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Amentep

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Everything posted by Amentep

  1. I am confused (again) too. In the most recent update there is this future style artwork and something about the year 2526 and big corporations and stuff...huh? So is it set in a SciFi universe?? on the frontpage it looks like dungeons and dragonos style?! I gather its a bit like the later Wizardry games where you had spaceships, robots and high fantasy. In fact it seems like there are two worlds a high fantasy world and a high tech world and the plot of the first game is a high techer stranded on the high fantasy world. I'm also gathering that this character is the protagonist of the first game (or is he just central to the plot - I dunno!)
  2. I just wish there was more point to drinking in game than just to get a drunk icon and stat effects (or even addiction). I've longed for a game that would force me - if I was searching for information, quests, whatever - to actually go and drink and talk to people, buy others drinks, etc. Give real meaning to those pubs. Then you end up with a reason to drink (beyond getting drunk) and if properly applied some areas of choice and consequences (because hopefully drinking past your limit would have some real in-game meaning).
  3. I'd have no problem with this as long as they're assigned an appropriate share of the loot (maybe even allowing the player to negotiate percentages when hiring them). Otherwise they'd never have anything to buy with because the PC would be hoarding all the resources. But the likelihood of that happening is low, I'd think.
  4. I actually liked IWD second best of the IE games (PST being best). But I don't think them mentioning Arcanum or Fallout or even TOEE is just to show that some of their developers worked on those games either. And I think they've actually mentioned enough things about lore and creating interesting joinable NPCs that its not going to be just a dungeon fighter.
  5. But it is a system that is relying on your intelligence, not your characters (which is ultimately my objection; I want my character to be doing as much of the stuff as possible, not me).
  6. They were also different games in different times with different expectations. However subjective quality is subjective. I actually didn't like being forced to be a Bhaalspawn either. So yeah no real difference. In both games I dealt with aspects that I considered sub-optimal and enjoyed the game for what it was rather for what I hoped it to be.
  7. The ideal IMO would be to allow you to control it or hit an "auto level" button for those of us who feel the character shouldn't be developed by the PC.
  8. Perspective has nothing to do with RPG. Games don't become less of an RPG just because they aren't isometric, turn-based or rtwp. Has nothing to do with what I said. I didn't mention third person camera. I mentioned third person shooter. What about the Bioware formula? While a lot of Bioware games follow similar patterns, they've done so to greater and lesser success (IMO).
  9. I'll be honest - I have a problem with starting over from the beginning and trying out different characters for a few hours. The idea that I had one really awesome roll a few times ago made it harder to get started because I'd be all "If only I'd thought of this character when I had those numbers...now I must GET THOSE NUMBERS." Hello, my name is Amentep, and I'm a character creation addict...
  10. Separate kickstarter then? This would cannibalize their current kickstarter and, moreover, make the inclusion in this kickstarter confusing as all hell. I meant AFTER this one ends (and wasn't 100% serious, hence the smile-thingy)
  11. I like it! But, yeah...internet.
  12. Yeah, its not that I fear* Facebook so much as I see little point to me joining it just to like Obsidian's facebook (and face it, that's all I'd be doing it for, my family emails me plenty of pictures to not feel deprived of going to their Facebook pages and seeing more**) *I misspelled "fear" twice, feaer then feaf. **Note to relatives - I like getting the pictures, really! But since you know I don't own a camera, you hopefully understand I'm just not a picture person.
  13. I created a second PC via the import method in a BG game with the (out of game) context that the PC had gotten married prior to leaving Candlekeep and both husband and wife tried to escape with Gorion.
  14. To be fair, Mesmer is based on a guy's name - Franz Mesmer - and even with in-game lore supporting the use of the term, I think some people would be thrown out by it. I'd stick to class names that aren't people's names and aren't racial/ethnic group names.
  15. I love the MegaTen games. But I wouldn't necessarily demand they release Persona 5 on the PC any more than I'd demand they release Project Eternity on the PS3 (or 4 or Vita or whichever system eventually gets Persona 5).
  16. I used to be a really big die-roller, but ultimately I think die-rolling only encourages re-rolling to get bigger numbers (since a DM can adjust to weaker characters in ways PC games can't), so have slowly come to appreciate point buy.
  17. Well considering the core game digital download is on KS for $20, I'd guess the expansion will go for $10 as a digital download, so why not make an Addon on KS that people on any tier can add to their pledge? This way the 45k people in the $20-50 pledge range might be enticed to increase their pledge by $10. Which is fair enough; having already backed Wasteland 2, I have a hard time justifying raising my pledge to get the expansion but certainly would raise it if I could access the expansion, I think. That said I was thinking of what other things than getting stuff from the other tiers (but fair enough a digital expansion dl would work).
  18. That's why I liked TOEE's character creation. Add the ability to create thin / fat characters and you've got a fairly robust system from an isometric view, IMO.
  19. Following the etymology of the word in my dictionary, "rangers" were gamekeepers (cir 1300s), later meaning protectors who traveled (usually on horse) over a large section of land enforcing rule / law (by the mid 1600s). Most likely the second definition was an outgrowth of the expectation that the gamekeeper would travel the employers (usually titled) lands to make sure people weren't poaching the game and enforcing penalties on the guilty when caught. Most likely its this second definition that philoligist Tolkien was attracted to when referring to Aragorn as a Ranger (and his alternate name - Strider - also echoes the idea of someone who travels great distances to back up his title as Ranger).
  20. I guess the question to my mind, considering shipping for physical items, what could they add to lower end users that hasn't already attracted your attention (like the digital soundtrack or art book or backer achievement). because it seems like the stuff people are responding to are the big tier stuff.
  21. I imagine "Heart of Winter / Trials of the Luremaster" or "Tales of the Sword Coast" are what they're thinking about (as opposed to "lets end BG series with an expansion pack" of "Throne of Bhaal"...) Doubt it'd be just cut content (explaining the 6 month delay). One interesting thing is the expansion idea indicates a commitment to the world beyond the kickstarter, which is nice (or maybe I'm delusional).
  22. I managed to make 3 or 4 of them that I was very pleased with (after countless hours of sound editting) I managed to make them fit the world. There are many (most of them) sound sets for the IE games that fall a tad bit short (Too low, sparkling sound, breathing and so on). I did mine rather professionally and worked quite a bit to make them real good. Unfortunately they disappeared with my old computer I am sure you could make a great sound set Amentep. I felt the same way when I started, it's only a confidence thing. Same thing with singing, anyone and everyone can sing, some just need to practice more. Same thing with the sound sets, took me about a weekend~ (3-4 days) to make one good sound set, so if you really want to make a good sound set, you'll make a really good sound set. Get all the recording tools, get a good microphone, mix and edit so that the sound sounds smooth and not "Taken from real world put into Baldur's Gate, it sounds like you are inside a can main-bro character" (which many fan made sound sets sound like in my opinion). I spent a good bit of time with them - ultimately I think the big problem was not having good enough equipment so the sound quality suffered. Well that and I didn't sound "heroic fantasy" enough but "duffer at his computer".
  23. an rpg without rogues...? >confirmed as a button mashing DudeBro. I'm sure he means he could do without pointy haired people wearing cosmetics (elves and rouges).
  24. True, I'm not disputing what you say; it could help flesh out the setting as well. But I also see a lot of pitfalls for it as well.
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