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  1. I am not certain if this has been asked, I have been looking through the known information provided, and was really curious. Will Project Eternity allow us to create our own persistent worlds, much like Neverwinter Nights 1 and 2? My main reason for asking is that, I have been playing a lot on a Pla...
  2. If it was a fact that hell existed and it is 100% for sure that evil people go to hell - wouldn't you try to be good? One thing which really bothers me is that in a lot of fantasy settings the people of those realms *know* for sure that gods and the associated powers exist. Also, it is a fact th...
  3. I always wondered why there was never another game based on the Planescape setting, not even close as far as I know. It allowed for such a broader range of potential, weird characters, and fantastic situations than the traditional 'elves, dwarves, mages and humans-with-swords' fantasy setting. I...
  4. According to the fact that Project Eternity is the closest thing to a sequel to Planescape: Torment we'll ever see, what will you people miss the most from the ol'game? Maybe some of it is to return (slang ? complex architecture? amnesic he... no, wait), some will probably not. I liked the D&D P...
  5. Finding out about Project Eternity and pledging for the Kickstarter on day one really got me back in the mood to go back and replay the old Infinity engine games. Now, my original 4 CD version of Planescape: Torment was no longer up to the task, but thankfully there's GOG.com. Reinstalling it an...
  6. Will we finally be able to cast 'a spell that teleports an opponent?s scrotum into his stomach to get digested'? Or, more importantly, will I finally be able to teleport an opponent's scrotum into someone else's stomach? If it actually made it into Planescape Torment, I somehow missed it......
  7. Wasn't sure where to ask this, but would anyone at Obsidian happen to have Ye Olde resources for Planescape: Torment? Such as models, textures, render scenes, design documents, or... dare I ask, the source code for the engine? Trying to dig out the individual projectile & spell sequence code in the...
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