed in the Discord. Dt_zAgSWsAEviOk.jpg
Edit: Note that there is a part 1 to this which was posted 10 minutes earlier in the same Discord chat. See Ethics Gradient's post. But this was the reply given to the question about modding. 


Edited by PlayerSlotAvailable, 09 December 2018 - 12:10 PM.

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#14
Ethics Gradient

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Yup. Though, FNV had “no mod support” as well.

We can see how far the community can take The Outer Worlds through clever hacks, and maybe when TOW2 rolls out we’ll have have a in-game manager and a modding framework.

#15
injurai

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It's nice to know the team and company sees The Outer World as an IP with a future. Let's hope Microsoft feels the same. Apparently they are already ramping up the project for Microsoft, and the lead programmer is now on that project.



#16
Fenris3heads

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I hope so!



#17
Ethics Gradient

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Given the above screenshot, the full text from Mikey was:
 
One thing to keep in mind with expectations is to remember that this isn't a Triple-A budget game. There is a lot that we want the game to have (full mod support, third-persom camera, etc.), but it ultimately comes down to resources and time. We know there are things the community wants and we will keep an eye on that for potential sequels. We may not be able to get everything out of the gate on the first game, but hope you enjoy what the team is very hard at work on creating for you.
 
While we'd love to, we don't have plans to support mods. The game is being made in UE 4, so it's not impossible for us to see things from our creative community. Just a bit more difficult. Again, with time and resources, definitely something we'd look into for future sequels. Similar to how Pillars I and Deadfire went.


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#18
Guard Dog

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That's disappointing but hardly a show stopper. I'm still in. 



#19
VaultBoi2077

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I am sure Obsidian knows that Fallout New Vegas is still one of the most modded games out there, and I doubt they would not support mods with this one, however this is on a completely different engine and from what I have gathered, without the dev tools, UE can be a bit of a pain to create mods for.

Still, it would be awesome to have some kind of confirmation from the developers.

 

My immediate concern is their affiliation with Take Two. Who isn't exactly well disposed to the modding community given their recent legal experience with the likes of Black Hat GTAO modders the likes of Menyoo....



#20
Ethics Gradient

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My immediate concern is their affiliation with Take Two. Who isn't exactly well disposed to the modding community given their recent legal experience with the likes of Black Hat GTAO modders the likes of Menyoo....

 

I can't think of very many instances where developers get too bent out of shape about modding single-player-only games.  It's the mods that affect online competitiveness, fair play, in-game economies, or system stability that bring out the lawyers.  If any fans were to develop mods for TOW, I'm not sure how the comparison to GTA would be similar.

 

As far as this game is concerned, the official stance seems to be along the lines of:

Sorry we didn't have full mod support on our roadmap for this game, but it would be totally awesome if fans are hyped enough to make it happen anyway.






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