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Amentep

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Everything posted by Amentep

  1. Old thread: Last few posts:
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  3. I was just under my dad's height and then suddenly I was the exact height as my dad. I had two aunts under 5 feet tall, one on each side of the family (and in a total coincidence, they had the same first name).
  4. I have a 32 year old suit I bought, but even if I lost the weight to fit into it from the waistline size, it still wouldn't fit, thanks to a last minute growth spurt in my 20s changing my proportions (pants leg too high, sleeve too high and shoulders slightly larger the suit jacket). I'm not actually sure why I still keep it. Also, I need to get me a new suit jacket...
  5. Pretty much every story that it might be useful to have an empath (and where I guess they don't need Troi to be traumatized somehow) sidelines her. Even a story like "Disaster" that should have given her a chance to shine makes her look bad.
  6. I keep saying someday I'll watch it - just haven't gotten around to it yet. That said, since I was only a casual viewer of Transformers, I doubt it'll retroactively scar my childhood!
  7. The internet tells me the episode you refer to is from season 7 (episode 16 - "Thine Own Self"), so I'm a season away (as an aside, she wears the original outfit in Starship Mine, not the uniform).
  8. I never saw Transformer's the Movie in the theaters*, but another film that turned 35 years old this year (in July though...not in August), well that I DID see in theaters. And that I rewatched in honor of that milestone... *actually I've never seen Transformers: The Movie anywhere...
  9. Eh, I'm not sure having Captain Jellico in "Chain of Command Pt. 1" (S.6 Ep. 10) tell her to put on a uniform actually made her qualified to be a bridge officer. According to "Disaster" (S.5 Ep.5) she was already a Lt. Commander (or equivalent; I can only assume that counseling was considered a separate structure (not dissimilar to the Diplomatic corps) at the start of TNG (whereas it had previously been that counseling was in Life Sciences in TOS, albeit with unclear ranking) and this continued through "Disaster". However, by the time Jellico took over for "Chain of Command", counseling had been folded back into the regular ship command structure, with Picard not stressing on the formality of having Troi put on a uniform, but Jellico did. But really Troi should have always been in a uniform, IMO, it never made sense that she wasn't in uniform at least when on the bridge.)
  10. That seems to happen a LOT in TNG. Worf in particular, when he isn't being one-hit knocked out by a menace, seems to get sidelined a lot in stories that could use his experience and expertise later on, as if the writers didn't want to deal with it. Actually thinking about it, Troi gets sidelined a lot as well in situations where a counselor might be useful.
  11. TNG: Die Hard on a Starship Starship Mine Ugh. Okay so the Enterprise has to go into drydock to perform a baryon sweep that needs to have everyone out of the ship (presumably so the plot can happen). A group of mercenaries sneak about the ship to steal deadly toxic waste from the engines which can be used as a weapon (which is the first time I recall them mentioning a waste by-product on the Engines at all; you'd think as many times as they've had trouble in Engineering you'd hear someone shout "Be careful of the Trilithium Resin!", but noooooo...) Picard is aboard (because he wanted his horse saddle) and fights the mercenaries. Meanwhile the rest of the command staff (minus Worf because it makes sense to sideline the security operative during a situation that might actually use one) get taken captive and act like jerks to Commander Hutchinson - so much so none of them actually mention him after he got shot and killed (at least they covered him up - presumably after kicking his corpse a few times). Somehow Geordi's visor can regulate pain to his brain and create an ultrasonic sound that can paralyze everyone but Data. Picard kills all the mercenaries (except the dude the mercenaries, inexplicably, killed themselves for no apparent reason), the captives free themselves, and pretty much the motivation of the Arkarians is left unexplained (why were they working with the mercenaries? Why didn't they seem to have a plan to leave with the mercenaries if that was true? If they weren't supposed to leave with the mercenaries, what was their endgame with the hostages?).
  12. Might, but could also be that they do plan on doing KotOR2 and want to seed references to it in the first game to overall tighten the links between the two as well. I'm willing to wait and see.
  13. The going theory is they're counting the story aspects of Matrix Online as cannon, in which original Morpheus was killed. Also that this Morpheus may be the previous Morpheus's and Niobe's son.
  14. I don't get the feel from this trailer, but I know there was speculation that the real world was a Matrix as well. So theoretically they could go that direction as well.
  15. If you go to the bottom, you can click on every member online and see what thread they're theoretically in. There's a certain amount of lag time, I think, in how it updates. I've never played any of the Assassin's Creed games. There have been games where I've had fun with the AI though.
  16. Sorry about that. I thought no one was in the thread or I would have waited. Must not have refreshed the currently viewing piece on your profile when I started (or you started writing after I started closing the thread. ObTopic: Soul Nomad and the World Eaters. I've restarted after sort of getting the feel for the systems; unlike Phantom Brave (the other game on this retro collection), I never played this one when it came out. So far its interesting and system wise fairly different from a number of other NIS games.
  17. New thread:
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  20. The Middleman was a fun show.
  21. Many years ago, it was started because long threads created problems in the database that could damage it*. My understanding (and I may be wrong) is that most modern forum software doesn't have the same issues as the old ones, but the practice has been continued under the theory that long threads may be seen as a barrier to participation for people not already in the thread. Therefore we currently reset threads once they hit ~500 posts or so, with a couple of exceptions over the years. *If you were around for one of the BIS boards, you may recall the "Black Hole" thread - it was, as I understand it, created due to a combination of deleting posts and really long threads creating an error in the database index that caused the loss of the board eventually.
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