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Showing results for tags 'Ironman'.
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Just bought game two days ago, and the 3 DLC's for $30 more. 5 hours into a session the game crashes. No big deal..... the game doesn't F$%#@ng autosave for ironman mode. Would have to replay 5 hours I just did. I see online this has been a problem since launch and developers never addressed it. Tried to get a refund on steam but because I'm over 2 hours, no dice. Out $80. I'm not going to replay those 5 hours again when a crash can happen anytime and there is no way to save progress without occasionally save-exiting the game. Is there anyway to go back to just before the crash in t
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- bug
- trials of iron
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I am unable to load my current playthrough. I'm 16 hours in currently on the worldmap and just did the Aloth Questline "The Painted Masks" so I'm near Ori o Koīki. The weird thing is that, when i go to load the save Aloth is displayed twice in the party. I only added 1 item via Unity Console(mod) but it`s been saving and loading after that no problem for hours. I`d rather not have to start all over, so i would really like to know what i can do. Thankful for any help.
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Greetings, I would like to report this bug and hope for a fix asap. I was following a guide by Emeus (https://forums.obsidian.net/topic/76280-finished-triple-crown-solo-as-cipher/) to get triple crown solo achievement. In the Final battle vs Thaos and the 2 guys I managed to fight only Thaos and the top guy, Woedica's Judge. Woedica's Headsman was in the Fog of War all the time, out of combat. So after I defeated those 2, I sudenly became out of combat. I thought of this as an opportuntiy so I saved my game. After that I went to kill the Headsman, in the middle was the soul of Thaos, but no b
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- Thaos
- Final Battle
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Hi all, I sincerely believe one of the most important and critical points of game design is the difficulty setting. Unfortunately today many games have simply lowered the bar so much that you literally have no fun playing them and you just experience them without having any feeling of achievement. On the other hand one of the reason the market is going that way is that people actually approve of this by purchasing these games. But it is pretty obvious that what really gives a feeling of achievement is when the difficulty is such that you can only achieve victory, not thanks to the "skill
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- difficulty
- realism
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I showed the HoloLens E3 demonstration to some friends, and we started going on about "Augmented Boardgames" (We were playing Dead of Winter), and then spun it further. Eventually we came to the conclusion how awesome a Marvel inspired XCOM game would be with AR (when it comes out). "Iron Legion", concept: control Tony Stark or your own equivalent leader from First Person through the eyes of a HoloLens or AR device, controlling and managing the Iron Legion (the arsenal of Ironman suits/drones), with all buttons and controls around you, instead of mouse and keyboard you'd use hands, fingers, m
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- Iron Legion
- Ironman
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First of all, the Project Eternity wiki source for Modes. In a discussion on Xenonauts forums (great game by the way, it's still Early Access but I recommend it to anyone who enjoys tactical turn-based games) I'm discussing an Ironman suggestion and what it means to me. No one agrees with me over there lol, partially because I'm probably intruding on their established community circle regardless... it made me curious to see what people stand on the subject of "Ironman" over here. What is Ironman to you? To me, in fact I didn't really know what Ironman really was up until 7 or 8 months ago.
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Some difficulty thoughts, specifically on "Pausing". Could it be time-limited with a cooldown? "You've got 30 seconds to make your decisions" in "Pause-Mode" on Hardcore, or maybe as an "Option"? Personally I think it could be fun, a slider that you can decide for yourself how long of a pause you want. Perhaps you can turn "Pause" off entirely and go "Real Time" entirely. Don't get me wrong, I love the "Pause" function. Just discussing various ways to make a "Sh-- that's difficult!" difficulty Thoughts?
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The 2.3mil stretch goal is my favorite so far, because I'm an Infinity Engine junkie and mastered all of the hardest BG/IWD challenges (mods included) on the highest difficulty. I *really* enjoy RTWP combat of yore and am very okay with fiddling around the same combat situation dozens of times until I get it right. Now... I will probably cry many tears because I won't be able to resist ticking all of the +difficulty checkmarks right off the bat. I'm the "challenge for the sake of challenge" person those options likely are intended for, BUT... How about attaching a 5% experience bonu
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